Halo reach had the best magnum in the series

That’s what the infinite magnum should be it was good at all ranges and wasn’t over powered like the H5 pistol it was also more accurate than the H5 pistol for close encounters. People are saying the sidekick in infinite needs to be nerfed or buffed not it needs to be both not one or the other that’s the problem with the pistol aka the sidekick…

yeah, i don’t think i would mind if it had a greater zoom, lower fire rate, and maybe the same damage, believe its 7 shot kill at the moment.

as it is now, it feels inaccurate when firing slowly, but thats probably more to do with current aim settings on PC for me, while i use a controller. it feels weirdly more accurate when i fire it as fast as i can.

i use controller on everything, but yeah, the reach magnum feels much more accurate, I’d say though i don’t feel that kind of accuracy on any weapon at the moment, i think my closest is the commando and its still, fairly off.

though I’m seeing a lot of complaints about aim here on the forums and on reddit… I’m assuming somethings actually wrong with aiming.

> 2533274863107411;2:
> yeah, i don’t think i would mind if it had a greater zoom, lower fire rate, and maybe the same damage, believe its 7 shot kill at the moment.
>
> as it is now, it feels inaccurate when firing slowly, but thats probably more to do with current aim settings on PC for me, while i use a controller. it feels weirdly more accurate when i fire it as fast as i can.
>
> i use controller on everything, but yeah, the reach magnum feels much more accurate, I’d say though i don’t feel that kind of accuracy on any weapon at the moment, i think my closest is the commando and its still, fairly off.
>
> though I’m seeing a lot of complaints about aim here on the forums and on reddit… I’m assuming somethings actually wrong with aiming.

Right it’s like we’re all complaining about individual weapons but it seems the aiming itself is having a huge issue like the actual aiming curve. So I feel your right if they smooth out the aiming then maybe a lot of these issues will be fixed…

I think the pistol is useless at range, but of course that could be their intention. Against a team set up on Behemoth I think it would be next to impossible to break them if they have both Snipers.

Part of me likes the fact battles are forced to be more close range, but with the weapons that can be picked up it just puts spawning players in an awful position.