Halo Infinite will have high sales

After Infinite confirmed to be a next launch title, this is going to be huge. Lots buy the new console in day 1. Infinite also being on PC and Xbox One.

CE was the launch title in 2001 with OG Xbox, so many brought OG Xbox with CE. Halo 2 and 3 broke the sales record. Reach was a spinoff. 4 had hood sales but didn’t get enough to brake the record due to its terrible multiplayer and died too quick.

Halo 5 had the least sales in the halo franchise due to its bad campaign, microtransactions,no split screen and a lack of content t day 1.

Will Infinite have the best sales in the halo franchise?
I think it’s going to beat Halo 5 but we still need the see gameplay which i don’t know when that will be. Project Scarlett will need to launch losts of first party exclusives and good console features in day 1. Then Infinite can have so many selling copies.

Since Infinite is the next launch title and on Xbox ine and pc too, i think it will have good sales but nit sure if it could be the best one in halo history.

What are your thoughts Halo community?

I think it has a chance to be the best selling Halo but a lot of stuff needs to fall in place. As far as platforms it’s going to have the most exposure Halo has ever had. It’s going to be on not one but two generations of Xbox. XB1, which will be on its last year before the next gen comes meaning 7 years worth of potential customers, I think there’s like 50 million XB1’s out there or something? Then you’ve got Scarlett which sounds like a beast so as long as they don’t -Yoink- anything up with the console itself or bad PR people should be excited for it, plus the fact this is the first time Halo is launching with an Xbox since the original, the hype is real. Look how crazy Switch blew up launching with Zelda. The Nintendo community was HUNGRY for a good console to come out after the Wii/Wii U. Then bam, a (relatively) good console comes out with a major hit game and it blew up, Switch will probably surpass XB1 lifetime sales in less than half the time. I think the same applies to the Halo/Xbox crowd. After H4/5 and XB1 people are hungry for a good Halo/Xbox. I think Infinite and Scarlett have a good chance of being Microsoft’s Zelda BotW/Switch. Then we got PC. If 343i does a good job with MCC on PC I think that is going to help a lot with the interest for Infinite, and that’s A LOT of potential sales. I think the PC community is kinda sleeping on Infinite right now compared to the Xbox crowd because they’ve been out of the Halo loop for several years and games. I hope 343i can get the entirety of MCC on PC at least 6 months before Infinite comes out, and H5 too for that matter. Then they can have played the whole story and really get excited for Infinite.

Everything is set up for Infinite to be a huge hit for 343i’s reputation, Halo as a franchise coming back into the spotlight, and Xbox as a brand… now the game just needs to be as good as that opening cutscene and we’re golden lol

It should absolutely be the highest selling game in the series thus far , just based on the fact it’s going to be available over multiple platforms and also a next gen console launch title as well current gen compatible

Im not sure about the best selling Halo ever but it has some perks helping in that, firstly it seems to have had even some old Halo fans intrigued which could mean part of the old community trying out Infinite after skipping franchise for multiple games.
Secondly, gaming industry has become gradually more & more mainstream than it has been so, more gaming customer base for games, the bigger the chances for more sales.

But what makes me doubt it is that Halo has had split communities for years with people in each community basically not buying some of the products just because of the brand “Halo”, which is a good sign for consumers for it shows that people care about the brand & won’t support everything that has been done to it. But obviously it’s one thing that will hinder the sales.

Success of the new console also has an impact on the initial sales given people could wait till the price of the console drops before buying it while simultaneously waiting to get Infinite on the new console.
And PC market definitely adds something though I think it won’t be as drastic increase in sales as one could think at first for Infinite will definitely have console stigma, which is not really that popular on PC, while there simultaneously are other big names built exclusively for PC. Piracy is also higher on PC so if Infinite won’t meet customer standards it will likely lose some support on that behalf too.

So Infinite definitely could be top or near the top in sales but it’s still doubtful.

Though if I had to guess, it could possibly be highest selling 343i game.

The fact that a lot of classic (and coveted) features are returning is a good sign, but until more details are revealed, it’s difficult to tell. Halo 5 did so poorly compared to everything before it that a lot of people are probably put off by the idea of a sequel. On the other hand, it seems to me like the developers are starting to listen to what the fans want and truly want to deliver the best Halo experience possible. That is awesome and I think every Halo fan wants that, but there’s still a chance Infinite turns out to be a glorified Halo 5 clone with nostalgic elements sprinkled on top. I would have to see a demo or know what the story is about to even know if I’d want to buy it myself as I’m sure is the case with a lot of other people.

