Halo open world space RPG kind of game?

I really want a Halo open world game but based a lot more in space, using UNSC or even Covenant ships, i think that would be awesome.
With maybe some RPG elements in it. Where you start doing like a tutorial kind of mission at the beginning, which goes through the different aspects of the game like space battles, ground combat and such then maybe even going through like a interview part where you get asked questions (sounds kind of stupid) and depending how you do you get posted to a certain position. For example if you do really well in all of them you get put on the track, whatever that may be, to becoming the captain of a ship like a frigate maybe or something else to start or if you excelled particularly at space combat you would become a weapons specialist on a ship in charge of its main weapon or something or providing fire support on the ground. By the way i didn’t mention but i think combined space and ground battles should take place. Anyway by getting promoted over a series of missions or having to move every two (simulated/ in-game) years like an officer in the army. you could be put in charge of your own ship and upgrade or earn something to upgrading or getting a new ship (like in world of tanks), maybe working up to being in charge of a really significant ship like the infinity, just purely as an example. When you have your ship you can upgrade things like weapons or stealth capabilities and maybe on the earlier ships you can hold marines but by upgrading you could end up having ODST capabilities or even being able to hold Spartans and scorpion tanks, which obviously affect your ground capabilities, and by upgrading certain things you can unlock different missions which other people cant if they have different capabilities. For example if you have high stealth capabilities and Spartans you become a bit of a special forces capable ship and do missions for ONI behind enemy lines or something. I’m not sure, when it comes to ground combat, when you send your troops in- whether it would be better to control them FPS style trying to keep the person or vehicle you choose to control alive as long as possible then if they die you just move to the person next to them or more of a top down halo wars kind of deal? But i think it should be important to be able to switch freely between ground and space that way you can effect how well each one goes. If you give good orbital strikes and fire support from space, more of your troops on the ground will survive and gain experience; making them more combat effective for the next fight and it could work out to if you had something like elite experience marines they could be just as effective as rookie ODST’s (just purely as a hypothetical example) and this could effect the type of weapons and armor your soldiers have. Just to summarize it would have the open world/MMO (possibly) factor of eve online? The drop in dropout capability of Destiny, the variety of ships and vehicles of world of tanks, and you could upgrade down to the smallest levels. And obviously sticking very closely to the incredible halo lore/universe!! Anyway these are just some of my thoughts, let me know your ideas or expand on mine. Please forgive any kind of mistakes I’ve made this is my first forum post.

The first attempt at an MMO was cancelled

Here is another great idea:
https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/a-sangheili-elite-only-game/45ef2ee5-2ccb-4446-a97f-3fb95d998336/posts

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> The first attempt at an MMO was cancelled

That looks pretty good, i think they should try again soon though. And i say “MMO” really i just want it to be massive with maybe the option for it to be multiplayer and possibly have multiplayer modes a bit like crucible, not a huge fan of WOW or dota.

That would be awesome only thing a maybe u could command a frigate and upgrade to Infinity type ship and have space battles

i think an awesome rpg would be great if done right