> Anyway, by and large, Halo has usually been snubbed by most PC gamers and that includes the original and custom edition.
> People expected a lot after all the Xbox hype and the general perception amongst PC gamers was that it didn’t actually offer them very much compared to more established PC FPS games.
> Halo fans around here will obviously have a different take, what I’m getting at is that many dedicated PC gamers are not fans of Halo.
> Halo 2 didn’t fare any better, though that certainly wasn’t helped by the extra age of the game and the marketing decision to try and use Halo 2 PC as a means of selling Windows Vista.
> At the end of the day, Xbox 360 development has its own benefits.
> Its easier and cheaper to support since it only has to work on one basic system specification which the engine is developed to make the most out of.
> Its also much less prone to piracy overall, as well as console games selling at a higher price than PC ones (a typical PC game launches at almost half the price of a console game).
> Console games will always be more profitable than PC ones.
> Even PC stalwarts like Call of Duty have adapted to consoles and these days the PC versions of CoD4 or MW2 received a worse reception than the console equivalents.
>
> This shouldn’t really turn into a Console vs PC thread, at the end of the day things are what they are.
> I really don’t see much reason to just assume that a port of Halo 3, ODST or Reach would be a massive success on the PC.
I wouldn’t say Halo 3/ODST/Reach would be a massive success, however I would say it would most likely be a success (i.e. make profit).
While it would almost certainly not sell as well as it would on a console, nevertheless it would still sell. After all doesn’t MicroSoft want to make even more money ?
The PC market still makes quite a bit of money and can compete with consoles…
Interesting article: http://kotaku.com/5677764/
I wouldn’t say Halo has been snubbed by large by PC gamers. I admit, there are quite a few (in my experience its mostly CoD and Half-Life fanboys…not to say there is anything wrong with Half-Life, its a good game), but not an excessive amount.
Dunno about the US (or anywhere else), but in the UK Halo:CE PC was somewhat praised and greeted with a warm welcome by PC gamers and Gaming Magazines…can’t say the same for Halo 2 Vista though.
Btw, there was a lot more to Halo 2 Vista’s failure than just its a port of a old game and it being Vista exclusive.
Here are just a few reasons as to why it / they would sell on PC…
Hundreds of Halo fans still playing on Halo:CE, which the majority would welcome and buy Halo 3/ODST/Reach.
Lots of Console players who much prefer to play on the PC.
Lack of good Sci-Fi shooters on the PC (especially ones with good addictive Multiplayer).
Its a good gaming series, with addictive Multiplayer, an immersive story / campaign. If ported properly Halo 3/ODST/Reach would have everything which makes a game sell.
