Halo:Reach on PC

Dear Microsoft/Bungie

We all want Halo Reach for PC.

It’s time you started caring about Us PC gamers who are forced to buy Xbox 360 and the games themselves. all because of Lazy Game Developers

Halo 2 Vista was a terrible port of an old game, no new features (online co-op), Not Available for Windows XP users and you expected it to fail anyway.

We see Halo Reach is feature rich, and hope to see this game for PC.

You can also improve/Upgrade it for the PC specifically,Like: 16xAA/16xAF,Very High-res Textures,Alot More Effects, ETC

It’s time you paid attention to PC gamers, we want a quality game, we want to have fun.

And now we wait and discuss.

Bungieeee, hellooooo respond please? WE ARE NOT STATUES, WE ARE LIVING PEOPLE, WE ARE PC PLAYERS!!!
Thank you? =)

Too Long have we Been ignored Microsoft,Too Long.
Age of Empires Online is not the Age of Empires IV us PC Gamers Wanted,Fable 3 is Ok And Who cares about a Flight Simulator?.

It’s Time you Gave us a Great Shooter,It’s time you Gave us: Halo Reach (With the Graphical Improvements listed in the First Post)

Damn right!!

Meh,I’ll Write the Graphical Enhancements We Should Expect in Full.

-16xAA/16xAF
-All Textures are MUCH More High-Res
-Improved Models (Where Needed)
-Native 1200p (The PC can go higher than native 1080p folks)
-Improved Effects
-60FPS

Nice options, I agree with those.

There are reasons this won’t happen:

A) The cost to port the game to PC is not low.

B) The cost to upgrade the graphics and other features is not low.

C) The potential profit for a port is not high.

D) Microsoft needs to keep Halo as an Xbox-exclusive. Keeping Halo off of the PC means people have to buy the console.

> There are reasons this won’t happen:
>
> A) The cost to port the game to PC is not low.
>
> B) The cost to upgrade the graphics and other features is not low.
>
> C) The potential profit for a port is not high.
>
> D) Microsoft needs to keep Halo as an Xbox-exclusive. Keeping Halo off of the PC means people have to buy the console.

A & B: We never said it wouldn’t require any work.

C: If that is the case, why did they even consider the idea of H2V?

D. There will still be sales of the 360 version, We aren’t replacing the 360 sales. And besides, Microsoft still has a ton of money from their Halo 3 sales (Which also never made it to PC.)

You’re too demanding. The halo series is tremendously successful on xbox alone and microsoft doesn’t owe PC gamers anything. Personally, I would be ecstatic to see reach on PC even in its present form. While your listed features would be incredible for the game, for microsoft to consider a port worthwhile would require low production values in order to turn a profit, not to mention compensation for money lost from potential xbox live subscribers.

Having said that, I really cant emphasise enough how much I would love reach on PC. Even having bought the game for my 360 already, I would gladly buy it a second time for mouse support and a custom game browser. I truly wish microsoft would hurry up and comment on the possibility of a PC port; whether they deny it or confirm it would very much put my mind at ease.

> I hope there can be a better Halo for PC, because so far the Halo IP on PC is dead.

Well, Halo is just an Xbox only thing now. Halo PC was well-received because of it’s new content, which included online-play capabilities. Not to mention Custom Edition. The key thing though, was online-play. The Xbox has since introduced online-play since Halo’s early days. There’s little reason to port Halo games to the PC now, besides smoother graphics.

And like Roland said, I’m sure it’s more of a profit-loss than a profit-gain. I’m sure 343 Industries and Bungie will be happy to cater to the fans’ needs, just as long as it’s not costing them more money than it earns them. Despite their casual appearances, they are still businesses.

With the statement that just came out about the frequency of halo games I wouldn’t be surprised if we saw some PC only games just not ports of existing games.

> Major programming of the game is already done by Bungie.
>
> Porting work will be done by the team/company which Microsoft chooses to hire.
>
> If Halo 3+ODST/Reach were to be ported to PC they will need:
>
> To add support for GFWL.
>
> Support Mouse+Keyboard, Wired and Wireless Xbox 360 controller.
>
> Halo Reach Editing Kit, to make custom campaign/Firefight and multiplayer maps, support all gametypes.
> Halomaps.org will be the content distributor for .map files.
>
> 4> Co-op/Firefight, 16> Multiplayer for dedicated servers.
>
> Game Browser, for public custom games and dedicated servers.
>
> Matchmaking support, Flair setting support, Fileshare support.
>
> Same game, same achievements, no one gets doubles, lol. xD
>
> (shame cross-platform is not possible)
>
> As for graphical settings, we should have default graphics set as 360’s settings.
> PC will be able to set 16x anisotropic filtering, 2x 4x 8x anti-aliasing, bounding radius of objects higher, mip-map on high, etc.
>
>
> Look at the many gametypes and modes Halo: Reach has, and you tell me how it won’t sell more than Halo 1 PC.
> Halo Reach for PC petition
> Gearbox’s joke topic, where a GBX employee talks about Halo Reach PC

