I am tired of players that just wanna remake on Halo 3!!
We need to use the modern day mechanics to make it more interesting and timless also competetive!
We need new storys here! games need to evoleve and move with the times its pointless just using old dialog and storys lets make new once and more modern lets take Master Chief into the future .
Halo isn’t something that molds into other games. Call of Duty doesn’t do that, Apex doesn’t do that, Battlefield doesn’t do that, no other online FPS game just abandons it’s original idea to evolve into something else over time unless the change is needed like God of War’s new gamestyle instead of the old hack and slash ways or Fallout’s change from top-down view to a First Person Shooter, without those changes to those games, they would have never reached the level of success they are at now. Halo obviously doesn’t require this massive change, it was already a successful product at the top of the pyramid. Adding in a new game mode (like Warzone) or a new playlist is one thing but completely changing the original formula of the game that made it famous in the first place is just plain foolish. I wonder why Apple and other companies keep pushing the same phone design with minimal changes every year, just like COD games and multiple other different products. Oh yeah that’s because when something is working, you don’t really need to fix it all that much.
Halo DOES NOT require massive changes like it gets every time 343 releases a new title… Bungie already worked through multiple Halo games to figure out what makes the game of Halo work but for some reason we need an entirely rebuilt system every game when it comes to 343. Didn’t they already try this route with Halo 4? And then again with Halo 5 and now Infinite? None of those changes have worked yet, so I doubt it ever will. The system they had before H4 worked fine. It didn’t need this drastic revamping, it just needed an upgrade to the newer technology. I think they changed the old ways just because the old way wasn’t designed around microtransactions enough and 343 wanted to change that to make more money, and I think that is the only reason why these changes have been made to Infinite. All of these unnecessary changes in Infinite certainly didn’t make the Halo franchise any better.
I think you might be getting a litle carried away here!
It would be much apreciated if you could not take a dig and call me foolish and im not talking about changing the heart of the game lol and yes i am a Halo 5 fan like many out there i think its about time we move on with new storys and technology’s ie mechanics for instant spartans without a thruster is just beond my understanding movment and timing is more fun with thruster i shouldnt have to pick it up becauuse players cant handle it just tooo much intensity for them i guess!
I have noticed how players cling on to the idea that Halo should be an advantage based game well that needs to change im tired of somone having somthing that i dont!
I can understand power weapons yes of course! but thruster and abilitys should be a players choice and it represents his or hers style but making it an advantage over another is just pirat mentality lets make it a fair battle ground where spartans can show their own stregnths and not have to rely on others too much as it just becomes unrealistic also unballanced in the heat of the moment and in the ideal stituation in what a spartan has to deal with and ultimatly not fair i wanna have the tools to do a good job! like most spartans i have an abundance of skill and technique with unparelel timings and fast pass coordination and awarness i mean we can go on an on lol but you know what i mean here !
Without the movment im a sitting duck especially when you are out numbered and that also is a huge advantage that players want over others Spatans! holding hands to get an advantage well we need to counter that and give players the toools to deal with in those situations im tired of just getting out numberd and cant get away or make any diference or buy time lets say for regrouping with your team when you dont have time you have to make brave moves and you cant just give that space away so sometimes your left on your own players that are not in a team will just get out numberd buy a unit with mics! we need the tools to be strong on our own like real Spartan 117 lol why am i not allowed to be the player i wanna be?
Its just boring the movemnet is for slow minds with huge advantages no wonder people going crazy
when you you give a player any abilitys becasue from the start they where being fed with adavntages!
No high level coordination needed at all and i am suprised halo chose to go in this direction. we need to give player the tools to thrive on their own and in there own time not be forced into picking up things that they dnt even wanna use and then to be dominated by advantages lol where is the sense in that ?
I must say i strongly disagree with you here and i feel its players like you who have made halo what is today .
I never called you foolish? So you clearly didn’t read my post properly… This is already proving to be an even bigger waste of my time lmao I said it’s foolish to change a product that is working and selling? Halo was working just fine before Halo 4 and 343 came around. And then suddenly… they tried adding all the changes that apparently only you and like twenty other people wanted in Halo and BOOM Halo starts falling off in to the deep end and is now slowly sinking… Hmm… wonder why that happened? lol It could be because they changed the formula that made the game popular in the first place? You do realize the most praised parts of Infinite are it’s old art style and how it “feels” like a return to original form?
