Halo Infinites Campaign makes one big mistake

Why does it not explain who the Banished are? Im pretty sure many who just followed Halos story from the main games would go into this game and say…“Banished? The hell is that”. Especially when theres left over story from Halo 5, you stream line it and move on to a whole new faction.

Ive only known about the Banished all this time because of Halo Wars 2 but its never established if the UNSC or Chief or Arbiter knew about them. Its a very bad transition that I was sitting on for a while and thinking about.

Simply put, Infinite is The Rise of Skywalker of Halo with Palpatine just up and reviving himself oout of nowhere when he was NOWHERE To be seen in Last Jedi or even hinted at.

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Maybe they tried doing something like halo CE, where you didn’t have to explain the enemy off the bat. But forgot they 6 games in now, and have to explain when new foes just pop up.

You can’t do infinite that dirty though, comparing it to Rise of Skywalker, if Truth was like suddenly alive then yeah, but Atriox is way more original than that.

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The point of the Rise of the Skywalker and Infinite sprung in an enemy with no barrings as to how and why they are present. Halo 4 and 5 didnt show Atroix AT ALL. Im sure many people dont Atroix is, whereas Palpatine is known. Original or not, that transition was sloppy , and as a matter of fact, if memory serves Atriox was stuck on the Ark was he not? How the hell is he where he is in Infinite

Infinite has a bit of a mystery obsession, but you don’t have to explain everything that comes from other things. I mean The Covenant weren’t really explained in CE and at least you can just go watch the HW2 cutscenes. Personally I wouldn’t really want them re-explaining everything every game.

Difference between CE and Infinite is now there has been alot of content that came before it to properly build the lore. Infinite literally ditched a whole storyline and brought in an entire new faction. A quick introduction and how Chief is familiar with them is all that is needed. Of the many things that needed explanation/recap the Banished was definitely it. CV

the campaign low key sucks. the echo-216 dude is hella annoying, master chief (sierra-117) responses are annoying and I just can’t seem to like him at all. only the new Asian weapon has a cool personality I can listen. levels are pretty boring. all in all, the game kinda sucks in campaign. it shoulda been the free part lol

This your first Rodeo with the Chief or what?

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Pretty sure my first rodeo with chief was when he didn’t even know what the flood was.

I was talking to the guy above me. :smile_cat:

How do you see the weapon as Asian?

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I disagree. I never played Halo Wars 2. I beat Campaign not knowing who the Banished were, who Atriox was, or even that they weren’t new enemies to Infinite.

Infinite deliberately structures its story around the player putting the pieces together and figuring out the backstory and the last 6 months as they go along.

You pretty quickly just figure out the Banished are some Brute led ex-Covenant faction with their own motivations.

Except there inclusion is a random shift from Halo 5s story. The story is piecing together what happened to Cortana , UNSC and what the Banished are after. Not the Banished themselves. They are an ex covenant faction? Great well Halo 4 had us fighting some stray Covenant faction. One could easily mistake them as some unit under the Banished and we would never know, cause again…it’s not explained.

And based on Halo Wars 2 Atroix and his side of the Banished we’re stuck on the ark. So that doesnt add up to Infinites side of the story.

It is a random shift from Halo 5s story as its clear Halo Infinite is trying to sort of “reset” the Halo storyline and almost be a soft remake of Halo CE in several ways.

From a simple level the Banished are just the Covenant. And the Endless are the new Ring’s secret like the Flood.

And why would you mistake the Covenant faction from Halo 4 and Halo 5 for the Banished?

The story establishes they’re led by this guy Atriox. Not the same guy from those games - who I think dies in Halo 5.

The Brutes weren’t a part of the other Covenant faction.

And if you listen to various chatter and audio logs you get the sense of what the Banished philosophy is - that they’re more secular than the Covenant and believe in the individual rather than any religious motivation. How much more do you need to know?

Did you need to know the entire history of the Covenant in Halo 2? They’re a collection of alien species that believe the Ring’s are sacred and fight humanity.

If you look at this as the start of a new set of games It fits a little better. Through halo combat evolved story you don’t get to know a lot about the covenant. And they have a little mystery to them. But in later games like halo 2, you get more backstory.

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Ummm halo wars 2 explains who the banished are also I think their are books about the banished in the newer books of halo

What’s the difference between Halo CE and 2 compared to Infinite? Infinite has a ton of lore to back it up in various forms of media compared to Halo 2 and especially CE. It’s not explained WHY they are ex covenant or what their philosophy is and purpose to helping the Endless. You saw how Weapon was explained off screen events? Why didn’t anyone explain the Banished? Its literally 2-3 minutes of dialogue.

Yeah they said in a stream it’s like Combat Evolved where you are dropped in the middle of this war and then get introduced to the situation.

Trouble is explaining the Banished and State of the Galaxy is vastly more complicated than in Halo CE where it’s near future humans fighting aliens who want to exterminate us. The game is trying to focus on the immediate situation and with the ring being moved into the middle of nowhere it disconnects you from the main universe.

I mean I don’t know what a new player would make of going from “oh that’s a sweet little AI friend Chief had” to “All living creatures of the galaxy!”. It’s really incongruous when the previous threat is a bigger deal than what you’re currently dealing with. I mean, there’s a bit where the Grunt lists off that humanity has always won and rattles off Halo 1 to 4. He didn’t count 5 as a human win. :grinning_face_with_smiling_eyes:

Infinite wants to be deep but also wants approachable. It wants to be novel but also wants to be trendy (Battlepass, monetization, cat ears :eyes:). Either Infinite is having a crisis of what it is trying to be, or trying too hard to be so much and just sucking hard at it all :man_shrugging:

And its a reflection of 343 itself; can’t commit or follow through with a bold idea long enough for it to become a good idea, before they bounce off to do something “new” because their half-baked attempt didn’t play out too well and is now a stain on their record; and now they have to take steps BACKWARDS and UNDO their work.

I think of this as a soft reboot more than anything. The game might not explain who the Banished are but CE did not explain who the Covies were either. They are simply the alien baddies to kill.

Not only that. It is established that the remnants of the Covenant were defeated by Arbiter when fireteam Osiris and the elite forces made their push to get on to the Guardian on the elite homeworld. By all means the Covenant are no more.

And Johnson died on the Halo Ring in CE and popped up like nothing happened in Halo 2.

Cause of a goofy scene only on legendary. Bungie knew they mess up there. Again citing the first game of a franchise vs a game well into it’s establishment. That plot point of Atroix I would think is a crucial one to take note not ONE mere soldier appearing. Infinite is a product of modern gaming where story telling is more cinematic and requires more planning and detail.

We are in a new standard for games now.