Now I’m probably going to get a lot of hate for this because the fake Halo purist community (I’m talking about the one that oppose any kind of change whatsoever, not those that simply like good Halo (i.e. no sprint, no POD, etc.)) can’t handle anything on this forum, but anyways… this is an idea that has always intrigued me, and a lot of other people, apparently.
What if Halo ODST 2 was developed as an ADS shooter?
For those unacquainted, an ADS shooter is a game in which players have to “aim-down-weapon-sight” in order to have more accurate shots (which results in lower strafe speed, etc., but for now that’s unimportant), and generally plays about a thousands times faster than Halo (which is neither good nor bad).
From the beginning, this would basically be CoD, or rather Battlefield in Halo form. And it could probably be awesome. Ladies and gentlemen, put away your prejudices, put away your resentment, with the militaristic twist combined with Halo’s slick sci-fi flair, we could recapture the dark atmosphere of the original Halo ODST game, but maintain the fun, open feel of Halo.
…And that could make a good game.
With…
-Slower kill times than CoD but considerably faster than trilogy Halo (i.e 4-6 body shot depending on the weapon–two BR bursts)
-Higher movement speed
-Better game mechanics
-A massive sandbox to select from (i.e. covenant weapons, human weapons, etc.)
…I think this could be an interesting direction for Halo to take, that way 343 could expel all their CoD elements on ODST 2, and return Halo 5 to the nice evolved variant of the original trilogy everyone loves.
In any case, the haters are already writing their responses, so who cares what they think, what do YOU think?