In halo infinite I think that I have some very good ideas about how halo infinites enhanced mobility should be like. All right now sprint, spartan charge, and sliding should be removed. Sprint has since reach has bin one of if not the most hate gameplay mechanic ever to be added be in halo and I dont have a problem with or without sprint because im fine with or without it. Spartan charge is not fun to use or to be killed by because it is just if melee and sprint had a baby, it is just sprint melee and sliding should not be removed but its like if sprint and crouch had a baby, you cant slid without sprint. Now I talk about what should be in infinite, Ground pound, clamber, and thruster pack. Ground pound should stay because it works well with the sandbox and its not over powered. Clamber should stay because its a great mechanic and it makes the maps feel bigger because you have these areas that you can only reach with clamber and it would f**k with the parkour maps that can be built in forge and the parkour community. Thruster pack should stay because its a good not cheap way of moving faster and removing it would also screw parkour. Also ADS and stabilizers are your choice.
Thank you for reading my post and join my spartan company, I do not have any spartans on it because all my friends cant sign in to halo waypoint
Operation Spec ops
GalaxySpartan46