I also think people have a tendency to believe that because a sequel sells poorly, the sequel is bad, when in reality, it could be that what came before it was bad and less people cared for a sequel. Halo 5 is pretty much universally bad so I wouldn’t be surprised if Infinite sold poorly for that reason alone.

Funny thing I just saw a video by Raycevick about accuracy of trailers in E3. Guess which game came up as an example in that video. So a concept about marketing not accurately representing the final product, I point out that marketing is a double edge sword, good marketing will sell a bad product, but that product will ruin the brand making any further products under that brand name less appealing. Halo has had quite a few bad products so the brand is no where near as strong as it was back in the days of Halo 4. Halo 4 might not have been a bad product but Halo 5 certainly is and it wasn’t the only poorly received product, you had those IOS Spartan Assault games and while they might not have been box titles they were still under the brand.

Still half of the Halo brand was Bungie which before Halo had already established a healthy following. Yet Bungie is also an example of another brand that has been tarnished in recent years. To be fair, the only large brands to remain unscathed from the modern AAA Videogame industry is CD Project Red and Devolver Digital. Nintendo is doing alright but it has a lot of baggage with them, same thing applies for Sony.

As long as 343i makes sure that Infinite has a good campaign and has full content at the beginning then I believe that this game has the potential to have a very large amount of sales. Although I’m not sure if it will be able to surpass Halo 2. I sure hope it does though!

Well we should wait a bit longer for more news and information to come out in order to truly give an accurate and informed assessment, that being said it being the flagship of the new Xbox will absolutely drive the sales through the roof and if 343i continues in this path then i’m sure that it will have incredibly high sales

> 2533274903673413;8:
> Well we should wait a bit longer for more news and information to come out in order to truly give an accurate and informed assessment, that being said it being the flagship of the new Xbox will absolutely drive the sales through the roof and if 343i continues in this path then i’m sure that it will have incredibly high sales

Well that is the thing, we got little to no information. Granted it is probably better than incorrect or misrepresented information, but still there is nothing to go by.

Both the Xbox and Halo brands has suffered this generation, but to be fair the AAA Videogame industry had been a complete dumpster-fire to the point where congress and parliaments are getting involved for consumer protection. Having both the Xbox Scarlet and Halo Infinite depend on each other’s brand for game sales is akin to 2 blind people waiting for the other one to point them in a direction that is not off a cliff. Right now I think marketing is a little lost on the correct place to go, and I am not sure if it is marketing telling the developers what to do or if the developers are telling marketing what they are doing.

Given that the install base will be extremely limited since H6 will be a launch title, there’s pretty much zero chance it will be the highest selling Halo. Or not for a while at least.

Not everyone buys a console when it initially launches, and not everyone that buys the new console will buy Halo 6. It would sell more if it were to launch on the current console generation than the next gen, because the current install base is way larger than the early launch period install base will be for the next Xbox.

Even with a lower percentage of sales on the current generation, Microsoft would still (probably) reap higher overall sales. (e.g. 25% of 50 million vs. 90% of 8 million)

I’d assume, Microsoft is fully aware of this and is counting on H6 to drive sales of the Xbox Scarlett, giving them a sales edge over Sony, because it seems that whoever gets out ahead first, stays ahead.

Just saying don’t expect records for total (unit) sales to be broken.

EDIT: I wasn’t aware H6 would be a multiplatform release (PC and Xbox One as well as Scarlett) I’m definitely going to be wrong.

> 2533274879721941;1:
> After Infinite confirmed to be a next launch title, this is going to be huge. Lots buy the new console in day 1. Infinite also being on PC and Xbox One.
>
> CE was the launch title in 2001 with OG Xbox, so many brought OG Xbox with CE. Halo 2 and 3 broke the sales record. Reach was a spinoff. 4 had hood sales but didn’t get enough to brake the record due to its terrible multiplayer and died too quick.
>
> Halo 5 had the least sales in the halo franchise due to its bad campaign, microtransactions,no split screen and a lack of content t day 1.
>
> Will Infinite have the best sales in the halo franchise?
> I think it’s going to beat Halo 5 but we still need the see gameplay which i don’t know when that will be. Project Scarlett will need to launch losts of first party exclusives and good console features in day 1. Then Infinite can have so many selling copies.
>
> Since Infinite is the next launch title and on Xbox ine and pc too, i think it will have good sales but nit sure if it could be the best one in halo history.
>
> What are your thoughts Halo community?

I’ll be buying the new console, but I won’t be buying Halo Infinite day one. After the rng loot in Halo 5 I’ll be doing my research before committing. I think it’s too early to say how things will go as far as sales are concerned. We’ve seen nothing imo, we’ve had an engine demo and part of the opening cinematic, nothing more.

