Halo: Infinite

Hello fellow valued Halo community. I want to bring up the ADS topic in Infinite. Before you say anything please hear me out for a second people. What about an ADS Playlist? (Halo 5 playlists) And the main game where ads is only accuracy weapons. That way people like me who like ads for automatic weapons will have the option in-game. I play either or to be honest. I play Gardians and MCC. So lets not deny what a large amount of players want and possibly shrink a player base. Its a great mechanic! #ADS4INFINITE #ADSPLAYLISTS

ADS is returning in Infinite, but it doesn’t appear to be as strong as it is in Halo 5. So don’t worry—you won’t need a separate playlist to use it!

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> ADS is returning in Infinite, but it doesn’t appear to be as strong as it is in Halo 5. So don’t worry—you won’t need a separate playlist to use it!

It’s not necessarily ADS, as the weapons do not provide an accuracy boost, nor do they sit up in the middle of the screen. So far we only saw the AR and Needler zoom in slightly. The weapons are still to the right of the camera. Thus not aiming down any sights. This is a mechanic more akin to F.E.A.R. and how you could “zoom” with weapons. It’s just there to help you see a little better. Other weapons we saw with scopes in gameplay so far, had classic zoom.

Here is a picture showing what we’ve seen in Halo Infinite so far and actual ADS that was present in Halo 5. Note: That H5 also had a zoom feature for things like the AR (though much worse than Halo Infinite’s) and classic zoom for some scoped weapons. But that doesn’t mean ADS is back in Infinite. We have not seen it yet in any gameplay footage.

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> > 2535411993815954;2:
> > ADS is returning in Infinite, but it doesn’t appear to be as strong as it is in Halo 5. So don’t worry—you won’t need a separate playlist to use it!
>
> It’s not necessarily ADS, as the weapons do not provide an accuracy boost, nor do they sit up in the middle of the screen. So far we only saw the AR and Needler zoom in slightly. The weapons are still to the right of the camera. Thus not aiming down any sights. This is a mechanic more akin to F.E.A.R. and how you could “zoom” with weapons. It’s just there to help you see a little better. Other weapons we saw with scopes in gameplay so far, had classic zoom.
>
> Here is a picture showing what we’ve seen in Halo Infinite so far and actual ADS that was present in Halo 5. Note: That H5 also had a zoom feature for things like the AR (though much worse than Halo Infinite’s) and classic zoom for some scoped weapons. But that doesn’t mean ADS is back in Infinite. We have not seen it yet in any gameplay footage.

I kinda liked the visuals of 5’s scopes and stuff, thought Longshot was pretty darn cool looking - though at times they really got in the way compared to the good old classic Halo-zoom. COG was really bad in that regard, so much screen blocked! And the ‘glare’ on Sentinel sights… So I’m fine with with the new way of presenting it visually, and I’m fine with it not producing an accuracy boost too - never really cared that it did in Halo 5, with the exception of melee weapons sporting the feature. I mean like, seriously? Why xD

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> > 2533274810989728;3:
> > > 2535411993815954;2:
> > > ADS is returning in Infinite, but it doesn’t appear to be as strong as it is in Halo 5. So don’t worry—you won’t need a separate playlist to use it!
> >
> > It’s not necessarily ADS, as the weapons do not provide an accuracy boost, nor do they sit up in the middle of the screen. So far we only saw the AR and Needler zoom in slightly. The weapons are still to the right of the camera. Thus not aiming down any sights. This is a mechanic more akin to F.E.A.R. and how you could “zoom” with weapons. It’s just there to help you see a little better. Other weapons we saw with scopes in gameplay so far, had classic zoom.
> >
> > Here is a picture showing what we’ve seen in Halo Infinite so far and actual ADS that was present in Halo 5. Note: That H5 also had a zoom feature for things like the AR (though much worse than Halo Infinite’s) and classic zoom for some scoped weapons. But that doesn’t mean ADS is back in Infinite. We have not seen it yet in any gameplay footage.
>
> I kinda liked the visuals of 5’s scopes and stuff, thought Longshot was pretty darn cool looking - though at times they really got in the way compared to the good old classic Halo-zoom. COG was really bad in that regard, so much screen blocked! So I’m fine with with the new way of presenting it visually, and I’m fine with it not producing an accuracy boost too - never really cared that it did in Halo 5 mind you, with the exception of melee weapons sporting the feature. I mean like, seriously? Why xD

I have no earthly idea. Zooming/ADSing with EVERY weapon and giving accuracy boosts, even to melee, was beyond me. I like how Halo Infinite is handeling it so far, though. I’m happy with it looking the way it does now, versus my Spartan shoving the gun up his nose and past his eyeball in H5. So I mean it being close to how F.E.A.R. does it is perfect for me. I think 343 hit the sweet spot this time.

