Halo series going downhill quick...

To start this is my first post so I don’t know how well it’s going to go. Also I don’t mean to bash 343 and have people think I hate their game but for nowmim just focusing on negatives.
I don’t know really where to begin with how this is all gotten wrong. I guess I’ll start with the broad statement that I think halo has been trying to tap into this “mainstream” market that buys brainless games like Call of Duty. What I don’t understand is how 343 and Microsoft aren’t seeing that this attempt at making their games maybe more friendly to every player: bad, casual, hardcore isn’t working. Think about how many people were online playing Halo 2 or 3 years after their launches compared to how Halo 4 is doing only months after it’s launch. I think the problem is to many game companies are trying to copy CODs formula of making a game open for any gamer to play and all game companies are now trying to copy that based on the COD franchises success. But the fact of the matter is so many people played Halo 3 was because it was different from the norm. If I wanted to play a game where I ranked up because of how much I played the game (not my skill), had perks, classes, unlocked weapons,etc I’d play Call of Duty. But when I along with many others wanted to play a competitive game that rewarded you with rank only when you came together as a team and won, withouth all the silly unlockables and just clean fun gameplay I’d put in my halo 3 disk and play for hours trying to get a 45 in team slayer so I could become a brigadier.

As you can tell my main problem with halo 4 is the ranking system. I’ll end my first post with a crude idea of what they should do for halo 5’s ranking system. I believe you need something like the 1-50 rank that is based on wins as a team which makes it competitive but also have that rank directly affect your ability to get to ranks like captain, colonel,etc. Now while achieving those 1-50 ranks that give you the ability to get to some rank you would then have to get a certain amount of xp from kills, challenges, etc to get to that rank and beyond. Say you got to much xp but didn’t achieve your 1-50 rank to get to your next rank then you’d begin getting grades towards that rank as you get more xp. For example Major grade 1,2,3 and then field major just as it was in halo 3. Now the names of the ranks really aren’t important but I think my ranking system works because it both awards your individual play and your ability to play and win as a team adding that much needed competitive aspect to the halo franchise again.

The problem here is that many player were disappointed because they got stuck at a certain level.

Having a 1-50 ranking system next to a persistent leveling system would a bit better for both sides, honestly. There should be some incentive to play ranked and improve though I have to say.

I’m sick of seeing 130’s playing like they are blindfolded and hanging upside down.

wheres the all option?

I know what those players are saying. I mean I’m only 16 I’m literally not smart enough to solve that problem but I think my idea could be played with a bit by people as smart as the 343 team and they could do something that incorporates the competeive nature of the 1-50 rank as well as the progression ranking of halo 4 which is a ranking system that benefits all.

Haha I like that! But the point of the poll was for you to pick your favorite or them. But I love every halo game as well. :slight_smile:

1 to 50 isn’t the only reason why the multiplayer went downhill.
Here’s a few:

Promethean OP weapons…
Dmr OP
343i seem’s to think making an update to make everything OP is the solution.
Poor vehicles become like paper that lasts 5 seconds.
Horrible textures but made too look ‘shiney’ to avoid people noticing.
Pointless redesigns (Mainly elite/grunt)
Lack of any mention related to Halo3
Lack of brutes/covenant civil war
Terribly small maps or badly textures to the point where they all feel smaller
Universal translater seems to be broken after H3
Didact story poorly introduced, rushed
Campaign/spartan ops running from A TO B all the time
Promethean AI are reptitive, lacking any variety
Music lacks the classic Halo theme
DMR designed to be spammed for everything since maps are all small
Forge Island not even an island but ‘mushrooms’
Map packs need to have at least 4 or 5 per map pack, need more detail.
BR look ugly in H4 compared to the H3 version, the H4 basically was turned into a dmr clone
Sniper rifle is OP, meaning like it shouldn’t be sniping banshee kills as soon as they spawn
Armor abilities are useless (Cameo is stupid in H4 since alerts everyone that your there, promethean version seem’s like it helps people who are terrible at the game to cheat, the abilities should be pick up only)
Ordance drops are over-used to the point where most of the game everyone will be spawning with OP weapons in every corner.
Loadouts are a terrible idea since means people can now spawn with shotgun type weapons like boltshot, troll people with the plasma pistol

I’m sure I could go on about all the problems but I’m sure there’s too much to say, 343i seriously need to sort these changes out for H4, H5 since these are some of the major reasons why people have stopped playing halo.

> Haha I like that! But the point of the poll was for you to pick your favorite or them. But I love every halo game as well. :slight_smile:

If halo 3 wasn’t in the poll I would of picked halo 4 I just think halo 4 was a better game.

