(An old fan game idea I had a while back that I have gotten renewed interest in, repost so I don’t revive a dead thread)
Basically, this is an action survival horror where you play as a lone ODST (who was a former Spartan I) in the early stages of the Flood’s conversion of High Charity between Halo 2 and 3. All of the Covenant has either abandoned High Charity or have been infected by the Flood, so you are pretty much alone. Unlike other Halo games where Terminals/ Audio Logs were easter eggs, these are required to complete “Layers” of High Charity. With the exception of the prologue level “In Amber Clad” and the final level “Indulgence Of Conviction” (which takes place both on the mentioned ship and parts of High Charity’s Holy District), there are four Layers: Lower (largest), Middle, Upper, and Holy (smallest, based on the areas you visited during Halo 2).
It is pretty much an open world experience.
I’m still working out the exact story myself.
And yes, you are playing the ODST that you find in the level “Cortana” in Halo 3.
Major Gameplay Changes From Halo 3 ODST:
Instead of having non regenerating health and regenerating stamina, you will instead have regenerating health but your armor can get damaged and will make you easier to kill, thus you must use Covenant Armor Repair Packs to repair your armor. So, basically a reverse of the system, finite armor, regenerating health. Also, you won’t be able to use weapons like the Gravity Hammer or Energy Sword, as I feel the only reason you were able to use the former in Halo 3 ODST was because in terms of gameplay it felt like you were playing a shorter, weaker Spartan with no shields rather than an actual ODST (and I really enjoyed Halo 3 ODST, just to be clear).
Characters:
The Survivor (Player)- A former Spartan 1, they joined the ODSTs sometime after that project was shut down, but wears a special suit of ODST armor that has many features the normal ODST armor doesn’t have, such as radar and an Active Camo ability. Because they are a Spartan 1, they are immune to Flood infection.
Charity Bias- A fragment of Medicant Bias that was left on High Charity, pretty much fulfills the role that the Superintendent had in Halo 3: ODST.
Enemies:
Infection Forms- Can infect dead Humans, Brutes, and Elites and turn them into Combat Forms/ revive fallen Combat Forms.
Combat Forms- The main infantry that you fight, comes in Human, Brute, and Elite forms.
Carrier Forms- Basically enemies that explode with Infection Forms. While Infection Forms aren’t that deadly in this game, if you are within the blast range of a Carrier Form when it explodes, you WILL die.
Flood Controlled Dropships- Uses its searchlight to look for the player, and if it sees them, will alert Flood to your location. Can be Pelican or Phantom.
Leviathan- Appearing in one of the final levels, this abomination is the result of flood biomass replacing the Lekgalo in a Scarab. While it still has the classic beam cannon, the Leviathan also has a scorpion like tail made of Flood biomass that it uses as a melee weapon in a attempt to crush The Survivor, replacing its rear plasma cannon.
What do you all think?