Halo Reach:Lighting/Shader issue on New Alexandria

I’ve noticed a bug during my campaign play through where during the mission New Alexandria many model shaders appeared as black such as the falcon,carter during the intro and brutes this made it extra difficult to get through the mission on legendary since brutes were near invisible due to the low visibility in the mission

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> I’ve noticed a bug during my campaign play through where during the mission New Alexandria many model shaders appeared as black such as the falcon,carter during the intro and brutes this made it extra difficult to get through the mission on legendary since brutes were near invisible due to the low visibility in the mission

I see the same problem on PC version

I am having kinda the same, but with missing textures, a lot Buildings have plain white parts…