> > Haha I like that! But the point of the poll was for you to pick your favorite or them. But I love every halo game as well. :slight_smile:
>
> If halo 3 wasn’t in the poll I would of picked halo 4 I just think halo 4 was a better game.

That’s the point of the poll!

> 1 to 50 isn’t the only reason why the multiplayer went downhill.
> Here’s a few:
>
> Promethean OP weapons…
> Dmr OP
> 343i seem’s to think making an update to make everything OP is the solution.
> Poor vehicles become like paper that lasts 5 seconds.
> Horrible textures but made too look ‘shiney’ to avoid people noticing.
> Pointless redesigns (Mainly elite/grunt)
> Lack of any mention related to Halo3
> Lack of brutes/covenant civil war
> Terribly small maps or badly textures to the point where they all feel smaller
> Universal translater seems to be broken after H3
> Didact story poorly introduced, rushed
> Campaign/spartan ops running from A TO B all the time
> Promethean AI are reptitive, lacking any variety
> Music lacks the classic Halo theme
> DMR designed to be spammed for everything since maps are all small
> Forge Island not even an island but ‘mushrooms’
> Map packs need to have at least 4 or 5 per map pack, need more detail.
> BR look ugly in H4 compared to the H3 version, the H4 basically was turned into a dmr clone
> Sniper rifle is OP, meaning like it shouldn’t be sniping banshee kills as soon as they spawn
> Armor abilities are useless (Cameo is stupid in H4 since alerts everyone that your there, promethean version seem’s like it helps people who are terrible at the game to cheat, the abilities should be pick up only)
> Ordance drops are over-used to the point where most of the game everyone will be spawning with OP weapons in every corner.
> Loadouts are a terrible idea since means people can now spawn with shotgun type weapons like boltshot, troll people with the plasma pistol
>
> I’m sure I could go on about all the problems but I’m sure there’s too much to say, 343i seriously need to sort these changes out for H4, H5 since these are some of the major reasons why people have stopped playing halo.

Geez you went off ! Haha I do agree with some of what you said but still my main problem is a broken ranking system. But you do have some very good points

> > 1 to 50 isn’t the only reason why the multiplayer went downhill.
> > Here’s a few:
> >
> > Promethean OP weapons…
> > Dmr OP
> > 343i seem’s to think making an update to make everything OP is the solution.
> > Poor vehicles become like paper that lasts 5 seconds.
> > Horrible textures but made too look ‘shiney’ to avoid people noticing.
> > Pointless redesigns (Mainly elite/grunt)
> > Lack of any mention related to Halo3
> > Lack of brutes/covenant civil war
> > Terribly small maps or badly textures to the point where they all feel smaller
> > Universal translater seems to be broken after H3
> > Didact story poorly introduced, rushed
> > Campaign/spartan ops running from A TO B all the time
> > Promethean AI are reptitive, lacking any variety
> > Music lacks the classic Halo theme
> > DMR designed to be spammed for everything since maps are all small
> > Forge Island not even an island but ‘mushrooms’
> > Map packs need to have at least 4 or 5 per map pack, need more detail.
> > BR look ugly in H4 compared to the H3 version, the H4 basically was turned into a dmr clone
> > Sniper rifle is OP, meaning like it shouldn’t be sniping banshee kills as soon as they spawn
> > Armor abilities are useless (Cameo is stupid in H4 since alerts everyone that your there, promethean version seem’s like it helps people who are terrible at the game to cheat, the abilities should be pick up only)
> > Ordance drops are over-used to the point where most of the game everyone will be spawning with OP weapons in every corner.
> > Loadouts are a terrible idea since means people can now spawn with shotgun type weapons like boltshot, troll people with the plasma pistol
> >
> > I’m sure I could go on about all the problems but I’m sure there’s too much to say, 343i seriously need to sort these changes out for H4, H5 since these are some of the major reasons why people have stopped playing halo.
>
> Geez you went off ! Haha I do agree with some of what you said but still my main problem is a broken ranking system. But you do have some very good points

Yep I do agree with you on the ranking system, I have quite strong feelings about the Halo series so when changes annoy me then I tend to go on a bit. I just hope 343 listen someday.

Agreed the ranking system plays a huge part in the halo franchise, not just for showing off but it’s like a personal challenge you have something to strive for. i think halo was built around fun gameplay that’s really competitive at the same time.

