How many of you Halo gamers loved Halo 3, but then bought Reach and were very disappointed? Now you feel compelled to play mostly Reach because it is the latest Halo and has the majority of Halo fans online. Now we hope that Halo 4 won’t let us down and we are dying with anticipation. Any others feel the same?
> How many of you Halo gamers loved Halo 3, but then bought Reach and were very disappointed? Now you feel compelled to play mostly Reach because it is the latest Halo and has the majority of Halo fans online. Now we hope that Halo 4 won’t let us down and we are dying with anticipation. Any others feel the same?
I understand the H3 love and the reach diappointment. However i dont think that will happen with H4. It looks soooo good
I know right! Just can’t wait!
I actually liked Reach a lot, but I will agree I had some great times on Halo 3. Halo 4 is looking amazing though, so I have no worries as of yet.
They said that they are building Halo 4 from the ground up. So I do not know what to expect besides what I have collected from all the comic con videos.
Played them all and have never been disappointed by any of them, guess Im just easy to please.
> They said that they are building Halo 4 from the ground up. So I do not know what to expect besides what I have collected from all the comic con videos.
It seems like they’re building off Reach, and everything they’ve said and shown alludes to that.
Anyway, I didn’t love Halo 3. CTF in CE was my favourite, then Halo 2 came around and I loved it too (besides a few kinks in the system :|). Halo 3 was my first 360 game, and it just blew me away graphically. That subtle motion blur, mang. The non-hitscan weapons, continual use of the P2P system, bad maps, and bad items led it to be a mess online though. Thinking Reach would be the saviour I wanted was a disappointment: AAs that fundamentally changed the way the game’s played weren’t welcome, and the insane ghosting caused by their anti-aliasing methods, on top of the blur and film-grain, made it unplayable. I stuck with it for a while though, and I discovered our brains are remarkable at filtering annoyances given time. Seeing that Halo 4 doesn’t fix any of Halo’s past mistakes (mainly technical ones), but continues to make them at a greater degree, and that it pushes the series in a questionable direction, made me throw in the towel.
Developers should really pay more attention to what’s going on, and what disgruntled customers are saying. Using a P2P system to match people up globally is inherently unfair, and bad for a game that claims to offer “competitive multiplayer”. The latency is just too big there, and the client that hosts has too big of an advantage. Anti-lag code is just a band-aid solution, and one that should not be pursued over a better multiplayer network, because it’s greatly flawed.
It’s not just network side latency either, engine-side is a problem too. 30 frames per second simple produces too much latency for a game in which you’re meant to react to what you see. The longer the reaction is delayed the worse it’ll feel to a player. It’ll feel worse too if the scenes are blurred, suffer from game-side ghosting, and if you have extra effects like film-grain. It’s simply confusing for the brain, but if you spend enough time with it you begin to filter the confusing stuff out. For the people who don’t spend lots of time playing high latency, fuzzy, blurry games on high latency systems it can just be too much, and they won’t play. Fixing these problems will help broaden the appeal of video games. CoD is technically one of the best console first-person shooters, because it doesn’t suffer from as high latency problems as the others do, and undoubtedly this is part of its huge success.
The main reason terrible latency issues are put up with in the industry is because they’re selling to uneducated consumers for the most part. Don’t get your -Yoink!- in a twist, it’s not your fault, as I’ll explain. If there’s two products, A and B, how is a consumer to know product A is in fact the superior product if they’ve only ever had experience with product B? They can’t, and this is what’s going on in the industry at the moment: there’s too many Bs and rarely an A for a consumer to experience and realise what in fact is better. Furthermore, the average consumer doesn’t look out for these problems, because they don’t understand them. They can’t explain it, they just feel it. If someone played Halo running at 120 frames per second, on a 120hz display, with a wired controller and no ghosting, then played Halo in its current form they’d undoubtedly say the former felt better, but most won’t be able to say why.
Dear lord, what a rant, and I haven’t even touched on the field of view issues… To sum up: I don’t play Halo any more because console developers turn a blind eye to glaring issues, and the franchise is moving away from the classic arena FPS gameplay I like. I really respect John Carmack from id software for not acting like their consumers are clueless, even if the majority are.
Wow if you hate halo so bad then get off the forums. I agree that Reach sucks but leave the rest of the Halo games alone! They were awesomeness! This is a Halo fan site. No one wants to hear you complain.
> Wow if you hate halo so bad then get off the forums. I agree that Reach sucks but leave the rest of the Halo games alone! They were awesomeness! This is a Halo fan site. No one wants to hear you complain.
I don’t hate Halo, I like it, that’s why I’m here. If you can’t admit flaws in things you like though, as there certainly is, then you’re purposefully blinding yourself. Talking about flaws, and how to remedy them is something you do at fan-sites.
What flaws? I truly enjoyed(except Reach) all of the Halo games, probably because of all the “flaws” that your talking about. No game is perfect, so you choose the one with the flaws that you can tolerate, or even enjoy.
> What flaws? I truly enjoyed(except Reach) all of the Halo games, probably because of all the “flaws” that your talking about. No game is perfect, so you choose the one with the flaws that you can tolerate, or even enjoy.
Ugh, this board doesn’t change 
What do you mean by that?
I’ll admit that Halo 3’s multiplayer was more fun for me. I have no idea why I don’t have as much fun with Reach. I guess it just doesn’t have that same feeling as the other Halo’s did. Hopefully Halo 4 can do that with its multiplayer and still offer some change for the better. I think Reach’s flaw was the maps. They just didn’t feel enough like Halo maps to me.
> I’ll admit that Halo 3’s multiplayer was more fun for me. I have no idea why I don’t have as much fun with Reach. I guess it just doesn’t have that same feeling as the other Halo’s did. Hopefully Halo 4 can do that with its multiplayer and still offer some change for the better. <mark>I think Reach’s flaw was the maps.</mark> They just didn’t feel enough like Halo maps to me.
Agreed, maps like Sowrd Base are jut plain bad.
> > What flaws? I truly enjoyed(except Reach) all of the Halo games, probably because of all the “flaws” that your talking about. No game is perfect, so you choose the one with the flaws that you can tolerate, or even enjoy.
>
> Ugh, this board doesn’t change 
Well you’re talking to different crowds here, but you are correct (when you talk about the technical issues). But I don’t usually agree with your other opinions (I liked most, if not all of Halo 3’s maps). I think we’ve butted heads a few times in the Halo 4 forums.
> > What flaws? I truly enjoyed(except Reach) all of the Halo games, probably because of all the “flaws” that your talking about. No game is perfect, so you choose the one with the flaws that you can tolerate, or even enjoy.
>
> Ugh, this board doesn’t change 
Like it or not, people have different preferences and opinions. All the troubles you listed with Reach or insert any other game here might not matter for others. People actually do enjoy games and put up with minor/major faults if any.
You can’t expect anything else.
I agree, Halo 3’s maps were beast.
As Halo Reach was the first Halo game I actually owned I feel a strong bias towards it, but can see it’s weaknesses when comparing it to Halo 3’s campaign and matchmaking.
> How many of you Halo gamers loved Halo 3, but then bought Reach and were very disappointed? Now you feel compelled to play mostly Reach because it is the latest Halo and has the majority of Halo fans online. Now we hope that Halo 4 won’t let us down and we are dying with anticipation. Any others feel the same?
This is how I feel in a nutshell…
Loved Reach. Don’t understand most of the criticism it gets in all honesty.