Ah What the Hell,I’ll list the Max Graphics Settings…again:

-16xAA/16xAF
-All Textures are a MUCH,MUCH Higher Resolution (Including Weapon Model Textures and Character Model Textures)
-Improved Models (Where Needed)
-Native 1200p or Higher (Yep,The PC can go Higher than Native 1080p Folks)
-Improved/ More Effects
-60FPS (Not a Graphical Setting but…meh)

I activated my account on here just to support this! I do buy the halo games for 360 but my heart lies with my keyboard and mouse along with the pc gaming community.

Personally I wouldn’t want to see a port of this game to PC. Now wait before you start bashing me and let me explain…

Ports of games originally developed for consoles have historically both alienated PC players, because of the lack of familiar controls, and made so few sales that the whole line ends up being discontinued because it’s viewed as a whole, not a part of the sales figures. Rather than face negative publicity from a failed port, they (being Microsoft) will opt not to make the PC version altogether.

With todays programming IDE’s and development guidelines that I’m sure Microsoft programmers follow… at least on paper… “porting” code over to make it compile to run on a Windows platform shouldn’t bee too hard. It’ll take debuging time and end user beta testing, but should be doable if the numbers forcast good revenue.

What I would like to see is a tandem code PC and console version made of this game. Meaning, have the colsole programmers and the GFW programmers work side by side to put out the same game, with the controls and feel that are intrinsic to each platform.

It is sad however to see Microsoft, the makers of Windows and with their operating system installed on a LOT of computers, turn away from this portion of the market when making something that not only will run on their consoles, but also their operating system.

If someone really wanted to play Halo Reach, then they will either buy the console and game, or buy a computer with Windows on it. Complaining it’s not available for the Mac or Linux would be a moot point as most users of those operating systems are smart enough to understand why it’s not available for their choice of operating system.

But c’mon, put your software/games on “your” platforms, be it the Xbox console or the Windows operating system. It makes sense to cover all your points of retail, even if initial costs are high and revenue is slow to come in from some sectors. What you are getting is a “fan base” that will see your brand as something worth investing in and not something that picks and chooses what to offer with the expectation that we’ll be good little doggies and sit up and beg for whatever scraps we’re handed.

Like with anything else, if you give us what we “think” we want, while you get what you need, then the world will keep turning.

Welcome to politics my friends… have mercy on our souls and pass the hand grenades.

That’s a great idea Banjo and I’m really hopping that they can implement some features that were left out of Halo 2 vista like a matchmaking system and a skill system. Although I like joining servers but, I like having a nice match that is completely controlled.

Why just only wait? Is it allowed to “expect” an Answer or is this already to much? :wink:

Please, Microsoft/Bungie, please answer to the desperate Call of PC-Gamers who will never buy Consoles, otherwise it looks so much like Arrogance,

please don’t be ignorant. You know we are many People and you know we all would buy your Awesome Reach-Game of the Halo Series.
It’s just that many of us don’t buy a whole Console for just “one Game” or a few several…


BanjoFannie wrote the following post at 10-03-2010 7:24 PM: Dear Microsoft/Bungie
We all want Halo Reach for PC.

YES WE WANT!! (Please…) :slight_smile:


BanjoFannie wrote the following post at 10-03-2010 7:24 PM:
Halo 2 Vista was a terrible port of an old game

Vista IS terrible, yes…
I nearly ruined my Computer for good when i installed Vista on it for a While, only to play Halo 2… ^^;"


BanjoFannie wrote the following post at 10-03-2010 7:24 PM:
We see Halo Reach is feature rich, and hope to see this game for PC.—

You speak from my Soul, i sooo swear you do it.
I hope so hard that this Game comes for PC sometime soon or 2011,

it would really a Pain never to play it while knowing that it exists :wink:


BanjoFannie wrote the following post at 10-03-2010 7:24 PM:
It’s time you paid attention to PC gamers, we want a quality game, we want to have fun.—

Absolutely,

i see this awesome Game and i really REALLY want to have Fun with it. While i’m asking myself…

I’ve seen the Making of’s… … of the Music, how the Soundtracks were made…
How the “Movements” of the PC-Models/Polygons of the Spartan Noble Team Members were made…

I have seen SOOOoooooooooooooo much Effort the Producers put into this Game, that i can’t prevent asking myself “one Thing”…

How is it possible that some People are doing SOOO much, creating such a epic, unbelievable Game and STILL didn’t make a PC-Version of it?
This CAN’T BE so much of a Obstacle or trouble to make a PC-Version of this Game when they have already put so much Effort in it…

This Game is awesome, it looks so much like a Movie and is splendid in several Ways…

… imagine how awesome it would look and feel on a PC.