Power weapons, map control, skill gaps, equipment, this is basic stuff in video games, my friend… especially online gaming… but it sounds more like you basically want the devs to make Halo easier for you to win. I liked the thrusters in Halo 5 lol so I don’t know why you think I don’t like them? I just didn’t like Spartan Charge and Ground Pound, because they were mainly cheap kills for newbs with low skill or whoever needs a fast kill for the win. I will admit that the Spartan Abilities made some of the Custom Games fun though.
Agreed but the thruster should of stayed as it was much loved if anything it was the running that needed to go at least with thruster you can counter and it more productive and does require some coordination .
Yes but its the idea you are calling foolish your just diverting here its a idea that i share with many and you calling it foolish …so you just calling me foolish for wanting to improve the game its quite clear to me .
Anyways no hard feelings i guess.
And maybe some new weapons also… Im getting tired of the AR.
we want to see a flood home world planet overrun entirely by the flood. what is the history of the flood? what is their lore?
we want this the most:
i would like to reiterate what i said yesterday because it is relevant to this general discussion
well, I can appreciate the motivation to develop a model for sending bipedal humanoid robots with autonomous and VR/omnidirectional treadmill equipment on mmorpg-like quests for Mercs to supplement NATO operations BUT
I really really like halo 3 style campaign though and Destiny titles disinterest me.
lets focus on the things that really matter, like Mark VI Mjolnir VR helmets so we can forge in VR.
edit: if you ask me about future campaign ideas, i think we need plentiful lore about the flood organisms. there has to be more than one planet terraformed entirely by the flood. it probably has its own grave mind. it was probably a forerunner planet at one point, and there was a halo ring built in proximity to this flood consumed planet. this planet was probably very far away from the rest of the universe, or otherwise was caught up in a black hole and was gravity slingshotted much farther away from earth or reach or other forerunner galaxies with their own halo ring installations.
in exploring zeta halo, there is probably forerunner artefacts that the banished ai dug up, but could not decode. then probably the weapon trapped the banished ai and learned more about a forerunner catastrophe in which one of their brethren and sistren constellations were ripped through time and space in a way that slipspace engines of covenant and human design are not yet technologically advanced enough to utilize. zeta halo archaeological artefacts and forerunner lore of black hole catastrophe led to this particular planet and halo ring being consumed entirely by the flood. the outbreak was uncontrolled by the forerunner and the halo ring was too far away to be activated and so it was just left to drift in the universe supra-naturally out of reach of most forerunner resources capable of providing any sort of aid to their lost (and one of their most beloved) homeworld planets.
by the time halo infinite 2 comes around, on zeta halo the unsc fleet is rebuilt eventually to the capacity of being able to project its power onto this flood homeplanet as a demonstration of good will in order to gain the trust of rogue forerunner factions and their treasure trove of artificial intelligence and history of the universe.
all of this revealed through DLC packs in the process of fortifying zeta halo and rebuilding of the unsc and allied covenant fleets.
we need to bring back the flood storyline even if it means halo infinite 2 has to be rated M
then we can have a straight up cinematic movie like campaign for halo infinite 2; 343 only needs to look at halo 3 as the perfection of this style of single player campaign. dont worry about how split screen storylines will accommodate other characters; just make it the regular halo 3 style campaign where if u have an extra player over xbox live or in split screen, they just spawn as master chief, player 2 arbiter, and player 3 could just be a souped-up elite commando on par with the arbiter, and player 4 could just be a gangster–Yoink!- marine odst with backup Mjolnir suit.
i’ll be honest: i never played spartan ops. i never played firefight. i cant handle extra characters and protagonists like emil and locke and… umm.
well i guess some other spartans could have already set up a base at the forerunner planet at the start of halo infinite 2 movie like campaign. by the time chief arrives everything is overrun by the flood. commence halo 3 style campaign with really good levels. level 1, level 2, level 3…
here are the most important things to me in a halo game
-a campaign that is like halo 3’s campaign
-custom games, ctf, koth, assault, oddball, slayer, team slayer, territories, infection, vip, attrition, stockpile, and the cream of the crop.
-matchmaking multiplayer 4v4, big team battle, rumble pit ffa, and silly spawn w/ random items game mode playlists. maybe one extra playlist that is only community made maps and gametypes that are voted into matchmaking which brings me to the next important feature of halo infinite 2
-halo infinite 2 forge with mark vi Mjolnir vr helmets to forge with
-theater mode
-[this list is subject to debate]
just focus on a mad good storyline with like 12 to 15 levels all graphically designed with cinematics. throw in some cool 360 degree video cutscenes in order to accomodate mark vi vr helmets with forge. maybe add some new flying vehicles that have vr interfaces that are sprinkled throughout campaign.
mainly just run and gun with dual wielded smgs and dual weild sentinel beams etc, complete level 1 and the next level is literally the beginning of level 2 forerunner planet that approached a black hole and was overrun by the flood
Why are you bringing Call of Duty into this whats that got to do with halo tech?
