HALO INFINITE SUPER TEAM MODE!!

HALO INFINITE SUPER TEAM MODE!!

This be Game mode Exactly like big team battle but super 25 vs 25 time unlimited play every kill is 1 not 10 points
play till 500 kills 2 kills will be 2 not 20 points
style Maps
Earth big future city
Forest with a lot of buildings
And Covenant Big future city map
Big future city map where you can go to the top of the building go on every floor and hide and go up elevators lots of building with every land vehicle in past games
And big Air Vehicles like pelicon on the top of the buildings the scale of the map is huge!! Guns spread out everywhere so are the vehicles
not Battle Royal but a map as big in a big city
With camo in the map so you can go invisible for 2 mins time kind
this is 25 VS 25 War in the city game mode!!
:smiley::smiley: I want to know what you guys think!’

I like the enthusiasm but no. Not to shut you down but you may need to rehash your idea. Think of already existing projects and innovate on those ideas to meet your needs. For example, WARZONE but innovating the AI system to immerse players in a deeper environment with sprawling, ongoing battles and situations.

> 2533274853335092;1:
> HALO INFINITE SUPER TEAM MODE!!
>
> This be Game mode Exactly like big team battle but super 50 vs 50 time unlimited play every kill is 1 not 10 points
> play till 500 kills 2 kills will be 2 not 20 points
> style Maps
> CITY
> Forest with a lot of buildings
> couple more maps
>
> Big future city map where you can go to the top of the building go on every floor and hide and go up elevators lots of building with every land vehicle in past games
> And big Air Vehicles like pelicon on the top of the buildings the scale of the map is huge!! Guns spread out everywhere so are the vehicles
> not Battle Royal but a map as big in a big city
> With camo in the map so you can go invisible for 2 mins time kind
> this is 50 VS 50 War in the city game mode!!
> :smiley::smiley: I want to know what you guys think!’

Basically Battlefield: Halo then. I’d play it but I just don’t see it fitting into a Halo game well for multiplayer. Maybe in a warzone kind of mode sure.

> 2535458269032348;3:
> > 2533274853335092;1:
> > HALO INFINITE SUPER TEAM MODE!!
> >
> > This be Game mode Exactly like big team battle but super 50 vs 50 time unlimited play every kill is 1 not 10 points
> > play till 500 kills 2 kills will be 2 not 20 points
> > style Maps
> > CITY
> > Forest with a lot of buildings
> > couple more maps
> >
> > Big future city map where you can go to the top of the building go on every floor and hide and go up elevators lots of building with every land vehicle in past games
> > And big Air Vehicles like pelicon on the top of the buildings the scale of the map is huge!! Guns spread out everywhere so are the vehicles
> > not Battle Royal but a map as big in a big city
> > With camo in the map so you can go invisible for 2 mins time kind
> > this is 50 VS 50 War in the city game mode!!
> > :smiley::smiley: I want to know what you guys think!’
>
> Basically Battlefield: Halo then. I’d play it but I just don’t see it fitting into a Halo game well for multiplayer. Maybe in a warzone kind of mode sure.

I do have a Warzone post you should go check it out please!

I’m unsure how it’d fit everything. It’d be such a big scale map and that’s atypical for halo. But I’m sure it’d be fun tbh. I’d like to see more than a city and a jungle. Having a battle with tons of people on a covenant city would be great. Like on the streets of high charity (since war games is a simulation) or take us with a space map that’s in an asteroid belt and low gravity. Could be a lot of fun if done right

Large scale battles are cool for sure, but there needs to be some sort of objective like invasion if you’re going to go onto this scale.

I’m gonna try and give my own take on this man.
Disclaimer: I don’t think this could work in halo right now as the issue of development money needs to be spent efficiently and there already needs to be a large chunk dedicated to firefight maps. That being said I would mind firefight maps being reused for something like this.

1pnt= 1kill

All vehicles including pelicans and phantoms are drivable

40v40

Win condition is 400pnts or deliver the bomb in the center tower to the team’s base

The pelicans and phantoms can pick up ground vehicles with people and escort them around the map

I kinda see this like a huge version of spire from halo reach

> 2533275011754615;7:
> I’m gonna try and give my own take on this man.
> Disclaimer: I don’t think this could work in halo right now as the issue of development money needs to be spent efficiently and there already needs to be a large chunk dedicated to firefight maps. That being said I would mind firefight maps being reused for something like this.
>
> 1pnt= 1kill
>
> All vehicles including pelicans and phantoms are drivable
>
> 40v40
>
> Win condition is 400pnts or deliver the bomb in the center tower to the team’s base
>
> The pelicans and phantoms can pick up ground vehicles with people and escort them around the map
>
> I kinda see this like a huge version of spire from halo reach

I do Agrea what you said Pelicans and Phantoms can pick up ground vehicles with people and escort them aroun the map to a certain spot to get more kills and less damage
it’s a great idea!!!

I think this good really work someday!!