It wouldn’t be as much of a ADS playlist as it would be precision weapons playlist.

From the MP reveal we saw that you can ‘squint’ while holding AR and I think the needler was also there.

I believe even in Halo 5 zooming with guns like the SMG or AR didn’t really provide an accuracy boost, it just provided a better view of a farther away target. I could be wrong about that but I do hope that whether the game has fully classic zoom, the ADS like system of Halo 5, or a hybrid of both that accuracy remains the same between zoomed and not zoomed. It does appear that guns like the needler and AR will have a zoom more akin to Halo 5, whereas guns like the BR, the Commando, and the Skewer seem to have a more full screen zoom like older Halos. I personally prefer the full screen zoom for things like the BR because to me the zoom in Halo 5 was kind of disruptive as the BR model took up half of the bottom of my screen and was distracting. Guns like the needler or AR having their gun model still be on screen when you zoom doesn’t bother me as much because I rarely zoomed with those guns anyway.

Long story short I’m okay with either type of zooming as long as it doesn’t provide any actual recoil or accuracy bonus for doing so. I do prefer the full screen zoom over the ADS-type zoom for most precision weapons.

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> It’s not necessarily ADS, as the weapons do not provide an accuracy boost, nor do they sit up in the middle of the screen.

That’s how Halo 5’s 'smart scope’ works too. The weapons stay on the right side of the screen, but a small holographic HUD pops up. And we don’t know if it provides an accuracy boost or not.

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> But that doesn’t mean ADS is back in Infinite. We have not seen it yet in any gameplay footage.

So don’t claim that the new zoom doesn’t provide greater accuracy. Like I said, the zoom is definitely not as strong as it is in Halo 5. Those images you’ve linked are cherrypicked to show attached sights rather than the default smart scope. The standard AR zoom in Halo 5 looks nothing like that. It’s definitely similar to what we see in the Infinite showcase, though. Why have a mini-scope feature that’s purely cosmetic? That’d be like 343 adding sprint that doesn’t increase movement speed at all.

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> > 2533274810989728;3:
> > It’s not necessarily ADS, as the weapons do not provide an accuracy boost, nor do they sit up in the middle of the screen.
>
> That’s how Halo 5’s 'smart scope’ works too. The weapons stay on the right side of the screen, but a small holographic HUD pops up. And we don’t know if it provides an accuracy boost or not.
>
>
> > 2533274810989728;3:
> > But that doesn’t mean ADS is back in Infinite. We have not seen it yet in any gameplay footage.
>
> So don’t claim that the new zoom doesn’t provide greater accuracy. Like I said, the zoom is definitely not as strong as it is in Halo 5. Those images you’ve linked are cherrypicked to show attached sights rather than the default smart scope. The standard AR zoom in Halo 5 looks nothing like that. It’s definitely similar to what we see in the Infinite showcase, though. Why have a mini-scope feature that’s purely cosmetic? That’d be like 343 adding sprint that doesn’t increase movement speed at all.

Okay, allow me to go ahead and clear some things up.

> That’s how Halo 5’s 'smart scope’ works too.

Yes, I did say that already. " Note: That H5 also had a zoom feature for things like the AR (though much worse than Halo Infinite’s) and classic zoom for some scoped weapons. " Halo Infinite’s is not as intrusive as Halo 5’s was.

> So don’t claim that the new zoom doesn’t provide greater accuracy. Like I said, the zoom is definitely not as strong as it is in Halo 5. Those images you’ve linked are cherrypicked to show attached sights rather than the default smart scope.

So you agree it’s zoom and not ADS?

There is no smart scope for the default Battle Rifle and Boltshot in Halo 5. They aim down sight. Only in warzone and the like do we get a scoped version of the BR which zooms in like classic Halo. I didn’t cherrypick anything. Those were examples of true ADS in Halo 5 in comparison to the footage we saw in Halo Infinite, where there was no ADS shown. I even said this, right where I linked the picture. “Here is a picture showing what we’ve seen in Halo Infinite so far and actual ADS that was present in Halo 5.” Weapons either zoomed in slightly (Assault Rifle, Needler) or zoomed in completely like classic Halo (Battle Rifle, Commando, etc.) Why would I need to provide any other photos when I’ve already acknowledged H5 has weapons that function the same that have actual scopes or are hipfire weapons? (Assault Rifle, DMR, etc.) So far in Halo Infinite, we have not been shown any evidence of true ADS weapons (like what I showed in the linked photo) as you falsely claimed has returned. As well as you admitting what we saw in Infinite was “toned down smart scope”. So where did you get that ADS was returning from H5 from? Just because of the tweaked “smart scope” aka zoom?

