> Spartan Ops - Story and Ability to Perform
These are two shorter points (or at least they are planned to be) about Spartan Ops. Firstly we have the larger of the points, story. The story told in Spartan Ops was well done. It shed light on various things and conducted some character development while introducing us to some new characters.
Thorn himself is a very interesting character. He portrays someone who has lost a lot and still performs due to s sense of duty. His reasons for joining the spartans is made clear somewhere early on in the series where he talks with Doctor Halsey. He stated that he fights to stop others from losing what he has lost. While not overly obvious to most players he is a very relatable character to the Master Chief who has lost his entire life to the UNSC and now his only companion, Cortana.
The second major development in the series was with Doctor Halsey. She was presented in the beginning of the Halo 4 campaign as part of the prologue. Later she is now shown again in Spartan Ops as a war criminal for her actions with the Spartans. While to the player with a knowledge of the deep story behind Halo you can derive many things from the events of Halsey. In the books you see what she did, who funded it, and how she ultimately felt about the entire situation. Halsey has one of the most controversial characters in the Halo universe. Its a very deep and debatable story filled with great evils and good one one person trying to balance what is right and what is needed, while making the reader question what really is right and wrong. The issue in Spartan Ops is that most players won’t know any of this so it is a very clear “She is a bad guy and a traitor” to those players. So the solution is that 343 Industries needs to bring that past forward or else they can’t really develop these characters properly with the general community.
Apart from these two characters we had very little development of any characters (Lasky and Palmer a decent amount but not enough for a true mention). and the only real events we had were Halsey’s betrayal and Requiem burning and the Key thing. While these are important plot developments we run into the issue of those who played the campaign but not Spartan Ops (might not have Xbox Live Gold) now have no idea what is going on. “The janus Key?” or “What Happened to Requiem!”. My point is that you shouldn’t demand live here and make that many plot twists in it.
So after what I said would be short, onto the second part (shorter bit). 343 Industries ability to make Spartan Ops for such an extended period and make it fun and replayable. I, along with many others, agree Spartan Ops missions were a “one and done” thing. The reason for this was gameplay and a lack of variety but I will cover my recommendations on that at a later date.
For now I say this, if you can get it done right then do it. If you can’t then maybe shrink it. Add less missions, maybe 2 or 3 a week, and still have the cutscenes. This will lower the work effort and allow you to focus on the rest of the game more.
One thing I have to say is that while Spartan Ops was going on the rest of the game seamed to get very little love. I get that Spartan Ops was big and cool and new but it appeared that 343 Industries had their eye’s set on Spartan Ops alone. One of my biggest reasons for saying this is that once the season was over I noticed a lot more attention to matchmaking among other things.
So moral of the story, to much story in SPartan Ops with not enough explanation of who the characters are and what they have done (ethics and all). Secondly, only make it if you can, and if you want to still but you find yourself short on time then make fewer missions per week, we will understand and stick with you.