Halo can make any new tech they want any time thats why new storys need to develop we just working from old storylines with old tech its crazy how the games future lies in this forums lol NEW TECH is in every storyline and if its not then its not a realistic storyline is it?
New tech whats the problem here
Is thruster realy a massive change its like compulsary now!
So part of why thrusters and maybe even some human vehicles like the mantis don’t fit Halo goes beyond how drastically they change gameplay.
It also goes against the foundation of what made Halo’s world. Halo, pre Reach, had a pretty grounded version of future humanity vs an alien army. This gave the world a lot of weight and familiarity from the human side and wonder and foreigness from the alien side. It also helped make it feel like the odds were stacked against you since the humans had inferior technology.
Adding thursters by default pulls Halo further away from that more grounded future humanity it originally had. Now some of the advances humans made in Halo lore made sense. Like spartan shield technology as they reverse engineered Covenant technology but only the Spartans have it because its so expensive to develop. So it is only logical humans advance over the course of the games but to what extent? Part of the magic of Halo was that original feeling it had in Halp CE-3 and losing that has really hurt Halo’s identity.
Not only this but the feel of Halo does drastically change with default thrusters.
Without the thrusters = playing as a Spartan feels more like being Captain America. You are the super soldier and your armor is really just there for some protection.
With thrusters = playing as a Spartan feels more like Iron Man. The suit is what makes you special, not being a roided up super soldier.
Thats a huge difference on top of the general game flow that is affected.
My goodness, I’m tired of sugar coating this lol. Just stop, please. You are lowering everyone’s intelligence with every post and thread you create here. I’m not wasting anymore time trying to explain the obvious to you and everyone else should just ignore you too. You are clearly out of your depth when it comes to the Halo franchise and you have no clue what you are talking about. Your threads, especially this thread should honestly be locked. Most of what you say is spam and isn’t constructive to Halo Infinite in the slightest. It’s actually counter productive to how Infinite operates at the moment but I’m sure you’ll make up some excuse to allow it in your warped reality.
Other posters and I have tried being friendly and tried to give you Halo data to explain why your ideas are just wrong and how they DID NOT WORK in previous Halo titles but you are far too stubborn for your own good and you blatantly refuse to see the truth or you are just incapable of understanding it… Then we have used other media stats to give you an idea of why your ideas HAVE NOT WORKED FOR HALO FOR THE LAST DECADE but alas… you are still somehow confused… This is a pointless argument over nothing important at all and pretty much everything you want was already done in a previous Halo title. Sorry, bud, but your ideas FAILED already and your ideas will never happen again… just stop crying and go play Halo 5
i am sorry but thats just 1 or 2 people you are talking about and its just thruster that adds to the game in a possitive way seems like you cant handle the intensity and just using the grass roots to get rid of it …
Yes they did thruster allways works in every title .
Seems like you are in control of what happen to halo why you so upset about the thruster?
So why you so upset like i said you cant handle the intensity and want to keep playing slow and predictable Halo 3!
This is what i mean by negative personal agendas not good for Halo your opinion is not received well im sorry to say unfortunatly .
Games evolve and so will Halo and maybe you should try to!
The thrusters adds a competetive element to the game that imporves the fun aspect which also adds a counter action that also gives a play more belief going into a game its well recieved and i compulsary now days.
Wow your whole post is just a dig at me no need to reply if your going to be like that .
how is thruster not improving lol you are wasting my enerygy . i am so suprised on how your personal agendas get looked at as real postive bit of feedback sorry to say but if you dont like thruster then maybe you should go play H3 because thats what your saying it goes both ways Bud .
Hear we go again with your foundations im sorry but new foundation have to be built also for the new generation and i would sugest maybe you think about it tooo.
If you change out the foundation it would be Halo only in name.
There is something special to Halo’s world that sets it apart from ither sci-fi series and completely ripping out the heart of Halo just to add something new is not a great idea.
What i think would be better is a new series with the mechanics you want. Like how the Titanfall series does jet packs and wall running better than COD ever could. Its because Titanfall’s foundation included that and COD had to sacrifice its gameplay to try to add jet packs so they eventually removed jet packs from COD.
Now both amazing jet pack gameplay and boots on the ground gameplay exist in Titanfall and COD respectively. Halo should do the same thing with the mechanics of Halo 5 in a new IP. That way classic Halo gameplay could live on while having a new series that has the mechanics you want.