Halo Launch content comparison

Halo CE

  • 13 Maps - 5 Game modes - 11 Weapons - 4 Vehicles - 8 Enemy typesHalo 2

  • 12 Maps - 7 Game modes - 20 Weapons - 7 Vehicles - 12 Enemy typesHalo 3

  • 11 Maps - 9 Game modes - 29 Weapons - 12 Vehicles - 11 Enemy typesHalo Reach

  • 8 Maps + 1 Forge canvas - 14 Game modes - 25 Weapons - 11 Vehicles + 4 Civilian Vehicles - 7 Enemy typesHalo 4

  • 10 Maps + 3 Forge canvases - 8 Game modes - 32 Weapons - 11 Vehicles - 7 Enemy typesHalo 5

  • 9 Maps + 4 Forge canvases + 5 Remix maps - 6 Game modes - 35 Weapons - 12 Vehicles - 9 Enemy typesMaps
    Game Modes
    Weapons
    Vehicles
    Enemies

Are there any other sections I should include? e.g. Armour customisation? Enemy types?

It’s funny as halo Reach launched with more content than what halo 5 has after nearly a year post launch. Also every other halo game launched with a file share but halo 5 is only getting a content browser today. Have to admit tough, the forge team have absolutely outdone themselves​:clap::clap::clap:

> 2533275000870778;3:
> It’s funny as halo Reach launched with more content than what halo 5 has after nearly a year post launch. Also every other halo game launched with a file share but halo 5 is only getting a content browser today. Have to admit tough, the forge team have absolutely outdone themselves​:clap::clap::clap:

???, H5 beats Reach in 3 of the 4 categories provided. As for Halo 5s current content;

  • 17 Maps + 5 Forge canvases + 13 Remix maps

  • 12 Game modes

  • 43 Weapons

  • 13 Vehicles
    Halo Reach only had;

  • 19 Maps + 1 Forge canvas + 2 FF

  • 16 Game modes

  • 25 Weapons

  • 11 Vehicles + 4 Civilian Vehiclesover a longer time window.