> 2533274792737987;2:
> > 2535422805027366;1:
> > The title is a quote from Hardy Lebel, the creator of Halo CE’s multiplayer from a 2017 interview that I will post a link to at the bottom.
> > The most recent trailer has made me very concerned about the direction that Halo Infinite multiplayer will be taking. While I am happy that the team is acknowledging the arena shooter elements of the OG trilogy, the contextual wrapper leaves me concerned that the party game aspect of the multiplayer will be ignored in favor of a more serious game that lacks the “Nintendo but with Guns” aspect of the custom games.
> >
> > How do maps/game modes like Trash-compactor, Jenga, IceCream Man, Duck Hunt, Clogged Toilet, Fat Kit, Smear the Pinkie, Minotaur, or any of the other minigame style custom games fit with a contextualized wrapper of military cadets at a training facility headed by; what based on the evidence I have seen from the trailer, a seemingly serious no nonsense staff Sargent?
> >
> > Interview With The Man Who Created Halo's Multiplayer - YouTube
>
> He isn’t wrong though. Halo 2 and Halo 3 were shooter party games. Did you play Halo 2 before Halo 3 released? Most of your time was in customs playing Zombies on foundation and looking for the golden warthog outside of the Headlong map lol. Halo Infinite seems to have similar DNA outside of the bugs IMO.
What makes you think that it shares the same DNA? I don’t get that feeling at all.
> 2533274945422049;3:
> > 2535422805027366;1:
> > The title is a quote from Hardy Lebel, the creator of Halo CE’s multiplayer from a 2017 interview that I will post a link to at the bottom.
> > The most recent trailer has made me very concerned about the direction that Halo Infinite multiplayer will be taking. While I am happy that the team is acknowledging the arena shooter elements of the OG trilogy, the contextual wrapper leaves me concerned that the party game aspect of the multiplayer will be ignored in favor of a more serious game that lacks the “Nintendo but with Guns” aspect of the custom games.
> >
> > How do maps/game modes like Trash-compactor, Jenga, IceCream Man, Duck Hunt, Clogged Toilet, Fat Kit, Smear the Pinkie, Minotaur, or any of the other minigame style custom games fit with a contextualized wrapper of military cadets at a training facility headed by; what based on the evidence I have seen from the trailer, a seemingly serious no nonsense staff Sargent?
> >
> > Interview With The Man Who Created Halo's Multiplayer - YouTube
>
> the equipment will have a bumload of custom game uses. the equipable ai also used some coloquialisms, so this should bring the fun factor.
> There being a military background does not mean the cadets can’t goof of in the simulator in their free time. regular real military cadets play games in their free time and use their equipment in non-standard (and silently tolerated if not destructive or dangerous) ways.
> Spartan IV’s, being the most human spartans, will likely use the wargames simulator for all types of stuff if they can in their free time. and if this has a training effect for the cadets, the drill sargent will likely tolerate it as long as regular training is not hampered.
Custom games are extremely destructive in it of themselves. We have vehicles blowing up, guns being fired, bullets being wasted, and people being killed.
Better yet:
How in the world would a bunch of military cadets build a giant toilet that regularly is filled with giant soccer balls that cadets have to climb out of? Where would they build it?
How would you explain in in lore justification for a floating tower of wooden pallets and stone/cement barricades let alone the floating structure that has all the vehicles, giant spools of wire, dumpsters, and explosive power cores and the costs associated with dropping those into the ocean?
> 2533274852514132;4:
> I am not concerned at all. Even halo 5 is a party game because of the custom game options. This game looks like it will be the best halo game for that.
> I am actually thinking about making a physical board game when infinite comes out that involves playing specific mini games in Halo, and then the winners will get the Stars like in Mario Party. It will also be a drinking game. They’re just his looks like there’s so much you can do in infinite.
Have they even shown the custom game options? Did I miss a trailer where they showed off the custom game settings and game modes? I know in the last trailer all they showed off was Slayer, CTF, BTB (mentioned), and possibility some kind of Oddball.