I’m not here to complain about textures and graphics like everyone else. In fact, I personally loved the revert to the classic art style, elites, etc. I know 343 will make it nice and pretty for us all. Especially when ray-tracing is added post launch.
I am here to talk about things that are in every other FPS. Sprint, slide, clamber. (beating a dead horse right?) But just hear me out. I know 343 took some things away from Halo 5, like thrust. But, if anything should have stayed form halo 5, it was that. I’m a classic Halo guy all they way. But, if I had to choose between sprint/slide/clamber or thrust with a higher jump, I would choose thrust with a higher jump. Thrust was the one added movement the Halo 5 community loved the most. A thrust like H5, and a jump like H2/H3, feels more like Halo to me then the same generic movements (slide and clamber especially) regular soldiers in CoD can do.
Please 343, understand that sprinting itself is not the issue with the anti-sprinters. Moving faster is not the issue. It’s the annoying animation that comes along with it and the way that changes the way the game is played, especially in multiplayer. I, and many other og fans, liked having guns ready at all times. I think if we have sprint, and it stays as slow as it is in the Halo Infinite demo game play, the gun should still be up and ready at all times. The same words I always hear is, “why shouldn’t a super solider be able to sprint?”. Then my return question would be, "why should a super solider NOT be able to sprint and shoot at the same time?" I think doing both would be a happy medium between both sides. Maybe create a slight accuracy bloom for when we’re sprinting, but the gun should always be forward with the aim reticle on screen. Or, we could just have a faster base speed with no aim bloom. Look at games like DOOM Eternal, staying true to its roots, and THRIVING. With no sprint might I add.
Every single one of your competitors has the same movements. It looks like the mechanics are the same games with a different skin on it! *Sprint…, Slide…, Clamber…*CoD, Apex, Battlefield… etc…etc… Make Halo stand out again! Stop trying to bring over other players from other games and make it more true to it’s classic game play interaction roots!
Another example is the jumps. Scale the maps to be a crouch jump instead of a clamber jump. Missing a jump and being trapped in a pit was a fun aspect of Halo and was another thing that created a skill gap in multiplayer. Which made it more fun! To learn and getting better. Give people a learning curve. .Not, “oh i missed the jump now I can just climb up it…”
Being able to traverse the map, while shooting, was always a unique aspect of Halo.
Overall, I’m extremely excited for Infinite, regardless of my concerns posted above. I’ve got nothing but love for you 343. I’m thankful you’ve kept my favorite series alive all theses years. I’ve been a hardcore fan since the very beginning. (CE came out when I was 10)
READY FOR LAUNCH!!!

. Therefore they are not able to sprint and shoot at the same time.