> In my own personal opinion…it would be this - Halo and COD are two of the same kind of games in general that the compete for the same players more or less. There is a nich of these players that were typically Halo fans or COD fans. So…you had a fan base that liked COD for their reasons and then people who liked Halo for other reasons. COD is more about a sneaky, wait and hide, realistic type of game for casual gamers to play on. It’s fun, and honestly it plays nearly identical to Halo in movement and so forth. I actually loved playing Modern Warefare 2…but after about a month I become bored with no ratings…in addition to other things but that’s another story.
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> In the end, people chose each game for different reasons. The highly competitive player base is not playing Halo 4 right now…so where have they done? Maybe they’re playing BO2 because honestly that game is better than halo4. Now that neither game is based on competitive play…COD is just way better and it hurts me to say that as I’ve played more hours of halo than you can imagine.
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> So basically COD had already grabbed that nich of players that enjoy that type of game. When Halo 4 decided to go after COD’s player base…they were going up a great game…and one that is actually better than halo when halo ignores the competitive aspect that attracted so many players. It’s not easy to just grab all the players from a COD franchise that has a grasp hold of it’s own fan base.
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> That is the reason I would give you. Just my opinion…
Watch these videos :
Why Is Call Of Duty So Popular?
Why is Call of Duty so Successful & Popular?
People like COD because it is fast-paced and easier to pick up, has a ton of customization, perks, progression system, killstreaks, etc. and it definitely explains why certain changes were made in Halo 4, e.g. faster pace, unlockable weapons, perks, custom loadouts, ordinance, etc.
The changes make perfect sense, but if you still don’t believe it, then there is nothing else I could say to convince you to understand this.
