halo reach for pc, a serious attempt

ok so before you all attack me by saying halo reach is the worst halo and all that jazz (though if your willing to share actual jazz with me that’s fine) you need to understand that halo 1 and 2 were the only halo games released on pc,

halo 1 was ported over by gearbox and they did a decent job with it with many graphics options and good mouse and keyboard controls and even going so far as to add online multiplayer, a feature not in the xbox version, combine that with skill based weapons, an awesome campaign and multiplayer on level with the original half life and you have a very good game.

then we got halo 2, a rushed awful port by an in house development teem by the name of hired gun, it featured 3 graphics options, horrible keyboard and mouse controls (those of you who’ve used a turret or a vehicle will know what i mean), voice chat that doesn’t work and a 5 time activation limit as well as a LOWER yes LOWER FOV than the original halo 2, not to mention halo 2,s numerous problems such as added lock on, lack of health making the shield less useful, poor weapon balance, this as you can probably guess caused people to avoid it like the plague

now we have halo reach, health is back so that’s good, and means people don’t come off completely unscathed if there shields go down and they loose half there health and will help them to learn in the same way that counter strike does that they need to play with more tactics and try to avoid having there shields drop at all,

the pistol is no longer useless which means weapon balance,

firefight gives people something to do other than standard multiplier,

forge which allows people to easily make maps if they don’t want to learn the more complex map editor that they will include if they want even a hope of this game selling well on pc.

now when compared to halo 2 reach would feel far better because it feels more like the original game that people fell in love with.

ok enough about that now onto the main point of this thread, to make this happen we can’t simply have another 200 threads called please bring halo reach to pc :), we need a campaign, we need to start a petition first thing so microsoft can see NUMBERS (i’ll work on that in the morning) the second thing is to make a very clear list of things vital to make the port good and vote on each of the proposed features until we have a list of features that is also backed up by NUMBERS, and lastly we need to offer as much help as we can to the team porting reach, for example offering advice on how a feature should work and giving explanations on why it would be best that way, as well as people willing to do modeling and texture work voluntarily, to allow higher quality models and textures that we would expect from a good PC port.

that is all and thanks for reading, please offer advice and criticism where you feel is needed, if this works we can all rejoice.

No disrespect, but a PC port of Halo Reach just doesn’t make sense. There are still 60,000+ people playing at peak times, so it isn’t dead. Also, this would split the player base between xbox and pc, so microsoft wouldn’t want to do that. I can’t think of anyone who would buy it if it was over 25 bucks, which it would be at least. It’s harder and more expensive to get a decked out gaming rig than to buy an xbox. Reach was already pushing the 360’s capabilities, so only the best computers would be able to run it. It would be a development nightmare in my opinion. Kudos for trying to get your voice heard, though.

> Reach was already pushing the 360’s capabilities, so only the best computers would be able to run it. It would be a development nightmare in my opinion. Kudos for trying to get your voice heard, though.

lol, it was pushing the limits of a dated console, that is not saying much. My dads standard hp laptop could probably run Reach on mid/low graphics.

I think it would be an awesome idea personally, I have played H1 and H2 on the PC and found them enjoyable (for H2 I used a 360 controller lol :stuck_out_tongue: ). I don’t think that it would split the market at all because most 360 players would not want to play/could not play the game on pc, pc players though would now have the opportunity to buy into the game though. Sadly, after the disaster that was Halo 2 Vista, I don’t think they are going to risk loosing on porting it if it dose not work out…

(TL;DR)
Standard computers world be capable of running the game on low settings and I would personally love Reach on the PC.

-Elijah B I

thanks for your support everyone! i have made a petition that you can find here http://www.change.org/en-GB/petitions/microsoft-343-industries-port-halo-reach-to-pc

alright so now thats out of the way thanks elijah for explaining about why the xbox 360s hardware limitations are irrelevant

The way I’ve heard it told, Microsoft was responsible for Halo 2 Vista being a bad port. Its map editor (and all of the related technical file formats and gizmos) were extremely locked down and devoid of possibility. Legal and permissible mods were what made Halo Custom Edition live for as long as it has, and H2V killed that.

Chances are, Microsoft would make exactly the same choices again if they ever did another PC port of a Halo game.

> ok so before you all attack me by saying halo reach is the worst halo and all that jazz (though if your willing to share actual jazz with me that’s fine) you need to understand that halo 1 and 2 were the only halo games released on pc,

I honestly don’t care if it was bad or good since I like to see every halo ported. But they need to work on porting halo 3 first then odst, wars, eventually halo reach. This is because they should port them in the order they were originally released in.