Halo Reach Title update questions

I was wondering if with the title update, is it possible to make it so that games such as grifball don’t harm k/d? and my bigger question is that is it possible to put the amount of credits needed to level up into the progress bar in the start menu?

any replies would be awesome!

Why for the first question, and I wouldn’t mind that. It could be possible, I think.

I like your second concern, it would be very convienient to see how many more credits I need instead of checking Bungie.net everyday. But for the first one, if you’re that worried then don’t play it. Just my opinion.

I think Griftball affecting your KD is good because it could bring it up really high if you do well and as for the other one, I think that would be a really good idea.

Thanks you guys for the awesome replies =)
and my only concern with k/d on grifball is that people know it affects k/d which is why they dont go for scoring and go for the spawn trapping which brings one guys k/d through the roof, while the poor trapped individual has their k/d come smashing down =/
i know that in other games, the nonkilling gametypes dont affect the k/d and was wondering if it could be implemented into halo

Neither of these will be addressed. In my opinion Grifball should effect K/D. As for the cR, I just check Bungie’s iPhone app.

I like the first idea for non competitive game types (grifball, living dead, action sack), people just boost k/d in those playlists and you don’t get better at the game by playing in them. I would like the idea because then people in Grifball will actually arm the bomb. If i wanted to hold the objective, i’d just play BTB, more credits that way.

> I was wondering if with the title update, is it possible to make it so that games such as grifball don’t harm k/d? and my bigger question is that is it possible to put the amount of credits needed to level up into the progress bar in the start menu?
>
> any replies would be awesome!

I like both of your ideas. “Fun” gametypes, such as grifball, action sack, and living dead shouldn’t effect k/d. Leave that to the competitive games like slayer and objective. And cR remaining until rank would be very convenient, I wouldn’t have to go to my 343 profile to check!

Hopefully we get some insight by the halo team, you hear that bs_angel! you’re being summoned!!!
i really do think that these two ideas would benifit the reach (even if in small ways)