WARNING: Essay coming through
Let me start off by saying I love Halo I love how it brings the community together, it’s amazing storyline, and its amazing gameplay. That is after all why I am here; thats why most of us are here on these forums we all share one thing in common no matter how different we are from each other and that is the love for this game. We are all here because we want this game to live on and succeed. With all the being said here goes nothing…
So? What intrigued us to pick up an xbox and pick up this franchise in the first place? Well for one I would say most of us are FPS fans but thats a given. There are two main things I believe brought most of us to Halo.
The very first and original thing that brought many of us here was the weird mystique, curious,and adventurous feeling within the campaign. What do I mean by this you might say. When I refer to mystique I am talking about its original and unraveling universe as we traverse through its gorgeous landscapes in a snowy canyon, or a chaotic earth. The Pillar of Autumn (The level) set the tone for the game. This level introduced us to wondrous new creatures ranging from a menacing looking octopus headed creature all the way to a pitiful and laughable midget monster. At first we had no clue wtf was happening we just knew mean aliens were attacking our ship, it seemed like Halo was gonna be just another generic sci-fi video game with putrid storytelling (I’m looking at you DOOM). But then we see that these aliens interact, they speak back, they laugh at you when you fail, and they even taunt you (Even the little guys). That alone added a whole new level of interaction.
Once we finish that first level we feel accomplished, we just escaped an exploding ship all while looking like a badass. But then the moment the blew most of our minds was Halo (Again, the level). As soon as you gained movement of your green super soldier you walk out of the pod and you see a HUGE open world with amazing scenery and at that moment you knew****this game wasn’t -Yoinking!- around. As you progress through out the levels you tend to get pulled in by the story, you’re curious were you will head next, or what the next level will look like, or where the story would unfold, and what new enemies will you encounter. There were so many things that would make you keep on playing over and over and over. There were twists and turns everywhere such as meeting the flood, finding the meaning of the Halos, **PLAYING AS THE “BAD GUY”**AKA the Arbiter/Covenant (like seriously what other games let you do that at the time?), seeing the destruction of the Covenant (The Great Schism), finding bigfoot (brutes), and much much more. There were many rewarding experiences and places to explore. And then all of this came to a sudden and abrupt halt.
Why you might ask? Well the answer is simple,343i. Before you start pelting me with rocks let me say I love many features that 343 has added and I love how they tend to interact more with their community than bungie, but I will say that this they RUINED THE CAMPAIGN. They made this amazing story into a pile of garbage (To put it lightly).
First off why does master chief talk so much? Fans of H4 and H5 campaigns say that he is learning what its like to be human…like seriously wtf is this twilight? We want action and plot twists not some inner being drama stuff. I can see how this is plausible but this part of the story line does not fit Halo or the master chief what so ever. I mean yeah he had to get over the death of Cortana but then again he has seen many, many others he truly cared about die or go missing. What makes this A.I so special, and again this does not fall on the same track as previous iterations of the game.
My main issue with this game is that all the mystique and adventurous feeling is gone. I am not sure if this is just because I am already used to the game or what, but it seems that many people’s interest with the story seemed to die off with H4. One of the things I believed caused this was the prometheans. Remember how I said the covenant were so cool and amazing…yeah well none of that applies to the prometheans. These guys provide no personality what so ever, all they do is just blurt random noises from time to time and they all look very…boring and plain. They have nothing going for them compared to the covenant or the flood, or hell even the sentinels. Also why did they all of a sudden start appearing? Am I missing something or what. They just literally came out of the blue for no apparent reason. Not once were they ever mentioned in the books or campaign. (Or so I think). And even then again even if they were only mentioned in the books how come they never gave a backstory to them in the games? They just stated that they were composed humans/forerunners and that they were protecting the didact. Which brings me to my next point.
THEY NEVER MENTION WHY THEY WERE PROTECTING HIM AND WHO THE DIDACT IS AND WHY HE HATED HUMANS! When I need to look at the books to fill in some plot holes then you know something is very wrong. This had never happened with Halo, previously a random person could just pop in the game and have a basic grasp of what is going on even if they never played CE, or 2. I was completely lost in H4, I had little to no clue why we were doing certain objectives, and I only finished the campaign for the sake of finishing it. This game provided little to no enjoyment and had no haloesque feel to it. I especially hated the fact that we were so constricted within the levels. There was no call for exploration, invisible boundaries were everywhere and there was basically a set and stone path that everyone took. We went from rooftop hopping in big cities to being constricted everywhere you went, the exploration was dead.
Although H5 did improve on the story in some areas it still suffers from many major flaws of H4, such as a still containing a confusing story (I still have no clue what the hell the domain is since it a weird concept to grasp), or still having the same boring enemies. Also H5 was a huge let down to many of us mainly due to the false advertising that was showed to consumers. I even remember thinking that Halo was back on track and 343 learned from their mistakes, I though 343’s H5 would rival Bungies H2 in terms of story but nope, instead we got another confusing and lackluster story.
I believe 343 needs to play the original trilogy several times until they understand what made those games so amazing and top notch. Either that or get a new lead writer because this guy ruined the campaign. I wish for a better future in terms campaign and hopefully we will get one, but only time will tell.
Well that took a lot more writing then I thought it would…I guess next time I can discuss the second reason why I believe Halo is dwindling.
Please let me know what you guys think. What brought you into Halo and why? Do you think Halo is fine as it is? Where could it improve campaign wise? Let me know in the comments below.



