So it’s been two years. Still can’t even get to the menu of this game on a Fresh copy of windows 10 pro nothing else installed.
My build is
CPU :Q9650
RAM: 10 GB
GPU: GTX 660 2GB of VRAM.
why is this happening? I’ll include the crash logs. I click launch shows me the words Halo then just crashes. How do I fix this? tried deleting the halo app didn’t work. Tried resetting the appstore it did not work. What do I have to do to get into this game? My CPU supports sse 4.1 what am I missing?
type = crash
system = PC@unimplemented GetUserName()@unknown 29 use system_set_machine_name
project = AUSAR
title = game
build = 12719.18.03.06.0000.main__Osiris Game 2015-Release_UWP|x64__release
session = Sun_09 22018_203436@PC@inaccessible@{bc715290-5c37-d4da-a60a-c01b952fc1a7}
fingerprint = 0x7F2816787E3C8DD1
osversion = unimplemented
current_bsp = none
type = crash
system = PC@unimplemented GetUserName()@unknown 29 use system_set_machine_name
project = AUSAR
title = game
build = 12719.18.03.06.0000.main__Osiris Game 2015-Release_UWP|x64__release
session = Sun_09 22018_211246@PC@inaccessible@{bc715290-5c37-d4da-a60a-c01b952fc1a7}
fingerprint = 0x7F2816787E3C8DD1
osversion = unimplemented
current_bsp = none
and
version:
project=“AUSAR” application=“game” configuration=“release” platform=“PC” build_string=“12719.18.03.06.0000.main” build_name="Osiris Game 2015-Release_UWP|x64 build_date=“Mar 6 2018” build_time=“00:39:50”
halt:
STATUS_ILLEGAL_INSTRUCTION: 00007ff6`8f3a613f !0x07ff68f3a613f
thread information:
thread_id: 7040
stack:
00007ff68f3a613f <Unknown>!0x07ff68f3a613f 00007ff68f3a5732 !0x07ff68f3a5732
00007ff68f3378a3 <Unknown>!0x07ff68f3378a3 00007ff68f338d28 !0x07ff68f338d28
00007ff68f342457 <Unknown>!0x07ff68f342457 00007ff68f39bbb4 !0x07ff68f39bbb4
00007ff68f39ba86 <Unknown>!0x07ff68f39ba86 00007ff68f37b58f !0x07ff68f37b58f
00007ff68f367be1 <Unknown>!0x07ff68f367be1 00007ff68e890fe1 !0x07ff68e890fe1
00007ff68e890c33 <Unknown>!0x07ff68e890c33 00007ff68e8918d9 !0x07ff68e8918d9
00007ff68e8911e9 <Unknown>!0x07ff68e8911e9 00007ff68e3a8f4a !0x07ff68e3a8f4a
00007ff68e3a9fd1 <Unknown>!0x07ff68e3a9fd1 00007fff946f3034 !0x07fff946f3034
00007fff`96fb1461 <Unknown>!0x07fff96fb1461
<== End of stack ==>
fingerprint:
0x7F2816787E3C8DD1
status:
session_id: Sun_09 22018_211250@PC@inaccessible@{bc715290-5c37-d4da-a60a-c01b952fc1a7}
sound: init done
MP life-cycle state: current state: ClientSetup, status: “”, previous state: NONE
MP session:
system_milliseconds: time 33763834
timezone_seconds_offset_from_UTC: 28800
GameEngineIsMultiThreaded: yes
Threading Model: Threads: 4, affinity disabled
Memory: 42% memory in use, available: 5933/10239 Mb physical, 6493/12415 Mb paged
Process Id: 6460
Saved Film GUID:
datamine: Disabled
Telemetry Session ID: 517c5eef-46ea-4a15-8901-25b0c8be018c
GameVariant: <none>
MapVariant: <unknown>
SessionID: 00000000-0000-0000-0000-000000000000
LobbyID: 00000000-0000-0000-0000-000000000000
GSI Set ID Override:
GSI Set Name Override:
Location Override:
Hopper: 00000000-0000-0000-0000-000000000000
Memory Counters: Disabled
Memory Allocations: Disabled
Debug Memory: Unavailable
aam_H5: 0x00007ff68e70cea0
aam_SL: 0x00007fff60498b00
aam_XB: 0x00007fff6eb2eae0
PLM seconds RunningState Not Set ResourceState Not Set: 2.03