Halo was never "original" and change is not bad.

Been playing Halo since Xbox Huge and Duke controllers, played so many games of Halo 2 alone it’s almost sad, and plenty of Halo 3, Reach and Halo 4. But I was also playing Doom, Quake, Unreal, Team Fortess, Counter Strike, and tons more PC and console games, before Halo was even a thing, before Xbox was even a thing.

Wanna know something?

Halo is fun, but it is not original, it’s not “new”, it never was. Everything in Halo:CE has been done before, maybe not as good, maybe not all at once, but it has been. The notion that Halo changed the game forever is no different to how COD changed gaming forever. Two generations of change, working off eachother. However COD and Halo do have some big differences…
COD_
Primary stays the same. With some exceptions (Blackops/AW) overall the main games stay very similar, I mean as long as you only count the Modern Warefare and after games. COD itself has/had classic games that feel very “old” compared to the new stuff. But I wonder…

Do COD fans complain that MW2 or WaW were not exactly the same as COD 1 or 2 or 3? Do they wish all their games were the same thing re-done over and over (ironically COD is that but not classic in anyway)

Halo_
Primaraly has changed from each game. From new elements, new abilities, new graphics, vehicles, weapons an HUGE game changing changes.

Halo 2 gave us online, duel wielding, boarding, easier aim assist, weaker grenades, half weapons, glitches, and so on

Halo 3 gave us EMP elements, Equipment, forge, theater, more weak weapons an some cool ol vehicles to bang around in and so on

And so on, Each one has brought big changes. However you people will tell me that Halo 1,2,3 are all the same, That they follow the exact some “formula” as one another. BULL…-Yoink-. Halo 2 got so much hate you’d think it was Halo 4.2. It was ripped apart on The Zanzibar forums (assuming anyone knows what that is). Entire videos were made about how it ruined Halo, how it was “The Soccor Mom” Halo, how it was noobified, dumb down and -Yoink- all over what made CE so great. Everything from the campaign to the multiplayer, from BLUE SCREEN to every glitch you love or hate or never even knew of before.

You think 343 “ruined” halo. I’m sorry, as a huge Halo fan I’ll tell you what ruined Halo. It’s fans, they can never been happy, they never will. They want the old days but most of it’s fans don’t even know what the hell that means. Halo 3 isn’t classic, Halo 3 is as different to CE as Halo 4 is to Halo 3. Halo 3 changed Halo from it’s classic roots as much as 343 ever could dream of. Halo has a long dark history with it’s fans (at least on forums). One some of you 343 Halo Reach/4 era folks may not have seen first hand as I have for the last 10+++ years.

Halo 2 was hated. Until Halo 3, and Halo 3 was hated, Until Reach and so on. And before you say the obvious “HALO 3 HAD 10000000000000 PLAYERS” Yea because Xbox 360 had a huge sale spike and Halo 3 also never had as many Halos or COD’s to fight against. Reach and Halo 4 had every COD game before it, Black Ops 2, Ghosts, Halo 3 (itself) and several more. It was no longer the only good game on an Xbox. Halo 2 and Halo 3 were lucky enough to come out when console shooters were still “average” and when less of them existed.

With that Halo 5 NEEDS to change. Because Halo has always changed, you can pretend to know what “Classic” Halo is but it doesn’t exist. Cause I could easily tell you that duel wielding and boarding are -Yoink- ideas too or non-Halo. Infact the only negative thing about Halo 5 is the smug brat Spartans who talk. Other than that the new ideas are no different than Duel Wielding or Boarding was, and are still a lot better than Equipment or AA’s or loadouts.

I do love Halo. But sometimes Bungie and 343 can be stupid bums and some of it’s fans can be such drama queens. Halo’s just a game. Stop acting like it’s something special, it’s been done before, you want originality STOP PLAYING FIRST PERSON AAA TITLES

I don’t care what the rest of multiplayer turns into as long as there are custom options to turn off things like Sprint and Spartan Abilities and at least one classic/mlg/competitive playlist for the people who like the Arena style of Halo 2 or 3.

