To some Spartans disappointment, the Halo TV show has yet to materialize. Instead Halo: The Fall of Reach Animated Series will be exploring the origins of the Master Chief and Blue Team. People who have read the novel and comic book series of the same name already have an idea of their origins, but it will be interesting and fun to see what 343 have cooked upš.
This comes with Limited Edition and Limited Collectorās Edition.
Well, people were wondering how Blue Team would be introduced to non-Lore people. Anyone who only played the games would assume Master Chief is the last Spartan-II. Bungie even printed this in the Halo 2 and 3 instruction manuals even though the novels printed at the time said otherwise. So now we have an animated series which will bring these people up to date.
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> > Give me the Halo TV Show.
>
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> Give it to me first however, and then I can keep it for years as the Halo community destroys my door trying to reach it.
Hereās to hoping they stick with the Eric Nylund storylines and donāt retcon things as we saw with the Halo Fall of Reach Bootcamp/Covenant/Invasion comics. Iām all for certain changes that improve the story eg: using a nuke to destroy the āUnrelentingā from within (where Sam dies) rather than managing to destroy it with just HE rocket payloads thrown into the reactor⦠but I want to see the āHard Dropā of red team shot for shot, and for the defence of the Orbital Defence Generator complex to be the strategic plan of offense/deffense rather than the āsuicidal last standā shown in t:he comic.
Perhaps weāll finally get the Jun/Halsey issue cleared up?
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> Hereās to hoping they stick with the Eric Nylund storylines and donāt retcon things as we saw with the Halo Fall of Reach Bootcamp/Covenant/Invasion comics. Iām all for certain changes that improve the story eg: using a nuke to destroy the āUnrelentingā from within (where Sam dies) rather than managing to destroy it with just HE rocket payloads thrown into the reactor⦠but I want to see the āHard Dropā of red team shot for shot, and for the defence of the Orbital Defence Generator complex to be the strategic plan of offense/deffense rather than the āsuicidal last standā shown in t:he comic.
> Perhaps weāll finally get the Jun/Halsey issue cleared up?
Thing is, Nylundās story only really works if the Covenant are extremely stupid, like theyāre portrayed in the first two Nylund books. Like, no one with a functioning frontal lobe (and especially not a race that achieved space travel independently centuries before humanity did, like the Sangheili) would just rush the orbital defense grid when you KNOW that your super sniping ship that can easily take each ODP out one at a time is on the way.
Stupid how? What specifically do you consider to be errors made by the covenant? (admittedly shipping random stuff you donāt understand home eg: NOVA bombs is questionable) I donāt recall a time that there were any glaring issues with combat (baring the lack of camo, artillery and other real world weaponry that is absent on both sides) not being a -Yoink- about it, I just donāt remember there being and tactical mistkes made.
Obviously there technologies pulled out of Bungies butt such as teleportation, and cloaking entire armies seen in Reach, but these were a recent addition to the series.
Certainly looking forward to it.
I have only listened to the Eric Nylund audio book of Fall of Reach and absolutely loved it , It will be cool to see it visually.
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> Hereās to hoping they stick with the Eric Nylund storylines and donāt retcon things as we saw with the Halo Fall of Reach Bootcamp/Covenant/Invasion comics. Iām all for certain changes that improve the story eg: using a nuke to destroy the āUnrelentingā from within (where Sam dies) rather than managing to destroy it with just HE rocket payloads thrown into the reactor⦠but I want to see the āHard Dropā of red team shot for shot, and for the defence of the Orbital Defence Generator complex to be the strategic plan of offense/deffense rather than the āsuicidal last standā shown in t:he comic.
> Perhaps weāll finally get the Jun/Halsey issue cleared up?
Yeah, the comic adaptation really robbed all the intensity from Red Teamās re-entry sequence. Iād really love it see realized as it was in the book, though I highly doubt theyāll adapt every set piece from First Strike. But they have to include the game of āRing the Bellā and the Keyes Loop, which were left out of the comic for some unfathomable reason.
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> Sounds cool, but ANOTHER Fall of Reach project? Iām not too impressed with that. IF it incorporates First Strike then that changes things.
I believe that Fall of Reach events arch is the best of the whole canon, some developer seems to agree with meā¦
I do understand who asks for something new, there are many other interesting and unexplained periods in the halo universe, but I canāt complain, Iāll never be sick of the fall of Reach. But every time they do this, they get exposed to incongruences and inconsistencies. Visual ones being the less important, still interesting to confront these two images: Series Comic
Which is canon? The comicās art is not to be considered canon, even if its excessively ādirty military sci-fiā style is amazing. Also animated seriesā (such as legends) style isnāt considered canon. Fidelity in this image looks high, thatās appreciable. Iām very interested in costumes and while Johnās new one in really nice, Mendez too, Halseyās uniform shouldnāt have been changed, it gave her more the style of Director of an ONI Special Projects Division Program than research and development civilian scientist. Also, she has to get sick of the same cloth after 40+ years, no?
With innie/covie-lovers spreading, a bit of good old ONI, terrorist innies and genocidial aliens wonāt harm. Please 343, donāt rewrite the canon, DO NOT! That, changing my favourite piece of canon to āONI is -Yoink-, Halsey is -Yoink-, Maggie is a nice grandma, every UNSC personal is incompetentā, would put an end to my already stretched tolerance. #Remember Reach
@Dirty Rascal: wanted to make a thread on this yesterday but had no time, well done!
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> Stupid how? What specifically do you consider to be errors made by the covenant? (admittedly shipping random stuff you donāt understand home eg: NOVA bombs is questionable) I donāt recall a time that there were any glaring issues with combat (baring the lack of camo, artillery and other real world weaponry that is absent on both sides) not being a -Yoink- about it, I just donāt remember there being and tactical mistkes made.
> Obviously there technologies pulled out of Bungies butt such as teleportation, and cloaking entire armies seen in Reach, but these were a recent addition to the series.
As mentioned above, covenant naval tactic are wellā¦terribly lacking. FoR even goes out to mention this on a couple of occasions, describing them fighting like animals (and not in a positive way). It makes it feel like their victories are entirely due to numbers and technology. As if Thel, with control of such a massive fleet, merely yelled āCHARGE!ā as his only order. Yes, the battle was won, but not really on the merit of any real stratagem. A lot of covie losses could have likely been avoided.
Then again, I think that was the original intent. The covie were supposed to be somewhat primitively religious types who got their technology from the squids. Thereās not really too many great showings of strategy anywhere beyond some active camo stealth tricks. But people like to hype up the elites being an awesome race, and Thel is supposed to be a tactical genius.