Halo Reach, Sequel?

So I hear a lot of talk on other platforms about a Sequel to Reach.
I love the idea of a darker gritty more military style Halo game with impending doom on humanity from a classic covenant threat, but Reach in the story is pretty obsolete in the timeline of Halo as of now to move forward with.
So I came up with an idea for how to do a sequel to Halo:Reach , going backwards, where it will be a Halo Reach style game in ALMOST every way but it will take place on the Planet Onyx revolving loosely around the story of the Halo Ghosts of Onyx book.
It will be Spartan IIIs just like in Halo Reach, (you play as one), where several months after Halo Reach, the events of Halo 2 have already taken place and after the devastation on Reach killing almost all the Spartan IIIs, Spartan-II Kurt now secretly named Lt Ambrose is here to train more Spartan-IIIs on a forerunner shield world named Onyx. But the UNSC doesn’t know its a forerunner shield world until its pretty much too late… you are one of the Spartan-IIIs with fireteam Saber, Kurt, Dr Halsey, etc. and you’ll be fighting alongside Spartan-IIs William, Fredric and Linda of blue team (yes you get to see them in Mark V armor) , as Halsey calls them to Onyx to help go up against classic covenant enemies who recently invaded Onyx, just as they were seen on Reach, and classic forerunner sentinels will be in the mix too. You will witness Brutes and Elites fighting eachother only to stop and try to kill you too just as they did in the end of Halo 2 , and you will see forerunners as another party attacking everyone. As the covenant Civil War ensues during this time, both sides of the covenant Civil War are on Onyx (both sides equally your enemy) and both sides are trying to retrieve the forerunner technology to fuel their efforts against the other side. A true free for all and as usual impending doom for the humans , just as we seen in Reach.
Elites will be playable again almost exactly as they were in Halo Reach with new Invasion style gamemodes. You will start the game by customizing your Spartan as you did in Halo Reach (with the default items listed below),
The game will pretty much be the perfect blend of Halo 2, Halo 3 and Halo Reach, (but mostly H2A and Reach),
With a large semi open world environment with forerunner structures everywhere like Halo infinite but instead of it being sunny fields and mountainous this game will be more flatland in a dark swampy forest like environment to look more military gritty (to help get the Reach vibes) and visually will look much like how Halo CE mission 343 guilty spark looks. Where during the daytime it’ll be swampy but semi sunny coming through the trees like the first mission in Halo 3 looked. For more large scale vehicles the environment will just have more trees cleared out but beware, more heavily armed sentinels will be spawning and randomly roaming around the map such as sentinel aggressors and retrievers. Here are some details I worked on.

(NOTE -Halo infinite just came out so this game doesn’t have be done soon, but more so several years from now would be fine)

(((CUSTOMIZATION)))
1.) Your SPARTAN III
A.)Default things to automatically have
-All emblems (Halo 2/3/Reach emblems)
-All colors(all MCC Reach colors)
-Mjolnir Mark V (Halo CEA armor, helmet looks more like Halo 3 version of MKV helmet-The default armor everyone starts with)
-Mirage (earned by completing campaign on Heroic)
-Mark VI (Halo reach style mk6 helmet)
-EVA
-EOD
-MARK IV armor ((ONLY earned by preordering the game, armor as seen in Halo Wars))

B.) Non-Default/unlockable items(by achievements and Reach style progression)
-Some Halo infinite emblems
-Hazop armor

  • Military Police armor
    -Security armor (full security armor but Halo 3 style helmet)
    -Scout armor(full scout armor but Halo 3 style helmet)
    -CqC armor
    -Mark V(b) armor
    -ODST armor (all helmet variants as seen in Halo 3 MCC)
    -Air Assault armor
    -Aviator armor
    -Grenadier armor
    -Pilot armor
    -Commando armor
    -JFO armor
    -Operator armor
    -Recon armor (all helmet variants)

C.) Microtransactions (a dollar or less for one item, example: Arctic skin for a warthog)
-Weapon skins
-vehicle skins
-back accessories
-visor colors
-rare armor colors(like country flag colorschemes etc.)
-metal limbs
-Halo Reach hero Emile helmet
-Halo Mister chief helmet
-all the rest of the Halo infinite emblems -voice packs
-armor like inclement weather.

2.) Your ELITE
A.) Default things to automatically have
-Minor armor from Halo Reach
-Spec Ops armor from Halo Reach
-Officer armor from Halo Reach
-Ranger armor from Halo Reach
-Back emblem as seen on the back of a high ranking CE elites, to now be worn in the same spot as your emblem of choice for your elite (owned ONLY by preordering the game)

B.) Non-default/ unlockables through achievements and the Reach style progression system
-Ultra
-Zealot (lower tier of the zealot class armor)
-General (middle ground of zealots)
Field Marshall ( top field commander zealot armor)
-Honor Guard
-Councilor
-More elite back emblems
((Note - honor guards and Councilors won’t be in campaign, zealots and generals in campaign will BOTH be gold in color, with generals being more dull gold, and Zealots being bright gold like a CE elite zealot.))