> And we don’t know if it provides an accuracy boost or not.

From the gameplay footage they’ve shown, it really looks to me like there’s no accuracy boost, especially since the zoom is even lessened much more than Halo 5’s ‘smart scope’. It looked like it functions more as a way to see just a little better when using things like the Needler or Assault Rifle mid range. In comparison to the accuracy the AR had when either hipfired or zoomed in, they looked relatively the same. It’s only a slight zoom from standard view and still to the right of the screen, unlike H5’s feature of pushing the AR up to your face and being at the halfway point of ADS or hipfire with terrible depth of field. Which is a fair assumption to make given what we’ve seen, unlike claiming ADS has returned when it hasn’t been shown. They showed off the Sidekick multiple times and not once did they ADS with it (Like you could ADS with the Magnum in H5). Always hipfired. Yet they zoomed in with scoped weapons or zoomed in a tad bit with hipfire weapons, they were fine with showing that.

It looks like soft ADS on automatic weapons and then the rest is just optics more than ADS.

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> It looks like soft ADS on automatic weapons and then the rest is just optics more than ADS.

Soft ads… what? It’s just zoom akin to F.E.A.R. what on Earth is a “soft ads”?

I am so happy to see that the Classic Scope is returning for some weapons (the Battle Rifle) and think it is okay that Smart Scope returns for others (the AR, Needler, etc.).

A good compromise.

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> > 2533274792737987;10:
> > It looks like soft ADS on automatic weapons and then the rest is just optics more than ADS.
>
> Soft ads… what? It’s just zoom akin to F.E.A.R. what on Earth is a “soft ads”?

The look exists however the actual function of it isn’t fully dedicated. Are you really that hung up on a word?

if ADS makes a comeback on halo infinite, I think it’s a good thing.

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> if ADS makes a comeback on halo infinite, I think it’s a good thing.

I cannot explain how painful it is for me to read this. Some elements of ADS are fine however anything more than that ruins that game and only irritates classic players.

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> > 2533274860712851;14:
> > if ADS makes a comeback on halo infinite, I think it’s a good thing.
>
> I cannot explain how painful it is for me to read this. Some elements of ADS are fine however anything more than that ruins that game and only irritates classic players.

I think 343 should be given a chance and not be negative before the game is released. :slight_smile:

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> > 2533274792737987;15:
> > > 2533274860712851;14:
> > > if ADS makes a comeback on halo infinite, I think it’s a good thing.
> >
> > I cannot explain how painful it is for me to read this. Some elements of ADS are fine however anything more than that ruins that game and only irritates classic players.
>
> I think 343 should be given a chance and not be negative before the game is released. :slight_smile:

What do you even mean? The large majority classic players do not like ADS. They had their chance with Halo 5 with ADS and a lot of people did not like it. It has nothing to do with being negative at all. It is simply stating a fact :slight_smile:

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> > > > 2533274860712851;14:
> > > > if ADS makes a comeback on halo infinite, I think it’s a good thing.
> > >
> > > I cannot explain how painful it is for me to read this. Some elements of ADS are fine however anything more than that ruins that game and only irritates classic players.
> >
> > I think 343 should be given a chance and not be negative before the game is released. :slight_smile:
>
> What do you even mean? The large majority classic players do not like ADS. They had their chance with Halo 5 with ADS and a lot of people did not like it. It has nothing to do with being negative at all. It is simply stating a fact :slight_smile:

yes I totally understand your point of view and I respect it.

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> > 2533274792737987;17:
> > > 2533274860712851;16:
> > > > 2533274792737987;15:
> > > > > 2533274860712851;14:
> > > > > if ADS makes a comeback on halo infinite, I think it’s a good thing.
> > > >
> > > > I cannot explain how painful it is for me to read this. Some elements of ADS are fine however anything more than that ruins that game and only irritates classic players.
> > >
> > > I think 343 should be given a chance and not be negative before the game is released. :slight_smile:
> >
> > What do you even mean? The large majority classic players do not like ADS. They had their chance with Halo 5 with ADS and a lot of people did not like it. It has nothing to do with being negative at all. It is simply stating a fact :slight_smile:
>
> yes I totally understand your point of view and I respect it.

I don’t mind the bit of ADS they have shown since it makes sense however I want the intermediate weapons to not have the ADS in any form. I appreciate your temperament.

I need more gameplay displaying the zoom functions then. But I agree the zoom never gave a boost. Just better perspective of a faraway target with a lil extra stability. Which makes sense shouldering the weapon would do that. I liked the smart scopes as well. I just never really saw any ads with guns that didn’t have a sight in videos I’ve seen. Thanks everyone.