Well, firstly. Halo Wars was the first RTS I played and I loved it.
The simplicity of it makes it easy to casually play while still makes it competetive. Though I’d love to see some changes done to the game, more variety to the leaders, each leader should have a unit specific “Uber” unit, and there should be leaders that are somewhat tailored to each class, air, ground and vehicle.
Along with that, I also wouldn’t mind seeing 4-5 different leaders per race,and maybe even have Foreunner, Rebel and Flood in the mix too, all don’t need multiple leaders, just a variety to some degree.
Another thing I would like is to have a customizable unit tendancy, I’m not sure how you would call it, but before a game, you can kinda program how your units react when you order them like prioritize targets unless otherwise ordered to target one unit, for example youselect all units, target a tank, once that tanke is destroyed, your jackles target infantry units first. And be able to do that for all units. Aswell as making them none-arrgessive unless otherwise ordered to do so (makes it easier for stealth missions).
Another thing would be awesome would be space battles, where frigats and other UNSC vessles take the place of your base, you can upgrade their defences and use their weapons to your advantage, build units and send them to fight from your ships, heck, you could even have boarding parties and try and take over their vessles.
I would also like to see 4v4 games, obviously the games would have to be tweaked so they don’t go on for 2 hours and so they can’t rush you in the first 30 seconds and force you to resign, that’s just a thought though.
That said, I’m looking for suggestions for everyone too, and feedback. I will keep adding more when I think of it.
A few more suggestions are to be able to select a path for your unit/units to take. Perfect for scouting. Say you hold ‘A’ and you draw a line where the unit will go .
Another suggestion would be for changes to Cobras. They’re awesome at what they do when locked down. But anything beyond that they’re useless, you can’t use large group of them for they will do a cluster F$%# and either half will lock down when you tell them to, will be confused and keep switching from locked down to unlocking on their own and be massacred in the process. I don’t have much of a suggestion for this because at their current power locked down, they’re gods to anything that’s vehicle/building and if they had that power unlocked, they would be spammed and complete death. But currently they’re also just a trap vehicle and serve no great offensive powers to combat against tanks or anything unless they willingly walk into it and willingly stay around and get pwned by them.
