I’ll start us off on what I beli3ve would be great for Halo MCC in the coming years.
Halo Reach:
°Campaign:
-Graphic Remaster
°Multiplayer:
-New maps
-Better Elite customization
Halo CE & Anniversary:
°Campaign:
-Darker and thicker fog in 343 Guilty Spark level
-Add flood aesthetic where flood infection is highest.
-Better body dismemberment of flood w/infection ability.
-Add Skirmishers, covenant snipers, and Brutes (w/respective weapons) (flood infection forms for Brutes).
-Add Blind Wolves
-Better vehicle mobility.
-Aesthetic (H2A) and mechanical change as a Remastered cut.
-Plasma Canon and Energy sword useable
-Classic mode, 1st Anniversary mode, Remastered mode.
Halo 2 Anniversary:
°Campaign:
-Add Flood Juggernaut enemy
-Brute Flood form
-Add Skirmishers
°Multiplayer:
- New Maps
-New Armor (Spartan and Elite)
-Make elites look like campaign counterparts
Halo 3 ODST:
°Campaign:
-Graphic Remaster
-Elites as enemies before switching sides (Maybe wvwn some in fightong between the Elites and Brutes).
-Halo:Mona Lisa (Flood Horror Survival) story DLC.
°Multiplayer:
-More firefight maps
Halo 3:
°Campaign:
-Graphic Remaster (priority)
-Skirmisher added
-Flood Juggernaut added
-Gravemind bossfight added
-Blind Wolves Added
-Lions and Elephants added to African level (w/flood forms)
°Multiplayer:
-New maps
-Graphic Remaster of all maps
-Graphic remaster elites and spartans
-Brute Multiplayer customization
<span;>-Firefight
Halo 4:
°Campaign:
-Classic Aesthetic
°-Master Cheif’s classic armor gets damaged by Didact, gets new H4 armor on Infinity
Multiplayer:
-Elites and customization for them
-Firefight
-More Brute weapons
<span;>-More Maps
-Mythic Armor
-Gen 1 Under suit and Halo 3 anesthetic armor
What do you guys have in mind?
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