Put Halo back to its core like Halo Ce, 2, and 3.
Armor abilities need to go.
Loadouts need to go.
Sprint I have now put in the questionable zone after playing Halo 3 online some today. Not sprinting allows you to always have your gun up ready to shoot, which is fun and less jarring than going in and out of sprinting constantly. Maybe sprinting in Halo should allow players to shoot? I think that is the solution honestly. I feel like the best thing to do is to change sprinting to clicking the left stick in to sprint, but allow players to still use weapons while sprinting, and allow them about the same side to side mobility as in Reach. 4 seems to have toned that down I think.
Forerunner weapons need to go if the Covenant are sticking around because there are just too many alien weapons. Halo CE had more human weapons than alien weapons, and 2 and 3 had closer to 50/50 I think, so I don’t see why 4 should be dominantly alien weapons.
Marty O’Donnell or someone needs to be brought back for music. Halo 4’s music is a horrible failure. CE and 2 had amazing music, and 3 was ok.
Menus need to be fixed. They looked good in CE, 2, and 3. CE had the best main opening menu showing Halo in the background. I don’t think any Halo game should ever have a main opening menu background that is not a Halo installation. The other menus should be the blue ones like in 2 and 3, and matchmaking should show the globe in the background showing online players lit up. This communicates a feeling of “This game is the **** everyone is playing right now, in the entire WORLD.”
Perks need to be removed. They unbalance the game. Its a nifty idea, but it just doesn’t fit into Halo. I thought it was cool at first but not any more.
Graphics need to be improved. I’m sorry but there are still better looking games out there. As popular as Halo has been through its existence it should be leading visually before it leads in any other way.
A map maker needs to be put in, like Far Cry 3, but Microsoft told 343 they couldn’t make money off of DLC if just forge was too good.
Firefight/ Spartan Ops/ Whatever modes need to end. If Halo 4 did not have Spartan Ops which is largely thought of as a failure by players, it could theoretically be 20% better in Campaign, Multiplayer, Theater, and Forge.
A custom game playlist needs to be added so that a player can start a custom game, set it to joinable, and wait for other players to join, or just go into the custom game playlist and join a game. This would work alongside Ranked playlists and Social playlists.
Matchmaking once again like in Halo 2 and 3 needs to be divided into Ranked, Social, and also Custom playlists as I just described.
Classic game types such as Neutral Flag CTF, Assault, Juggernaut, Territories, and VIP should be added back in.
In the Flood gametype, the Flood players should be able to use any weapon. The Flood models should reflect that, in other words, be made to look where they can hold weapons. Perhaps make one arm a claw, and one more of a hand capable of holding weapons.
More maps are needed. A Halo game now days should launch with 14-16 maps probably.
Grifball should not be its own gametype, but just an Assault variation like it used to be.
Advanced object gametype options like in Reach allowing vehicles to be made hills, players to be made bomb targets, etc…, should be back in.
Water should not instantly kill spartans, but should only kill after 30-180 seconds.
The Falcon should be back.
The Mantis should be gone.
The Promethean robot monster villain things should be gone. Crawlers look like dumb robotic dogs, and it makes no sense how they could carry a binary rifle. Knights look like huge bugs, and are boring to fight because they’re just kind of damage sponges. An elite has a shield that breaks so once you break it you know you’re about to kill it. Its fun to fight. And watchers are annoying and dumb all around because they look bad, do stupid things like shielding other enemies and bringing them back to life, so that forces you to fight them first. Prometheans are always fought in the same order: watchers, crawlers, knights. Its repetitive and boring. If we’re going to fight forerunners, then let’s fight REAL ACTUAL FORERUNNERS LIKE THE DIDACT.
If the covenant are staying in, why are there no skirmishers, brutes, or buggers?
1-50 skill based ranking like in Halo 2 and 3 MUST come back.
Clans from Halo 2 need to be back.
Halo’s story needs to get back on track, and stop drifting off to things like the Ark, Reqium, and Infinity. Earth and the Halos are enough. Little kids think the Master Chief’s name is Halo now because they don’t even know what a Halo is.
And there are many more things I think need to be done with Halo in the future too…