> 2535414702608740;1:
> Been playing Halo since Xbox Huge and Duke controllers, played so many games of Halo 2 alone it’s almost sad, and plenty of Halo 3, Reach and Halo 4. But I was also playing Doom, Quake, Unreal, Team Fortess, Counter Strike, and tons more PC and console games, before Halo was even a thing, before Xbox was even a thing.
>
> Wanna know something?
>
> Halo is fun, but it is not original, it’s not “new”, it never was. Everything in Halo:CE has been done before, maybe not as good, maybe not all at once, but it has been. The notion that Halo changed the game forever is no different to how COD changed gaming forever. Two generations of change, working off eachother. However COD and Halo do have some big differences…
> COD_
> Primary stays the same. With some exceptions (Blackops/AW) overall the main games stay very similar, I mean as long as you only count the Modern Warefare and after games. COD itself has/had classic games that feel very “old” compared to the new stuff. But I wonder…
>
> Do COD fans complain that MW2 or WaW were not exactly the same as COD 1 or 2 or 3? Do they wish all their games were the same thing re-done over and over (ironically COD is that but not classic in anyway)
>
> Halo_
> Primaraly has changed from each game. From new elements, new abilities, new graphics, vehicles, weapons an HUGE game changing changes.
>
> Halo 2 gave us online, duel wielding, boarding, easier aim assist, weaker grenades, half weapons, glitches, and so on
>
> Halo 3 gave us EMP elements, Equipment, forge, theater, more weak weapons an some cool ol vehicles to bang around in and so on
>
> And so on, Each one has brought big changes. However you people will tell me that Halo 1,2,3 are all the same, That they follow the exact some “formula” as one another. BULL…-Yoink-. Halo 2 got so much hate you’d think it was Halo 4.2. It was ripped apart on The Zanzibar forums (assuming anyone knows what that is). Entire videos were made about how it ruined Halo, how it was “The Soccor Mom” Halo, how it was noobified, dumb down and -Yoink- all over what made CE so great. Everything from the campaign to the multiplayer, from BLUE SCREEN to every glitch you love or hate or never even knew of before.
>
> You think 343 “ruined” halo. I’m sorry, as a huge Halo fan I’ll tell you what ruined Halo. It’s fans, they can never been happy, they never will. They want the old days but most of it’s fans don’t even know what the hell that means. Halo 3 isn’t classic, Halo 3 is as different to CE as Halo 4 is to Halo 3. Halo 3 changed Halo from it’s classic roots as much as 343 ever could dream of. Halo has a long dark history with it’s fans (at least on forums). One some of you 343 Halo Reach/4 era folks may not have seen first hand as I have for the last 10+++ years.
>
> Halo 2 was hated. Until Halo 3, and Halo 3 was hated, Until Reach and so on. And before you say the obvious “HALO 3 HAD 10000000000000 PLAYERS” Yea because Xbox 360 had a huge sale spike and Halo 3 also never had as many Halos or COD’s to fight against. Reach and Halo 4 had every COD game before it, Black Ops 2, Ghosts, Halo 3 (itself) and several more. It was no longer the only good game on an Xbox. Halo 2 and Halo 3 were lucky enough to come out when console shooters were still “average” and when less of them existed.
>
> With that Halo 5 NEEDS to change. Because Halo has always changed, you can pretend to know what “Classic” Halo is but it doesn’t exist. Cause I could easily tell you that duel wielding and boarding are -Yoink- ideas too or non-Halo. Infact the only negative thing about Halo 5 is the smug brat Spartans who talk. Other than that the new ideas are no different than Duel Wielding or Boarding was, and are still a lot better than Equipment or AA’s or loadouts.
>
> I do love Halo. But sometimes Bungie and 343 can be stupid bums and some of it’s fans can be such drama queens. Halo’s just a game. Stop acting like it’s something special, it’s been done before, you want originality STOP PLAYING FIRST PERSON AAA TITLES

Couldn’t have said it better myself. I mean even the concept of Halo isn’t even original.

> 2533274875705074;2:
> I don’t care what the rest of multiplayer turns into as long as there are custom options to turn off things like Sprint and Spartan Abilities and at least one classic/mlg/competitive playlist for the people who like the Arena style of Halo 2 or 3.

Options and always key. No reason 343 couldnt do that.

