HALO is outdated. Did not change with the times

Why did Halo Infinite fail?

It’s an outdated game. It did not modernize. Did not change with the times.
It’s just HOT GARBAGE.

Such beautiful coating over a very very chunky, stiff, sweaty, robotic experience.

They didn’t improve the CORE of this GAME one bit.
The needler still sucks, you’ll get yelled at if you use it in ranked
The plasma rifle still sucks
The BR still dominates (just like the Halo 1 pistol, or Halo 2 BR), which is older than all of Fortnite fans btw.
The sniper is still 2 shot kill.
The assault rifle still only has 1 fire mode.
The plasma grenade is still 2-3 second blast.
It’s the same game
My point is Halo is not like Counter Strike here people!. The addicting thing with CS was the actual shooting and game play mechanics itself. Halo’s addicting factor was just the balance of shooting (any weapon) + throwing nades + melieeing.

The maps are still toyish and children playgrounds!
None of the maps are actual segments of the Campaign.
Just symmetrical, or minimalistic, with no charm, no character, no depth, no identity/purpose.

BUT STILLBLAZIN, But But But, if the game isn’t broken then why Fix It ??? ?
(Because Halo is not Counter-Strike)
The opposite isn’t true either, the charm of Halo 1 is LONG LOST.
Shoot a magnum and flip it and reload? where is that? that was so amazing! Where is the stun gun that was Plasma rifle? Fire a sniper and have player head turn 360? where is that?
Where is the red blood splatter after player dies, where is the covenant blood?
Some of you guys talk about NOT changing halo, you have no idea… what Halo 1 had in the first place!
It was all about those little things! those little nuances! DO NOT underestimate them.
Bungie themselves decided to make changes from Halo 2… so CHANGE IS RIGHT.
NOW CHANGE MORE!

The only innovative thing 343 did was LAST SPARTAN STANDING
And everytime I bring that up,
I get yelled at by both 15 year olds and 30 year olds.
THAT TELLS ME 1 thing, both the fans and the devs have FAILED!

THERE IS ZERO PROGRESSION on the actual core gameplay mechanics.

WHY NOT DO SOMETHING NEW?
why… why not…
Tell me seriously…?

WHAT IS THE POINT OF BEING IN PLANET EARTH AND PLAYING THE SAME GAME YEAR AFTER YEAR?

Try something new!
-Make a new 1 shot sniper that will be over-powered, so what?
-Make weapons customizable (like gun-smithing). Let me choose a 60-mag assault rifle, or a burst-fire magnum, or a grenade launcher to my AR. It’s not going to take the soul away from Halo. You’ve already gone down the road of copying COD with sprint and dive non-sense, don’t leave me hanging now! you don’t have the right to tell me to go back to playing COD. That game isn’t casual, controller-friendly, and a party game that halo is. That doesn’t mean Halo can’t steal more ideas from it or Apex or whatever.
-Make headshots mean something more! We’re not being rewarded for it, not aesthetically, not via points, not via medals.
-Make the needler more damaging. Make them blue needles with overshield pickup.
-Make the mongoose jump (one-time use)
-Make a new mega rocket launcher that can be homed and wipe out the entire enemy team.
-Make the warthog drop grenades from it’s exhaust pipe or rear dickey
-Make a 50 vs 50 mega Big Team Battle
-Make a Ranked Firefight
-Make a battle royale
-Add water and Make master chief swim (using jet-pack type ability of course)
-Make an underwater vehicle or a motor boat
-Bring in a human knife, and sword, throwing knife.
-Make skewer reloadable with a plasma and shoot it
-Make the didact playable, elites playable, tartarus/escharum/atriox, miranda, cortana, make it work, you’re the Devs, you can make anything work!
-Change the gun mechanics themselves based on character, recoil if being shot by marines, no recoil is used by gold elites.
-Bring in hero shooter elements, you’re not going to destroy the Halo brand, stop being so AFRAID TO MAKE CHANGES!
Use the entire Halo Universe !!!
ALL YOU DID WAS CREATE SPARTAN FPS, using the Halo Brand.

Why is it taking 2 years to introduce a DMR? it’s 1 gun! OH MY GOD… I can code out an entire new Halo game on my own in that time, are you guys KIDDING ME?
That shroud equipment is a good idea, but why is it taking 2 years?

NO RISK. NO REWARD.

Simply put, all the ideas you have… in the next 5 years, you need to implement that next season, good luck.
And don’t tell me it’s not possible. IT IS. Just not by you, and your dad Microsoft.

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Jeez tell us how you really feel.

