I have compiled a short list of things that I personally would like to see in future content updates of halo wars 2. Agree or Disagree at will!
-The Prophet of Regret as a leader
– Leader powers like Glassing beam, Teleport, Banished Raid, Extraction, Honor Guard Drop(like Decimus or omega team, dropping in one or three Honor guards respectively), A Vampire unit addition power(OR a flying scout sentinel that can attach to other units like skits), (Suggestions to add or take away from this list are highly appreciated)
– a Prophet of regret Hero unit, keeping similar upgrades as the first game (Though I’m not sure about the third upgrade making him an air unit, in terms of balancing. Any suggestions for alternatives?)
- “Blessed Immolation”: Upgrades to fuel rod cannons for damage increase. Increase health and damage. - “Ancestral Perversion”: Dual protector units hover near Prophet and defend him. Increase health and damage. - “Divine Absolution”: Upgrades chair so the Prophet becomes a full-fledged air unit. Increase health and damage.–Core infantry would be the elite version of the grunt squad
–Jackal sniper units instead of elite rangers as anti infantry
–Elite Enforcers
-Something like the Deathmatch game mode in the first game, where everything is unlocked and you have a lot of resources to start with(Yes, I know Strongholds exist but it isn’t the same)
-More teams for more diverse custom games, like 2v2v2 or 4v2 or 1v1v4
-Classic Halo wars maps (Beasley’s plateau, Chasms, Blood Gulch, Release, Fort Deen, Tundra, The Docks, Crevice, Pirth Outskirts, Labyrinth, Repository, Terminal Moraine, Frozen valley, Exile, Barrens, Memorial Basin, Blood River, Glacial Ravine). they could be released in map packs(similarly to leader packs) like “Harvest Map pack” or “Flood Map pack.”
-Playable Flood.
-A new unsc leader that has cobras as a unique unit, maybe bring back the ODSTs from spearbreaker.