Halo: Reach - July Matchmaking Update - Final Bungie Update

PLAYLISTS
General

  • Removed Rebirth from all playlists
  • Added community maps Chateau, Eden Minor and Renova to Team Slayer

Premium Battle

  • All objective gametypes in Premium Battle now use the Big Team variants
  • Removed Hot Potato from Premium Battle

Team Objective

  • All gametyes in Team Objective now feature DMR/AR starts (excluding Classic and Pro variants)
  • Integrated 3 Flag, 2 Flag Slayer and Speedflag into Team Objective

Grifball

MLG

  • Removed MLG King on MLG Zealot

MAPS

Sword Base

  • Soft kill added to small ledge

Zealot (not Arena Zealot)

  • Soft kills added to specific locations in space

Boardwalk

  • Both Sniper Rifles now spawn at 180s with 2 spare clips

Anchor 9 / Unanchored

  • Rocket Launcher now spawns at 180s with 1 spare clip

Mt. Lam Lam

  • Removed Camo powerup

GAMETYPES

General

  • Slayer DMRs game variants now use the default vehicle set
  • Big Team Assault gametypes now use 3 second arm time

http://www.bungie.net/Forums/posts.aspx?postID=63034255

Last Bungie update :’(

They always have to mess with the times for the spawning of the Sniper Rifle. Way to listen to nothing but casuals again.

im kinda sad they didn’t bring back flagstravaganza

> They always have to mess with the times for the spawning of the Sniper Rifle. Way to listen to nothing but casuals again.

Give it a break dude.

I’m so excited to see Forge Maps and Disk Maps NOT in the Premium Playlist rotation!!!

(insert sarcasm)