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Oh my Gods this is so ridiculous.

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They did modernize it tho.
Now you can buy cosmetics in an item store with ingame currency you have to buy with real money instead of earning it by doing challenges in the game. Hows that not modern?
The game is a free-to-play live service. Really modern, dont you think?
Theyre working on a BR mode. Cant get any more modern, can it?

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The funniest thing to me is like 95% of the requested items you’ve described have been in H5 for like 6-7 years now.

BuT h5 IsNt GoOd PeOpLe SaY

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I like the grenades in the exhaust pipe idea …. That is until you drive around and the grenades get too hot and cook off and blow you and the vehicle up. …….Seemed like a good idea at the time.

The sniper is a 1shot, just aim. Rockets used to home, that was like 4 games ago, we have a new homing rocket now. Most of what you want is not Halo, swimming makes no sense with armour, boats may be cool though. A full Monster Hunter style open world with group targets/missions would be cool, I think they cancelled the bigger BtB matches due to tech issues. I don’t know if they have reversed that, I never noticed a difference between Infinite BtB and the MCC. Another broken promise I guess.

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This actually made me laugh.

Anywhere but the head, this has always been the case.

As it should be, but I don’t think the rocket launcher belongs in Halo Infinite. It fit well in Halo 2 since it had vehicle lock-on. It wasn’t really used to get “free kills” in Halo 2, it was used mainly to combat vehicles (besides a couple maps that didn’t have vehicles). It still did pretty good in Halo 3, regardless of them taking out the lock-on feature, it traveled faster than Halo 2 so that helped it out a bit in combating vehicles. I just remember the rockets playing a different role in H2 and H3 than it does in Infinite.

No. This takes away the reward for getting a headshot.

No, this is a power weapon game. Even starts for everyone and up to you/team to control weapons.

Yeah…no.

I like. Something like 10 five man quads, or five 10 man squads. They would need much bigger maps, though.

I’m all for this as I’m a fan of PUBG, but they would really need to separate Halo MP and Halo BR. Halo BR would need to be completely different. I always envisioned a Halo BR being ODST troopers and not Spartans. World spawn Spartan armor to represent the levels (Level 1 & 2 helmets, Level 1 & 2 body armor) . MJOLNIR Mark VI could be the top tier level 3 body armor and helmet, only in supply/air drops. Guaranteed to have one or the other.

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There’s something to be said for sticking with a working formula. CS is a good example of that and I think Halo and a lot of it’s nuances that you listed give it part of it’s identity. You can pick it up after not having played in years and your muscle memory kicks in.

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That’s bait, you’re wrong and that’s all I’m going to say. Nothing you posted can even be taken seriously or defended as it’s mostly incorrect and personal opinion.

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The problem is they did modernize it. Just like halo reach, 4 and 5 it bombed because they got away from the core gameplay that halo was built on. Halo tried to become something that appeased the masses and in the process lost its own identity. That’s why it failed.

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The whole problem is that the launch was a failure. If there were less technical issues and a good stream of content from the outset and the players all still left, then you could honestly say that Halo needs a significant update to be popular.

We don’t know if that’s true or not, maybe Halo can be reimagined into something more popular for younger generations, maybe not. It would probably lose a lot of the existing fan base in the process, so that would be a risky move.

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Counterstrike stayed the same for 20 years and is still breaking its own records

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I always think this argument is kinda wonky and falls apart if you actually go one layer deep into it.

Every single one of Bungie’s Halo’s played VERY differently from each other. H2 and H3 are the closest, but they still play pretty differently from each other imo.

Why does that same level of gameplay change just get instantly demonized for 343? Especially when their titles have gotten “more and more classic feeling” with each release if you look at it.

H4 leaned into Reach gameplay to an extreme.

H5 brought back equal starts.

Infinite peeled some advanced movement out and put it into equipment pickups.

Every title has moved closer to classic Halo imo

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geez dude lmao are you okay this is crazy

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could you send us the steam link when its out? :+1:

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Bwahahahaha, what a joker.

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It’s all about risk and reward. Making big changes risks alienating players and being poorly received overall. Get them right and you could have a big success. Changing very little risks your game slowly becoming irrelevant but if you’re coming of a great base, it probably pays to be at least a little conservative with the changes.

343i took some risks with new ideas. The problem is not that they made changes. It’s that the changes weren’t well liked. When that happens you get the very predictable response saying how they should have just made Halo 3.5 instead.

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I don’t know if this post is a troll or if the OP is being serious.

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If you don’t like the game, go play COD or Fortnite. Those are the more modern games for people always looking for something new.

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