Would open a lot of love

> 2535414702608740;1:
> Been playing Halo since Xbox Huge and Duke controllers, played so many games of Halo 2 alone it’s almost sad, and plenty of Halo 3, Reach and Halo 4. But I was also playing Doom, Quake, Unreal, Team Fortess, Counter Strike, and tons more PC and console games, before Halo was even a thing, before Xbox was even a thing.
>
> Wanna know something?
>
> Halo is fun, but it is not original, it’s not “new”, it never was. Everything in Halo:CE has been done before, maybe not as good, maybe not all at once, but it has been. The notion that Halo changed the game forever is no different to how COD changed gaming forever. Two generations of change, working off eachother. However COD and Halo do have some big differences…
> COD_
> Primary stays the same. With some exceptions (Blackops/AW) overall the main games stay very similar, I mean as long as you only count the Modern Warefare and after games. COD itself has/had classic games that feel very “old” compared to the new stuff. But I wonder…
>
> Do COD fans complain that MW2 or WaW were not exactly the same as COD 1 or 2 or 3? Do they wish all their games were the same thing re-done over and over (ironically COD is that but not classic in anyway)
>
> Halo_
> Primaraly has changed from each game. From new elements, new abilities, new graphics, vehicles, weapons an HUGE game changing changes.
>
> Halo 2 gave us online, duel wielding, boarding, easier aim assist, weaker grenades, half weapons, glitches, and so on
>
> Halo 3 gave us EMP elements, Equipment, forge, theater, more weak weapons an some cool ol vehicles to bang around in and so on
>
> And so on, Each one has brought big changes. However you people will tell me that Halo 1,2,3 are all the same, That they follow the exact some “formula” as one another. BULL…-Yoink-. Halo 2 got so much hate you’d think it was Halo 4.2. It was ripped apart on The Zanzibar forums (assuming anyone knows what that is). Entire videos were made about how it ruined Halo, how it was “The Soccor Mom” Halo, how it was noobified, dumb down and -Yoink- all over what made CE so great. Everything from the campaign to the multiplayer, from BLUE SCREEN to every glitch you love or hate or never even knew of before.
>
> You think 343 “ruined” halo. I’m sorry, as a huge Halo fan I’ll tell you what ruined Halo. It’s fans, they can never been happy, they never will. They want the old days but most of it’s fans don’t even know what the hell that means. Halo 3 isn’t classic, Halo 3 is as different to CE as Halo 4 is to Halo 3. Halo 3 changed Halo from it’s classic roots as much as 343 ever could dream of. Halo has a long dark history with it’s fans (at least on forums). One some of you 343 Halo Reach/4 era folks may not have seen first hand as I have for the last 10+++ years.
>
> Halo 2 was hated. Until Halo 3, and Halo 3 was hated, Until Reach and so on. And before you say the obvious “HALO 3 HAD 10000000000000 PLAYERS” Yea because Xbox 360 had a huge sale spike and Halo 3 also never had as many Halos or COD’s to fight against. Reach and Halo 4 had every COD game before it, Black Ops 2, Ghosts, Halo 3 (itself) and several more. It was no longer the only good game on an Xbox. Halo 2 and Halo 3 were lucky enough to come out when console shooters were still “average” and when less of them existed.
>
> With that Halo 5 NEEDS to change. Because Halo has always changed, you can pretend to know what “Classic” Halo is but it doesn’t exist. Cause I could easily tell you that duel wielding and boarding are -Yoink- ideas too or non-Halo. Infact the only negative thing about Halo 5 is the smug brat Spartans who talk. Other than that the new ideas are no different than Duel Wielding or Boarding was, and are still a lot better than Equipment or AA’s or loadouts.
>
> I do love Halo. But sometimes Bungie and 343 can be stupid bums and some of it’s fans can be such drama queens. Halo’s just a game. Stop acting like it’s something special, it’s been done before, you want originality STOP PLAYING FIRST PERSON AAA TITLES

Are you serious right now? Nothing can be 100% original but that is not an excuse to suck it up to other titles and suddenly begin doing what they do

See, Change is not bad. But that does not make good either and it is going to be in people’s nature to discuss, argue and even menially complain about this because it affects the franchise that they like, they do not want generic additions like Sprint because it does not work in this franchise (And I am not talking in a theoretical mindframe, the pace and map design of Reach and 4 suffered terribly because of Sprint)

We’ve had a load additions throughout the Original series (Theater, Firefight, File Sharing, Forge). Sure, you might say “these do not affect the Core gameplay of the game” to which I want to say exactly, they add up to it. And before being called an static purist for the 100th -Yoinking!- time, I want to say that we have also had more direct changes in the titles like Dual Wielding and Equipment, both of which changed the entirety of the Sandbox and add an additional layer to how a player would use weapons and vehicles (the latter seeing a lot of additions throughout time). And its not only like the Trilogy had good things to give: The much demonized -and rightly so- title of Halo 4 had the Thruster Pack which was unanimously agreed to be a good addition because it changed mobility in the game.

Also what’s this silliness about formulas being non-existant, of course they exist! All FPS are similar (see its cuz they use shooty thingies and are in a thing called first person mode) but this does not constitute that they aren’t different. Some, like Halo and Call of Duty, have different formulas that play differently

To put things into perspective

Halo :

Fast base movement Speed - Long Kill times - Equal Starts - Big jump height

Call of Duty:

Relatively slower base that compensates with sprint - Fast Kill times - Loadouts and Kill streaks - Really short jump

And these two examples are really boiled down examples which show how different FPS differ at their core, people playing different titles because each has its own niche, its own thing to offer.

Bicorned well put and thank you.

Halo introduced concepts that revolutionized the genre as a whole. It set the bar for what a shooter and a game can be. Halo is very original. Of course not completely as nothing ever is. To deny this shows ignorance, arrogance and is overall idiotic. If you don’t love the game don’t play it.

