Halo Infinite Story Imaginations

What story elements do you wish Infinite should have? Personally, I feel Halo 5 had way too many characters come in at once, and if enemies like the banished returned, then an epic start would be to have some kind of war between the UNSC, but the banished begin to over power, and either take out major assets like the Infinity, or take down some characters that aren’t too big to the story. What are your thoughts?

> 2535433024916972;1:
> What story elements do you wish Infinite should have? Personally, I feel Halo 5 had way too many characters come in at once, and if enemies like the banished returned, then an epic start would be to have some kind of war between the UNSC, but the banished begin to over power, and either take out major assets like the Infinity, or take down some characters that aren’t too big to the story. What are your thoughts?

Masterchief dominates… Enemies vanquished… Cliffhanger: is masterchief ille? :thinking:

Master Chief will be the centerpiece of the story. Locke will still probably have a major role, I doubt 343 will write him out, hopefully they will better develop his character instead. I personally like Locke’s character but he definitely needs more development. Other new characters from Halo 4 and 5 will probably still have roles, but I could see 343 killing off a bunch of them. I am definitely expecting the banished to be a major part of the storyline, probably replacing the covenant more or less. Cortana will still be the main villain but likely with a logic plague twist or something along those lines. I definitely think there will be more to the evil Cortana arc than just an evil piece of Cortana surviving rampancy. As far as the ending, I think it will have much more closure than Halo 5’s ending but I still think it will leave it open for more Halo games in the future.

> 2535447175857524;3:
> Master Chief will be the centerpiece of the story. Locke will still probably have a major role, I doubt 343 will write him out, hopefully they will better develop his character instead. I personally like Locke’s character but he definitely needs more development. Other new characters from Halo 4 and 5 will probably still have roles, but I could see 343 killing off a bunch of them. I am definitely expecting the banished to be a major part of the storyline, probably replacing the covenant more or less. Cortana will still be the main villain but likely with a logic plague twist or something along those lines. I definitely think there will be more to the evil Cortana arc than just an evil piece of Cortana surviving rampancy. As far as the ending, I think it will have much more closure than Halo 5’s ending but I still think it will leave it open for more Halo games in the future.

Halo 5 did leave off a lot at the end. And wouldn’t it be awesome to have a 3 or 4 way war between Banished, Covenant, UNSC, and forerunners? I’m not a huge fan of forerunners, especially with how little they were developed into halo 4. And yes Locke needs more development. If they killed off some non important characters like Palmer and some of Fireteam Osiris (unless they really give then good characterization instead of how bland they were), then I’d be fine with that if they did a big battle or something at the start. With some new people on the teams and some old ones dismissed, I think 343 will do pretty good on this game.

Master Chief will be the main character in the upcoming Halo Infinite. I think that Thomas Lasky, Roland, Sarah Palmer, Catherine Halsey, Buck and Locke will appeared in the new Halo video game. And, I also think that the Flood will be coming back in Halo Infinite.

> 2535433024916972;4:
> > 2535447175857524;3:
> > Master Chief will be the centerpiece of the story. Locke will still probably have a major role, I doubt 343 will write him out, hopefully they will better develop his character instead. I personally like Locke’s character but he definitely needs more development. Other new characters from Halo 4 and 5 will probably still have roles, but I could see 343 killing off a bunch of them. I am definitely expecting the banished to be a major part of the storyline, probably replacing the covenant more or less. Cortana will still be the main villain but likely with a logic plague twist or something along those lines. I definitely think there will be more to the evil Cortana arc than just an evil piece of Cortana surviving rampancy. As far as the ending, I think it will have much more closure than Halo 5’s ending but I still think it will leave it open for more Halo games in the future.
>
> Halo 5 did leave off a lot at the end. And wouldn’t it be awesome to have a 3 or 4 way war between Banished, Covenant, UNSC, and forerunners? I’m not a huge fan of forerunners, especially with how little they were developed into halo 4. And yes Locke needs more development. If they killed off some non important characters like Palmer and some of Fireteam Osiris (unless they really give then good characterization instead of how bland they were), then I’d be fine with that if they did a big battle or something at the start. With some new people on the teams and some old ones dismissed, I think 343 will do pretty good on this game.

Agreed. Halo 5s story wasn’t the best, but if Halo Infinite fills in some of the holes, it should turn out just fine. I’m expecting great things from Halo infinite.

Halo 5 had a alright storyline, I liked Fireteam Osiris. 343 already said Halo Infinite will focus on John-117. Only issue I have with Halo 5 was the marketing. They overly hyped it since shortly after Halo 4’s launch calling it one of the darkest Halo titles (and I still think Reach was way darker). They pushed it to the moon and got alot of backlash since many fans claimed it didn’t meet their expectations. In terms of storyline elements, I’m not sure what the Banished want in all this if they return but I can imagine them going against Cortana and maybe trying to find a way to stop her since she would hinder them of their quest for dominance. And maybe they’ll battle the UNSC since alot of them have issues with Thel’s peace with humanity and likely go against the the rest of the Swords of Sanghelios out of association.