I remember when Reach first dropped Bungie said being in the top class in Arena (onyx or something I think) will have an equal feeling to being a “Jedi” amongst others. It obviously didn’t feel like that at all but that’s how it needs to be!

Ummm. Halo 2 by far. It revolutionized online multiplayer. It was the first of its kind and very very addicting.

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Well overall, Halo 3 and Halo Reach has awesome MP, but 4’s MP is pretty bad IMO.

I found Halo 3 so competitive and i never made it to the top. This is because of the only problem i had with it. The fact you skill rank could be “stuck”. Like mine at 29!
Other than that, no problems for me and one of the best MP’s i played!

Reach was just as good for me, and there was even more game modes and types. Though i think Reach’s main problem was the maps were just not on par with Halo 3. Skill was not there either. The Arena was good, but i don’t feel it was the same.

Now Halo 4, i just dont like the way the additions were implemented.

For example, loadouts.
I hate the fact that you spawn with, stickies and a PP.
The Tatical Packs and Support up, also don’t seem very halo.

Another thing is JIP, i really have never liked it.
The point of WL is gone too from JIP.

My main issue is the weapon balance, as the DMR is OP, as we all know.
The aim assist/bullet magnetism of the weapons seem to be alot.

Finally, I would love to see ranked and social playlists too.

Thats all i can think of now…

I’ve seen rises and falls of everyone of my previously favorite franchises (Sonic, Mortal Kombat, Doom, Quake, UT… you name it), so Halo situation isn’t something special. Too bad so many people blames 343i for declining popularity of Halo franchise. They made fantastic game (IMO best multiplayer amongst Halo games) but they’re victim of demographic changes.

Please note that Halo 4 sold almost as good as Halo 3, and now it has 1/10 of it’s glorydays online population. That means old Halo fans bought the game, but just don’t have enough time to play it just like they did when college or job wasn’t their main time-eater. Halo 5 will sell good too, but it’s online population will be even smaller than Halo 4’s.

IMO I didn’t find any of those multiplayers addicting. What kept me playing was the customs and forge.

> I’ve seen rises and falls of everyone of my previously favorite franchises (Sonic, Mortal Kombat, Doom, Quake, UT… you name it), so Halo situation isn’t something special. Too bad so many people blames 343i for declining popularity of Halo franchise. They made fantastic game (IMO best multiplayer amongst Halo games) but they’re victim of demographic changes.

Actually they were to blame or at least partly. Bungie were the one’s to blame for changing the foundation in Reach but 343i are the one who made it worse.
I love my Sonic/Mk/Doom/Quake/UT but the thing is Halo was made popular because of the original trilogy and thing is Halo 4 is getting ignored because of the over the top changes which changed the foundation. Many company’s had these problems like the classic, an examples of terrible changes ‘Sonic06/MKVSDC/Quake4/UT3/GT4/re5+6’. IF games try to keep their foundation the same then people would keep buying them, then later they could expand on it but instead 343i are going through the same problems many company’s are going through and they need to learn from it or it’ll end up like only a few serious dedicated fans that play regardless of how bad it may seem.

> Actually they were to blame or at least partly. Bungie were the one’s to blame for changing the foundation in Reach but 343i are the one who made it worse.
> I love my Sonic/Mk/Doom/Quake/UT but the thing is Halo was made popular because of the original trilogy and thing is Halo 4 is getting ignored because of the over the top changes which changed the foundation. Many company’s had these problems like the classic, an examples of terrible changes ‘Sonic06/MKVSDC/Quake4/UT3/GT4/re5+6’. IF games try to keep their foundation the same then people would keep buying them, then later they could expand on it but instead 343i are going through the same problems many company’s are going through and they need to learn from it or it’ll end up like only a few serious dedicated fans that play regardless of how bad it may seem.

Quake 4 or UT 3 stayed very close to their roots. Too close actually, because younger generation of players was playing Halo 2/3 at that time and had no interest in blast from past. Just like kids today who are playing CoD.

I see some hope: after few years Halo 6 or 7 can go up on some “it’s oldschool” hype with old mechanics and old gameplay. Capcom made it with Street Fighter 4 and Nintendo made it with New Super Mario Bros. As for now however Halo is too old to attract young people and still too new to play on nostalgia factor amongst older gamers. It’s at the same point which Street Fighter was after Street Fighter 3 or Mortal Kombat after Mortal Kombat 4: no matter how good new games will be, still they won’t be seen as cool.

Halo CE isn’t in that poll, FML.

Halo 4.

Halo 3 was a broken sloppy game and Halo Reach had terrible maps.

I would pick Halo 2 over anything though.