Isn’t is funny how many people are pi$$ing and moaning about the problems which have surfaced since launch of Halo: MCC?
This may not be true for all but I’m guessing the majority of moaners were never there at the beginning through Halo 2 and 3 online otherwise they would know they despite the problems faced, they were always overcome, sure sometimes with delay but when I look back I don’t remember sat there crying at how bad life is!
I say, take your momma’s teet from your mouth, put the rattle down and be patient.
Rome and Reach were not built in a day and the sort of problems which arise from a few million people wanting to play at the same time can obviously cause delays.
These sort of issues can only be realised when you have that many people online at once, but 24 hours is not a long time in the grand scheme of things.
My fondest memories of playing online games is Halo 3, this is where I cut my teeth and what really got me into playing online.
People say ‘it isn’t the winning, it is the taking part’… Usually and in any other case I would say BULLLLSHIIIT, but with this, with Halo… I say… Yeah, you might actually be right.
I was lucky enough to get a few games last night and played capture the flag ON MONGOOSES!
It was grade A- AWESOME! Sure, I got the winning point and we won, but I wouldn’t have minded losing.
That game was freaking fun… Right now I want to be at home, not at work writing this…
But I do it in the hope that you cut the guys at 343i some slack… They’re not rank amateurs, these are people who have grown up on Halo just as we have and who pour their heart and soul into it, we’re hurting at having to wait but imagine letting millions of people down with problems beyond your control.
Perhaps we’ll be rewarded for the patience, who knows. I’d like a skull that when you shoot someone, they automatically moonwalk and explode…
We can only hope.
See you on the battlefield ‘El Postino80’