AMEN. I’ve been playing a lot of Destiny lately. Going from that to Halo CE, 2, or 3 makes me miss Halo, but I also miss things like sprint. I miss being able to pull out my Ghost and summon my sparrow at any given moment. I miss my glide ability, similar to H4’s jet pack. I miss being able to go into a slide after sprinting. I miss being able to completely devastate an opponent, whether it be in pvp or pve, with a super ability, such as ground pound (titan class), or being able to shoulder charge (titan class). I also miss my double jump (thanks to my thruster pack) in Titanfall. I miss the parkour and clambering onto ledges.

There’s a lot that makes Halo great, but there’s also room for evolution. Halo CE wouldn’t make it in the modern game world. Sure, people would play it, but they would miss the freedoms that are added in each game, some of which I’ve named.

Depends on what changed. That’s where the arguments come from.

How dare you say silly things like that, you cannot say Halo wasn’t original while supporting the idea of turning it into a generic shooter.

Go play call of duty, clearly that is your kind of game.

> 2533274840236195;9:
> How dare you say silly things like that, you cannot say Halo wasn’t original while supporting the idea of turning it into a generic shooter.
>
> Go play call of duty, clearly that is your kind of game.

Ive been playing halo longer than you’ve been gaming . also to unreal quake and doom fans Halo is casual trash . halo is COD of another generation.

Also I play Halo and COD bec
Cause I can have fun and not fanboy over stupid things. Remember Halo is a joke to most PC gamers. And most old school gamers find it slow.

Play quake or unreal and tell me how much of an arena game halo is.

There really isn’t a debate to be had here. Just compare the longevity of H2 and H3 as against H4. That H4 was an initially commercial success but a failure of longevity and a failure of the franchise is beyond doubt and entirely because of the changes that were made (predominately sprint and loadouts and ordnance drops etc) that detracted from the small map, grab a gun, out-skill the other play with that gun gameplay that made Halo what it is.

Noone is claiming that Halo invented arena shooters or FPS or space-themed shooters.

The simple fact of the matter is that the numbers support 100% the community’s claims that the changes made in H4 (and this holds true for Reach to almost the same extent) were detrimental to the franchise. Those key changes appear to only be tweaked rather than removed in H5. The aim is obviously to attract an audience from other console FPS games like COD but, let’s get real, that’s not going to happen to the extent needed to offset the core halo fans that will not pick up the game for more than a few weeks during the beta.

Halo IS original. It set the base line for shooters. Play DOOM 1 to see what I mean. Shooters would have been lame, first person hallway shooters without Halo.

The reason why Reach and 4 did not do so hot is because of its fanbase and the ever growing competition. Halo CE,2 and 3 enjoyed the luxury of not having dense competition, that is why it blew up the way it did. If any one of the original Halos were released for the first time in this day and age they wouldn’t have the commercial success they enjoyed back then.

That being said I am getting tired of classic fans hating on a mere game like their life depends on it. It just makes you people come off as childish when you throw freaking tantrums over the web. Yes everybody has their opinions. I respect that. But their is only so much you can do to Halo before they are just releasing Halo 2 over and over again. You couldn’t have expected them to not change anything. You all say that change is welcome and that you guys do not want a carbon copy of Halo 2 or 3 but you guys reactions say otherwise.

So tell me, please, what would you have done new to Halo 5. Would you have done anything new?

I like pie. Pie isn’t original either, as it’s been done before. However, when I enjoy a really good pie, that pie becomes the new standard by which all other pies are based upon for me. I might have a pie later on that is different, and I enjoy in its own right, but it won’t be as good as that one pie. Likewise I could also have a pie that does something slightly new and end up being a NEW best pie ever.

You know what? On second thought, forget it. All I did was make myself hungry. Everyone just enjoy their pie, in all its new variety!

> 2533274909396865;13:
> The reason why Reach and 4 did not do so hot is because of its fanbase and the ever growing competition. Halo CE,2 and 3 enjoyed the luxury of not having dense competition, that is why it blew up the way it did. If any one of the original Halos were released for the first time in this day and age they wouldn’t have the commercial success they enjoyed back then.
>
> That being said I am getting tired of classic fans hating on a mere game like their life depends on it. It just makes you people come off as childish when you throw freaking tantrums over the web. Yes everybody has their opinions. I respect that. But their is only so much you can do to Halo before they are just releasing Halo 2 over and over again. You couldn’t have expected them to not change anything. You all say that change is welcome and that you guys do not want a carbon copy of Halo 2 or 3 but you guys reactions say otherwise.
>
> So tell me, please, what would you have done new to Halo 5. Would you have done anything new?

This is definitely on point.