Type of Bug: General Bug
Description: Scaling of emblem backgrounds compared to foregorunds does not match sizing of original games on certain ones, an example being the 4 diamonds background.
Steps to reproduce: Change emblem to an effected background/foreground
Reproduction rate: Always
Type of Bug: Game specific/Multiplayer bug
Description: in Halo 2 Anniversary multiplayer, destroying a warthog with a ghost does not produce and audible epxlosion, and in general explosion sound effects for vehicles seem to be inconsistent, particularly with the ghost when destroyed via the rotary engine on it’s side
Steps to reproduce: Destroy warthog via ghost in Halo 2 Anniversary multiplayer, destroy ghost via shooting engine core
Reproduction rate: Always / random
Type of Bug: Mode specific
Description: Attempting to record clip in theater mode to the game DVR prompts the player to view a preview, accepting the clip in question merely makes the player re-watch the preview again, over and over and over…
Steps to reproduce: Try to record clip in theater mode, perhaps exclusive to halo 2 anniversary MP
Reproduction rate: Always (as far as I can tell)
Type of Bug: Mode specific
Description: Attempting to record clip via game dvr app via “start new clip” at least when in theater mode, does not record any footage outside of the in game pause menu Video / Screenshot: See http://xboxclips.com/JABBERWOCK+xeno/420c33fa-069e-45e3-803b-ca4f08414309 and http://xboxclips.com/JABBERWOCK+xeno/eda60c0d-2af7-494d-ac97-552635632fa3 and http://xboxclips.com/JABBERWOCK+xeno/75ea39b8-4bf4-4e05-8490-415e3f194c0d , I was doing actions in game between both of the pauses, which can be seen to skip into one another if you watch the edges of the map thumbnail in the menu
Steps to reproduce: Try to record clips via dvr app via “start new clip”
Reproduction rate: Always (as far as I can tell)
Type of Bug: Quality of Life
Description: Inability to save entire game clips, or clips of games to local storage as videos to watch later in theater as in previous titles, forcing the user to save clips to the game DVR, which obviously limits it to a single perspective, and lower resolution/frame rate
Steps to reproduce: N/A
Reproduction rate: Always
Type of Bug: Quality of Life
Description: Players are limited to only 50 locally saved gametypes, 50 locally saved maps, and 40 locally saved screenshots (as mentioned above, it is not possible to save any films locally at all) This is outrageously unacceptable, considering that halo 3 had a limit of 100, and 4 had a limit of 1000. There is no reason to have any sort of limit, we should be able to store as many files as we can fit on the storage device, and considering that gametypes are less then a single kilobyte, maps are 32.7 kilobytes, films are 200 kilobytes, and screenshots are on average 300 kilobytes, and the xbox one hard drive is 500 gbs, we only have 27/1000000 of the total amount of space on the xbox one hard drive to use to save user made content for the MCC. We should be able to fit about 1877 of each type of file (including films) on about1/500th of our hard drives. ( (1 x 1877)+(32 x 1877)+(200 x 1877)+(300 x 1877) = 1000441 kilobytes = 1.00044 gigabytes ), or a little over 9000 of each file type on about 1/100th of our hard drive
Video / Screenshot: http://s1.postimg.org/55j8mmnin/984251_10205448851041525_4181854530471302232_n.jpg
Steps to reproduce: N/A
Reproduction rate: Always