Halo universe art style

not sure if anyone else agrees but the halo 5 art style was good but it lacked the gritty, wear and tear details. The universe did not look lived in at all.

There is a lot to be learnt without having to doing much cheesey dialogue and paying for expensive actors just by getting the art style and mood right.

Great example would be this: http://youtu.be/6inRzSSnClw

343 make a lived in universe with the wear and tear and GRIT to create a more believable universe such as the one above.

I read that the difference is due to different architects. Requiem and Genesis are made by master builders, who have an affinity for perfection, as a result they have floating hovering structures that seem as though they are in mint condition