Here’s the game (if you could call it that): You can pick 12 weapons, 14 maps, and 4 assorted “elements” or “game configurations” from ANY of the Halo games (except Halo 4, since it’s not out yet, that would be unfair) to create your own custom “Dream Halo Mixtape” or Legacy Collaboration, if you will.
Weapons: you can pick, for example, the Sniper Rifle from Halo 2 (and not just be bound to saying “Sniper Rifle” in general), or the Halo: CE Pistol, etc., with all their clip size, firing rate, damage, and general appearance (albeit updated texture/resolution-wise, of course) in-tact from the game specified.
Maps: Can be originals or remakes from any of the games. So you could pick Zanzibar from Halo 2, or do Last Resort from Halo 3; the choice is yours. Each map would be “updated” to have current-gen graphics, but nothing else. No added parts that aren’t in the original or remade variations, just assume the graphics would be consistent across all of them for the purpose of fluidity.
Elements / Configurations: Meaning you could have Halo 2’s dual-wielding, or Halo 3’s jump height/speed, or Halo: Combat Evolved’s shields, etc. Damage not relevant, as that would be determined by the weapons you choose as to how powerful they are in whatever game you choose them from, etc.
Here goes mine, as an example for you to copy/paste and fill in your own answers/choices:
<mark>WEAPONS</mark>
- Magnum (Halo: Combat Evolved)
- Battle Rifle (Halo 2)
- Sniper Rifle (Halo 2)
- Rocket Launcher (Halo 2)
- Needle Rifle (Halo: Reach)
- SMG (Halo 2)
- Plasma Pistol (Halo 3)
- Sword (Halo 2)
- Needler (Halo: Reach)
- Assault Rifle (Halo: Reach)
- Shotgun (Halo: 2)
- DMR (Halo: Reach)
<mark>MAPS</mark>
- Hang 'Em High (Halo: Combat Evolved)
- Rat Race (Halo: Combat Evolved)
- Colossus (Halo 2)
- Waterworks (Halo 2)
- Midship (Halo 2)
- The Pit (Halo 3)
- Narrows (Halo 3)
- Chill Out (Halo: Combat Evolved)
- Construct (Halo 3)
- Foundry (Halo 3)
- Sandtrap (Halo 3)
- Blood Gulch (Halo: Combat Evolved)
- Boarding Action (Halo: Combat Evolved)
- Wizard: (Halo: Combat Evolved)
<mark>ELEMENTS / CONFIGURATIONS</mark>
- Jump Height/Movement (Halo 2)
- Power-Ups (Halo 3)
- Shields (Halo 3)
- Trueskill System (Halo 3)
- Dual-Weilding (Halo: 2)