Here’s some footage I captured: Halo: Reach - Xbox One Performance - YouTube
That dropship part with the Marines/Military Police/whatever they are was almost unplayable it got so bad. I hope this gets fixed soon.
Here’s some footage I captured: Halo: Reach - Xbox One Performance - YouTube
That dropship part with the Marines/Military Police/whatever they are was almost unplayable it got so bad. I hope this gets fixed soon.
Yeah, that’s an issue with the emulator and the Backwards Compatible team at Microsoft. I don’t think 343 has anything to do with it, so maybe make some noise on the Xbox forums.
to be honest. The gameplay looks fine to me.
I’ve recently been playing reach on 360 and its the same as this.
60fps is completely different and it will throw you off.
it seems to be running fine for me.
Glad I’m not the only one, thought I was under the 60fps illusion.
> 2533274818337310;3:
> to be honest. The gameplay looks fine to me.
>
> I’ve recently been playing reach on 360 and its the same as this.
>
> 60fps is completely different and it will throw you off.
>
> it seems to be running fine for me.
I haven’t been able to play yet, as I’m at work, but I assume that people just have nostalgia for the game and don’t remember that it used to run <30fps all the time.
Reach’s campaign had some hilarious performance drops on the Xbox 360 in some areas, and I very distinctly remember the area you showed in your video in particular had problems. While perhaps not as bad on the original hardware, definitely the slowdown happened where I expected it to happen. Darn, I was hoping to see a solid framerate with the conversion. Oh well.
I’m also getting disappointingly poor FPS. I have been playing Halo Reach on 360 the last few weeks, very excited for it to make it’s way to Xbox One so I can use Game DVR. With the current performance, I’d much rather just stick to Xbox 360, crappy inconsistent framerate makes Reach very hard to play. If this doesn’t get fixed I will be incredibly disappointed.
> 2533274800772611;5:
> > 2533274818337310;3:
> > to be honest. The gameplay looks fine to me.
> >
> > I’ve recently been playing reach on 360 and its the same as this.
> >
> > 60fps is completely different and it will throw you off.
> >
> > it seems to be running fine for me.
>
>
> I haven’t been able to play yet, as I’m at work, but I assume that people just have nostalgia for the game and don’t remember that it used to run <30fps all the time.
Nope, it’s absolutely worse than on the Xbox 360. There’s some oddities to it as well, Countdown for instance actually looks different on Xbox One than on Xbox 360, so the game is not playing identically at some technical level.
Here is a clip:
Anyone who has played on Xbox 360 recently will recognize that the walls look oddly different than on the 360. It’s a bit hard to tell the poor performance from the video but you can spot some especially slow moments.
Please help make this issue visible by also dropping a line here in the Xbox support thread:
http://forums.xbox.com/xbox_support/xbox_one_support/f/5574/t/2092415.aspx
I got it downloaded and have been eager to play, but with the XBL problems the game wont even launch for me. I was hoping that this emulation didnt have the same problems as Gears 3 had with the input delay. Can you guys confirm that there is no input delay? It still hasnt been fixed for Gears 3 BC, and im afraid that any problems with Reach wont be fixed either.