((GUNS IN GAME))

1.) COVENANT
-Plasma Pistol (Halo Reach style in appearance, no emp effect, but charged up tracks infantry. Used by grunts, Jackals and drones.)
-BLUE Plasma rifle (CE style in mechanics and power, when hold down the trigger on a vehicle for awhile, several rapid fire shots will emp a vehicle)
-Pulse carbine (no longer headshots but still tracks foes if they have energy shields. Used only in game by average Brutes occasionally)
Concussion rifle (from Halo reach only used by Elite ultras seen to fight against brute shots)
-Covenant Carbine (used by average Brutes occasionally, and only by Spec Ops Elite)
-Needler (Halo infinite needler used by grunts, jackals, drones and elites.)
-Energy sword (Default Halo infinite style, used ONLY by high ranking elites)
-Fuel Rod gun (Halo reach style used by Grunt ultras and spec ops)
-Beam rifle (Halo 2A used ONLY by Jackal snipers)
-Brute shot (Halo 2A multiplayer Brute shot used only by Brute captains)
-Brute Red Plasma Rifle (shoots faster, emps vehicles faster, and overheats faster, used by all average brutes and occasionally drones)
-Gravity Hammer (Halo infinite default gravity hammer used ONLY by chieftains who typically are leading Brute packs and going after elite zealots)
-Plasma repeater (Used ONLY by low ranking skirmishers)
-Needle rifle (used ONLY by mid ranking Skirmishers)
-Focus Rifle (used ONLY by high ranking Skirmishers)
-Halo 2A stationary Plasma Cannon
-Halo infinite Plasma grenades
-Halo infinite Spike grenades

2.) UNSC
-Ma5k assault rifle (visually the gun Kurt uses on book cover, has a 30 round Magazine that shoots like a Halo CE assault rifle, pretty much a two handed SMG with no recoil)
-Ma5B(III) (Halo CE assault rifle by name but pretty much just a Halo 2A assault rifle with 60 rounds, Max to hold 300 rounds/5 spare Mags, instead of 600/10 spare rounds like in halo CE)
-Battle rifle (Halo infinite BR)
-DMR (Halo spv3 dmr)
-rocket launcher (Halo 3 rocket launcher)
-Sniper Rifle (Halo 2A sniper rifle)
-Magnum (Halo 2A magnum)
-Shotgun (Halo reach shotgun)
-Grenade launcher (Halo reach style, pretty much the prototype of the Hydra)
-Halo 3 detachable machine gun turret
-Halo 2A large nondetachable machine gun turret
-Halo 3 frag grenade

(((VEHICLES IN GAME)))

1.) COVENANT
-Ghost (classic bright purple covenant ghost)
-Wraith (Halo 2A blue wraith, no turret on the top of it has side turrets usable by the driver)
-Banshee (Halo 2A campaign purple banshee)
-Spectre (Halo 2A spectre now purple in color not red, used ONLY by elites)
-Brute Chopper(Halo 3 style, used ONLY by Brutes)
-Brute Prowler (Halo 3 style, used ONLY by Brutes)
-Phantom(Halo 2A style fast paced shade gun)
-Spirit (Halo reach style concussion gun)
-Revenant (Now blue in color not red)
-Scarab (Halo 2A scarab used by elites but now functions in the environment against the player the same way a Halo 3 scarab does and is seen used against at some point in the game against Brutes using a Halo 3 Scarab)
-Shade turret1 (plasma cannon Halo reach style)
-Shade turret2 (fuel rod gun Halo reach style)
-Shade turret3 (small Halo 2A style)

2.) UNSC
-Mongoose (Halo Reach style mongoose)
-Warthog1 (Halo 3 warthog with machine gun turret as seen in Halo 3)
-Warthog2 gauss cannon (with Halo 2A gauss weapon)
-Warthog3 transport (troop hog from Halo 3)
-Warthog4 rocket (Halo reach rocket turret)
-Scorpion (Halo Reach scorpion)
-Hornet (Halo 2A hornet)
-Falcon (normal no gun on front, strictlyfor passengers)
-Falcon (machine gun on front with machine guns on sides)
-Falcon (grenade launcher on front and sides for passengers)
-Pelican ( classic Halo Reach appearance, now flyable, no weapons,solely for transport)

(((Ai IN GAME)))
1.) ELITES
Elites are the same exact Elites from Halo infinite but use only common classic Elite armor, with different colors for all these typical armors to distinguish rank same way as in Halo CE and 2. The color variations are.
•BLUE- minor only use a blue Plasma rifle with plasma grenades
•RED- Major with Halo reach officer helmet only use a blue plasma rifle or a needler with plasma grenades
•WHITE - Ultra and use the Halo reach Ultra helmet, only use a blue Plasma rifle or dual wield them, or a needler, or a concussion rifle, and will pull out an energy sword in close range, with plasma grenades
•BLACK - Spec Ops, look exactly like they do CEA use only blue plasma rifles or a needler or a covenant carbine with plasma grenades •GREEN- Jet pack ranger elite with ranger helmet, only use dual blue plasma rifles, or a needler
•GOLD - Could have either field Marshall or elite general armor but all are Gold in color and only use energy swords with plasma grenades.

