Why is a pass experience so stingy?
Do you play your games?
Is there positive feedback on winning and killing?
The operation of halo infinite multiplayer mode
Yes, I’ve seen the latest update. 300XP is gradually decreasing?, Even Rainbow Six is better than you!
360 degree turning, sniping, ten consecutive kills, ninja, these medals are completely meaningless. He can neither keep records nor encourage players. He’s just a decoration! Just a decoration!
with an attitude like this you won’t get far. Learn to play by the rules and maybe your criticism won’t get neglected.
Until then I reported your post for inapropriate content and spam.
Yes, I’ve seen the latest update. 300XP is gradually decreasing?, Even Rainbow Six is better than you!
Yeah the latest update still doesn’t address actually rewarding players for playing well… A guy spending the match afk spinning on the spot would get the same xp as the player carrying the team unless that players managed to complete challenges that 90% of the time are tedious and annoying to complete since they’ll likely require a gamemode or weapon you rarely find.
It’s not rocket science… we know what players enjoy, we’ve already had it before in past halo’s… Bin the freemium scummy mobile tactics and stop letting it destroy the armor progression/customization systems.
Yes, I’m sorry for what I said in the title. I just want to make the aura better and accepted by more players, rather than a bunch of people making sounds here without any effect