Before you read, let’s not kid ourselves.
Halo is losing it’s appeal. I have been one of the most loyal followers of the franchise since the days that I have played Combat Evolved ten years ago. But you just have to take a look at the population base for Reach. People aren’t gravitating towards Halo anymore. It’s no longer the king of console shooters. Halo has reached a critical point in it’s existence, and this new trilogy is a great opportunity to change the formula.
Changing the formula for the series in a responsible way is something that a lot of people are not on board with, but you have to ask yourself, do I really want another Reach, or Halo 3.5. While I do believe that elements of the series should be retained, such as the two weapon system, there’s a lot of room of improvement in terms of game-play that I would like to see, and I’m sure are appealing to many people.
I don’t feel like a super-soldier when I’m behind John’s helmet. The MJOLNIR armor has so many ridiculous capabilities that are never utilized in game. Imagine sprinting at 40kmph and delivering a hay-maker punch right into the jaw of a Brute taking it clean off. Or using the magnetic abilities to yank a tossed grenade out of the air, or slapping a f***ing missile out of the air like in TFOR. I just feel like Chief isn’t doing as much crazy stuff as he’s built up to.
The gun-play also feels dated to me. I don’t really have fun shooting people in Halo. In Battlefield 3 shooting things is so smooth and clean, the sounds are amazing, and it just feels good. I think it’s the Aim Down Sights, using a gun just seems more fun and personal when I’m aiming down it. While I don’t propose that Halo pick up a CoD clone system of shooting, I feel like it needs to be tweaked to make it less of a hassle to use automatic weapons. In Halo MP, and SP, there is no use in using an assault rifle when it had no head-shot benefit, terrible range, and poor accuracy. Perhaps being able to aim down sights with an Assault rifle enables to perform head-shots and hip-fired it functions the same. Perhaps the HUD can be adjusted to make them more useful.
Speaking of the HUD, I feel like it is a key element of being a SPARTAN and should be given more utility. Night vision, teammate camera’s in MP to see what your team is seeing, various indicators that can be assigned where you want them, things like that. As well as the HUD, SPARTAN personalization seems to be commonplace now in the lore, so a tad of personalization for default Slayer couldn’t hurt if it was implemented properly. Armor modifications that didn’t affect a player’s base health or shields could be an interesting addition, and being able to modify your assault rifle and what type of pistol you spawn with for Slayer might be interesting to toy around with. Power weapons and semi-power weapons would still obviously pickup only.
All in all, I feel like Halo needs to evolve like CE evolved the FPS market ten years ago. After playing CEA, I had a beautiful reflection on 10 years of gaming that I won’t forget and it was an amazing nod to the past, but 343 should look to the future and shake the market up with Halo 4.