I want to play a Spartan or an ODST-Soldier :wink:
And: I don’t want to have my Hands on a Controller, i want to use my Keyboard and my Mouse…

Every Game Developers want to have a Maximum on Sales Figures, wan’t they? So why don’t make a PC-Version and sell it to many People who would gladly pay for it?

Is someone in Microsoft/Bungie thinking they would make losings with it…? I CAN’T imagine that this would happen…

So, People here are saying that Microsoft/Bungie “have enough Money already” and don’t need(want) to make a PC-Version because of it?
This would be so freakin arrogant that it is nearly unbearable. I don’t think that Microsoft/Bungie is so arrogant like Blizzard or Stuff, it just wouldn’t fit them.

I really refuse to hate Microsoft/Bungie for frustrating me so much, but it is really a Pain in the Stomach to see all this awesome Games all the Years and know that i am unable to play them because they are Console…

Most of the Halo target audience is on consoles, that’s what makes Halo Halo. Yes it would be great, but that’s not where Halo goes these days. Much like anything by Valve. Valve does PC, sure they go over to console from time to time, but they don’t show it nearly the love that PC gets.

> Most of the Halo target audience is on consoles, that’s what makes Halo Halo. Yes it would be great, but that’s not where Halo goes these days. Much like anything by Valve. Valve does PC, sure they go over to console from time to time, but they don’t show it nearly the love that PC gets.

However, 343I / MicroSoft are not Valve. They can choose to do things differently.
I agree that Halo’s main target audience is on the Xbox360, however there is still a large amount of people who would buy a good port of Halo 3/ODST/Reach.
Bringing a Halo game to the PC a year or two after its release on the console would be a smart move.
After a year or two, the console version will be making little to no profit, they then bring it to PC (adding a few exclusive features and updated graphics).
Bringing it out on a console first allows them to make a bucket load of money, then when the games ‘dies down’ they revive it on PC, making them more money.
MicroSoft seems to be all about making money, bringing it to PC allows them to make even more money, and satisfy lots of people.
Its a Win-Win Situation.
Don’t forget, lots of people much prefer playing on the PC rather than consoles, but they only play on the consoles to get access to the exclusive games.

Also, Microsoft say that they are ‘Doubling Down’ on PC gaming, well they can start with a good port of a Halo game (if you want to know how to make a good port, just read the pages in the Halo 3 for PC thread, and what has already been said in this thread).
If done right, Halo 3/ODST/Reach could be Microsoft’s flagship for this ‘Doubling Down’.
Make it what Halo 2 Vista was supposed to be, but never managed to do (or even came close to doing).

> Too Long have we Been ignored Microsoft,Too Long.Who cares about a Flight Simulator?.

You might be surprised. Microsoft didn’t revive and re-brand the MSFS series as Flight because its unpopular.

Anyway, by and large, Halo has usually been snubbed by most PC gamers and that includes the original and custom edition.
People expected a lot after all the Xbox hype and the general perception amongst PC gamers was that it didn’t actually offer them very much compared to more established PC FPS games.
Halo fans around here will obviously have a different take, what I’m getting at is that many dedicated PC gamers are not fans of Halo.
Halo 2 didn’t fare any better, though that certainly wasn’t helped by the extra age of the game and the marketing decision to try and use Halo 2 PC as a means of selling Windows Vista.

At the end of the day, Xbox 360 development has its own benefits.
Its easier and cheaper to support since it only has to work on one basic system specification which the engine is developed to make the most out of.
Its also much less prone to piracy overall, as well as console games selling at a higher price than PC ones (a typical PC game launches at almost half the price of a console game).
Console games will always be more profitable than PC ones.
Even PC stalwarts like Call of Duty have adapted to consoles and these days the PC versions of CoD4 or MW2 received a worse reception than the console equivalents.

This shouldn’t really turn into a Console vs PC thread, at the end of the day things are what they are.
I really don’t see much reason to just assume that a port of Halo 3, ODST or Reach would be a massive success on the PC.