Picture this, you’re kissing an opponent on the cheek and you then decide to punch, them, no damage, they punch you and you die.
Next time you meet, you watch them from afar, you decide to punch and you fly towards them and it kills them.
This is what Halo Infinite’s melee feels like. Half of the time you’re dragged across the floor towards your target as you kill them, half of the time it just doesn’t connect, regardless of the distance between you and your target.
Am I missing some vital information about Halo’s melee or something?