Most players I know are on the fence. I am, I need to see more. Will there be rng ? How will micro transactions be implemented ? Blood and gore ? Can we play as elites ? BTB ? and all the other questions. And you cannot say Halo 5 had the least sales of the franchise, no definitive figures have been released, but Im willing to bet it’s not the worst.

Even if Infinite doesn’t make it to the highest selling game in the halo franchise. It’ll still be good if uts bear as Halo 2 and 3

I think it’s fair to say that Infinite has the best chance of finally catching up with and possibly even surpassing Halo 3’s sales record (I’m pretty sure that’s the highest seller of the franchise) out of any of 343’s work on the series to date. The multi-plat release is a benefit here, as is the game’s marketing specifically calling back to Halo 3 and playing on nostalgia for longtime fans, ostensibly many lapsed ones too, in that regard. Thr fact that 343i has stated that it’s designed to be a good entry point into the series for newcomers also adds to the snowball of this games sales potential.

Some interesting things to keep in mind, though:

  1. While launch titles for new consoles are usually massive sellers due to their status as graphics and performance showcases for their launch platform, Infinite being a multi-plat means it probably won’t be able to drum up quite as much (or at least not the same kind of) hype in that department.

  2. If the game launches and fails to capitalize effectively on its design goals (accessibility for new fans and comfortable but exciting familiarity to longtime players), and it gets bad word of mouth out of the gate, I don’t see it ever catching Halo 3, which was a steady seller through almost the entire life of the 360. If Infinite proves to be a a flash in the pan with massively frontloaded sales figures, it will put up impressive numbers pretty quickly. But if it doesn’t have legs and the quality to be considered a killer app through more than the first year or two that the game is out, I don’t think it can catch Halo 3.

I’m hoping that this is not only the bestselling Halo ever, but that it earns and deserves that title if and when it achieves it.

> 2533274809541057;10:
> Given that the install base will be extremely limited since H6 will be a launch title, there’s pretty much zero chance it will be the highest selling Halo. Or not for a while at least.
>
> Not everyone buys a console when it initially launches, and not everyone that buys the new console will buy Halo 6. It would sell more if it were to launch on the current console generation than the next gen, because the current install base is way larger than the early launch period install base will be for the next Xbox.
>
> Even with a lower percentage of sales on the current generation, Microsoft would still (probably) reap higher overall sales. (e.g. 25% of 50 million vs. 90% of 8 million)
>
> I’d assume, Microsoft is fully aware of this and is counting on H6 to drive sales of the Xbox Scarlett, giving them a sales edge over Sony, because it seems that whoever gets out ahead first, stays ahead.
>
> Just saying don’t expect records for total (unit) sales to be broken.

Halo Infinite will be on the Xbox One.

> 2533274825830455;14:
> > 2533274809541057;10:
> > Given that the install base will be extremely limited since H6 will be a launch title, there’s pretty much zero chance it will be the highest selling Halo. Or not for a while at least.
> >
> > Not everyone buys a console when it initially launches, and not everyone that buys the new console will buy Halo 6. It would sell more if it were to launch on the current console generation than the next gen, because the current install base is way larger than the early launch period install base will be for the next Xbox.
> >
> > Even with a lower percentage of sales on the current generation, Microsoft would still (probably) reap higher overall sales. (e.g. 25% of 50 million vs. 90% of 8 million)
> >
> > I’d assume, Microsoft is fully aware of this and is counting on H6 to drive sales of the Xbox Scarlett, giving them a sales edge over Sony, because it seems that whoever gets out ahead first, stays ahead.
> >
> > Just saying don’t expect records for total (unit) sales to be broken.
>
> Halo Infinite will be on the Xbox One.

And also pc, so effectively its going to be accessible to the largest consumer base in the franchise’s history at launch.

> 2535406126289417;15:
> > 2533274825830455;14:
> > Halo Infinite will be on the Xbox One.
>
> And also pc, so effectively its going to be accessible to the largest consumer base in the franchise’s history at launch.

Pardon my ignorance. I guess everything I said goes out the window.

So, exactly the opposite of what I said. Multi-platform sales should blow any existing records out of the water.

Too early to tell. I’m getting the next Xbox at launch so I can play future xbox games but 343i have shown zero game-play whatsoever so I have doubts about sales until 343i actually show something so will probably depend on what is shown at E3 in 2020…though good or bad I’ll probably still get it for story.

I think it will sell well enough on Xbox that we won’t have top story about it being labeled a failure.

Whether it sells the most of any Halo ever, I think will entirely depend on PC sales.

The fact that it’s going to be a launch title for Project Scarlett is going to be a big boost for sales as well. We haven’t seen a Halo title launch with a new console since Halo: Combat Evolved launched with the original Xbox.