2.) GRUNTS
Grunts will be the same exact as seen in Halo Reach with Reach Grunt armors but with Halo infinite grunt voices and Halo 3 grunt style dialogue lines.
•Orange - Minor use only plasma pistols and plasma grenades
•Red- Major use only needlers
•White- Ultra with Halo reach grunt ultra armor use either plasma pistol, needler, or fuel rod gun
•Black - spec ops found to use Reach grun spec ops armor and seen only with spec ops elites using only needlers or fuel rod guns

3.) JACKALS
Exactly as seen in Halo infinite all with blue armor but with several types with their shield gauntlets making the difference in rank as described.
•Blue shield - Minor only use plasma pistols no helmets
•Purple shield - Major only use needlers and sports the jackal helmet.
•No shield with purple armor - Jackal Marksman uses only covenant Carbines or Pulse carbines
•No shield with no armor except Halo reach/3 style Jackal helmet- Jackal sniper uses only beam rifles.
•Skirmisher- proven to still be around after Reach but just low population, so will be rare in campaign but found alongside Brutes using needle rifles, focus rifles, and plasma repeaters, depending on their rank. Note- the only ai in game to use these 3 weapons and no other weapon, not even plasma pistols or needlers anymore.

4.) HUNTERS
Exactly as seen in Halo infinite but now several covenant types
•Bright Blue Armor - uses original green Hunter assault beam from Halo 2/3 (these Hunters are later seen to side with elites)
•Dark Navy blue armor- uses classic green hunter cannon blast gun as seen in Halo Reach/4/5 (later seen to side with brutes)
•Dark gold armor - Uses a more powerful hunter assault beam that is orange in color like the Prophet of regrets was in H2A, and not green in color, this hunter is seen to occasionally replace the bond brother of one of the Dark Navy blue armored hunters fighting alongside Brutes, just like in Halo 3:ODST , and only seen in extreme circumstances to aid the Brutes. Prophet of Truths orders.

5.) BRUTES
Brutes are exactly as seen in Halo infinite but use Halo 2A Brute armor/Reach chieftain armor for ranks and all use Spike grenades. The different versions are
•No armor except H2A helmet - Minor Brute uses only a brute plasma rifle. Will go Berserk in a Halo infinite style when
•H2A helmet and shoulder pads - Brute Major uses Brute plasma rifle and occasionally a covenant carbine
•Halo reach brute leader helmet with H2A shoulder pads and a flag on back -Brute captain only uses Brute shots
•Halo reach Brute chieftain armor in purple and black color - Brute chieftain only use gravity hammers

6.) DRONES
•All typical variants as seen in Halo 3 ODST and use only plasma pistols, needlers and Brute Plasma Rifles.

7.) MARINES
•Marines visually and intelligently are exactly as they are seen in H2A using all unsc weapons and can retrieve weapons like Marines do in Halo infinite.

•Odsts , exactly the same as marines but have a buff against the amount of damage

they can recieve and usually are spawned into game with heavier weapons like rockets shotguns and snipers.

•Spartan III’s , occasionally you will run into Spartan III ai in campaign same way you ran into Spartan IVs in Halo 4. They will move and act same way as marines but will have extra animations to dodge gunfire and explosions, like cartwheels and flips instead of basic dive to the ground animations and can use more diverse weaponry and sport basic energy shields as strong as an elite Majors energy shields in terms of strength and recharge speed. (It’ll be like having more members of noble team along side you but they can die just as any marine along side you could.)

8.) SENTINELS
And finally, Sentinels!! They will be more powerful then they ever were before and will randomly spawn around the huge open world Map engaging anyone they come into contact with. And they can now even come in swarms at random (like a horde from Left4Dead), to engage small ground forces which will be terrifying. (Advice- grab a a plasma pistol or plasma rifle, the plasma rifle will stun larger sentinels same way it emps vehicles). The types listed below,

•Sentinel aggressor - common
•Sentinel aggressor - Major (gold and stronger beam like in H2A)
•Super Sentinel (seen in Halo wars)
•Sentinel Retriever (seen in Halo Wars 2, will randomly be around the map… Tanks and aircraft beware!)
•a bunch more Sentinel varieties yet to be seen!

And that is a wrap for how to get this “Sequel to Halo Reach” started !

Halo: Onyx