Halo Reach Grenades needs fix

The grenades in reach is way to easy to use, anyone can tell that these grenades were designed for beginners. The grenades will not bounce and has too large radius, the entire room will be the burst and everyone will die. It is very frustrating to die while standing several feet away from the grenade while in the other games you almost didn’t die before standing over them, but of course the other games catered more competetive players. It was much harder to use grenades in the other games because of how much they bounced and because of their small radius and damage. But, although they were difficult to use, they were not frustrating because you did not die standing feets away from them and when you killed someone, you killed them because you were good and not because the grenades were overpowered.

I say make the grenades like in the older games!

Actually, increase the movement speed and jump height to classic style and you can avoid them. Seeing as that’s all I plan on playing, I’d say they’re fine.

I do that too, but have you tried putting 150 resistance and 125 damage modifier(Something like that)? The grenades will be perfect, except for the movement. That’s how the grenades should have been.