Since Halo has different art styles, what if in Halo Infinite you can customize the weapons model? For example, You can choose the Halo 3 sniper model and apply your choice of weapon coating. Or you can decide between the Halo 3 or Halo Infinite battle rifle and apply your choice of weapon coating on top of the weapon. You can take it a step further and create new models for other weapons such as plasma pistols and sidekicks. This can be implemented in a battle pass system or be a paid cosmetic.
Is this idea just cosmetic? Or do you mean have the same weapon performance as it was intended in the original game?
I wouldn’t mind cosmetic model replacements so long as they made sense, for example, I probably wouldn’t feel right with having the classic shotgun model as a Bulldog replacement because of how different both weapons function and how the model animations may look weird to compensate for such.
I liked how you could modify the weapons of Halo 5 for warzone but I would like more if you can decide what gadget you want to install on the weapon and on the paintings that is fine.
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> Since Halo has different art styles, what if in Halo Infinite you can customize the weapons model? For example, You can choose the Halo 3 sniper model and apply your choice of weapon coating. Or you can decide between the Halo 3 or Halo Infinite battle rifle and apply your choice of weapon coating on top of the weapon. You can take it a step further and create new models for other weapons such as plasma pistols and sidekicks. This can be implemented in a battle pass system or be a paid cosmetic.
I’d be down to see some cosmetic changes that alter the shape of the gun etc. sort of like how Apex Legends re-skin their designs on guns. I assume that’s what you mean?
Halo - Album on Imgur
Here’s a concept I made
Basically, the idea is not to add any new weapons it’s just another level of customization that unifies the past Halo art styles.
The only thing you change is the weapon model, the animation and stats stay the same.
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> Is this idea just cosmetic? Or do you mean have the same weapon performance as it was intended in the original game?
Just cosmetic
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> I wouldn’t mind cosmetic model replacements so long as they made sense, for example, I probably wouldn’t feel right with having the classic shotgun model as a Bulldog replacement because of how different both weapons function and how the model animations may look weird to compensate for such.
Yes, that wouldn’t work. But in theory, if 343 had another model they can implement that as a reward you can show off
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> > 2533274907791337;1:
> > Since Halo has different art styles, what if in Halo Infinite you can customize the weapons model? For example, You can choose the Halo 3 sniper model and apply your choice of weapon coating. Or you can decide between the Halo 3 or Halo Infinite battle rifle and apply your choice of weapon coating on top of the weapon. You can take it a step further and create new models for other weapons such as plasma pistols and sidekicks. This can be implemented in a battle pass system or be a paid cosmetic.
>
> I’d be down to see some cosmetic changes that alter the shape of the gun etc. sort of like how Apex Legends re-skin their designs on guns. I assume that’s what you mean?
Sorta like Apex, the only difference is you can swap the weapon coating
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> > 2535445608274502;5:
> > > 2533274907791337;1:
> > > Since Halo has different art styles, what if in Halo Infinite you can customize the weapons model? For example, You can choose the Halo 3 sniper model and apply your choice of weapon coating. Or you can decide between the Halo 3 or Halo Infinite battle rifle and apply your choice of weapon coating on top of the weapon. You can take it a step further and create new models for other weapons such as plasma pistols and sidekicks. This can be implemented in a battle pass system or be a paid cosmetic.
> >
> > I’d be down to see some cosmetic changes that alter the shape of the gun etc. sort of like how Apex Legends re-skin their designs on guns. I assume that’s what you mean?
>
> Sorta like Apex, the only difference is you can swap the weapon coating
Neat. I like the idea!
I posted this same idea a few weeks back but it didn’t make much traction, I figured it was a really cool idea and would satisfy every fan visually without messing with gameplay.
I would actually prefer Varients that performed like they looked. So H2 BR acting like the H2 BR and the H4 BR acting like a H4 BR. Bring in the different models. Halo 3 had the same system with covie weapons, Brute PR vs regular PR and Schism green phantoms.
It would mess with weapon identification
They said in recent #ask343 that they want to make sure every gun retains its various iterations, so a halo 2 BR and a halo 4/5 BR will probably be different weapons with different stats and model numbers.
That being said I do like this idea, maybe if you could choose which model you wished to use in a customisation menu or in-game at a base area you could choose them.
I personally dislike the Reach / prototype design of the AR and if I could choose the classic one, I’d be pleased
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> They said in recent #ask343 that they want to make sure every gun retains its various iterations, so a halo 2 BR and a halo 4/5 BR will probably be different weapons with different stats and model numbers.
>
> That being said I do like this idea, maybe if you could choose which model you wished to use in a customisation menu or in-game at a base area you could choose them.
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> I personally dislike the Reach / prototype design of the AR and if I could choose the classic one, I’d be pleased
I think what they meant by making sure every gun retains its various iterations is that the battle rifle will always be the battle rifle. From my understanding, they don’t want five different types of the same weapon with a slight variation to stats. For example, they said they wanted to get rid of weapon redundancy, and 343i specifically said the sidekick is not the magnum because they play different and generally are different, same thing with the bulldog and classic shotgun. But I could be wrong.