> 2533274870308953;7:
> Halo 5 had a alright storyline, I liked Fireteam Osiris. 343 already said Halo Infinite will focus on John-117. Only issue I have with Halo 5 was the marketing. They overly hyped it since shortly after Halo 4’s launch calling it one of the darkest Halo titles (and I still think Reach was way darker). They pushed it to the moon and got alot of backlash since many fans claimed it didn’t meet their expectations. In terms of storyline elements, I’m not sure what the Banished want in all this if they return but I can imagine them going against Cortana and maybe trying to find a way to stop her since she would hinder them of their quest for dominance. And maybe they’ll battle the UNSC since alot of them have issues with Thel’s peace with humanity and likely go against the the rest of the Swords of Sanghelios out of association.

Halo 5 was alright, not my favorite. Already, the Pilot in the infinite trailer seems more energetic and human compared to how up-tight and formal H5 characters were, so we are headed in a good direction. If they gave the members of Osiris and Blue team more depth and made them have more “human” in them, that would be great.

All the crazy history of installation 07

Palace of pain, the primordial, mendicant bias, the flood, ancient humans, etc

I really hope this won’t be just another installation 04/05 but that they take elements from the Forerunner trilogy. In an easy way for newcomers ofcourse xd

Aside from that i expected the UNSC using the ring as a hideout. The banished and created want to take control over it as well.

Here is a Halo Infinite story concept that I made for fun. I will probably make one per day. It will probably be 11 or 12 pieces long. Enjoy!

Introduction: Discover Hope: A UNSC Pelican pilot awakes from unconsciousness to find his dropship in critical state. Desperately tearing open the doors, he manages to make the system stable. But he is without enough power or will to try to escape, so he waits, and waits, and waits. Finally after months of being stranded, he is playing a recording of his wife and daughter that he has been replaying hundreds of times. Sinking into tears, he is alerted to an ally within range to trigger an alarm. Rushing to the cockpit with new vigor and strength, he attempts to contact the ally but gets no reward but static. Finally, he decides to get visual confirmation. Wiping away the frost on the windshield, he looks only to discover…Him. Dragging His locked armor into the ship with a cargo crane, he tries to use the last of his ships power to turn on the titans armor. Wincing in fear of an explosion or simply running out of life support, he plugs the two connecting cords and receives…SUCCESS! Wooping in joy as the ship turns itself on due to the MJOLNIR armors power, he tells the Master Chief to stand still while he makes some repairs to his armor. Looking in his hand, John sees the AI chip meant to capture Cortana and cure her of her rampancy. Checking the data, he sees that no AI is present. Ripping himself away from the power cords, the spartan walks up to the pilot and simply states, “Status Report”. Confused, the pilot tells him, “Chief, there’s something you need to see.” As he effortlessly pushes the door aside, John sees the destroyed Installation 07. The pilot tells him that they lost. As he stares at the destruction, Chief is jolted by an EMP throughout the ship. As the pilot recognizes the attack in horror, He tells Chief, “We need to run!” Defiantly striding toward the bay doors, Chief responds, “No, we need to fight.” Preparing the pilot to open the bay doors, he states, “Get ready.” As the airlock opens, supplies and crates fly into the vacuum, Chief braces, and runs full speed out the airlock. Ready to face the Guardian that he knows is waiting.

The death of Jul M’Dama and the defeat of his Covenant remnant as Sunion has created a power vacuum. The Created are the current dominant force in the galaxy, and the Banished are out there as well.

Banished leadership may be on the Ark, but there are probably multiple Banished Fleets in the galaxy. The book coming out prior to Halo Infinite seems to hint the Banished are on Reach even. This suggests to me that the Banished are being set up to play the big bad after the Created are defeated.

What if the UNSC has found a way to fight Cortana? Now she’s making her final stand on Zeta Halo. And that is where Halo Infinite picks up. Once Cortana is defeated, the Banished rush in to fill the power vacuum left by The Created Defeat.

It seems to me that 343i can’t settle on a singular enemy. Sidelining the Didact was Halo 5’s largest story disappointment imo. But now that they have the Banished, who everyone seems to like, they’re going to capitalize on that. I just hope they treat the Banished on a galactic scale the way they have on the Ark, ruthless and nearly unstoppable.

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> The death of Jul M’Dama and the defeat of his Covenant remnant as Sunion has created a power vacuum. The Created are the current dominant force in the galaxy, and the Banished are out there as well.
>
> Banished leadership may be on the Ark, but there are probably multiple Banished Fleets in the galaxy. The book coming out prior to Halo Infinite seems to hint the Banished are on Reach even. This suggests to me that the Banished are being set up to play the big bad after the Created are defeated.
>
> What if the UNSC has found a way to fight Cortana? Now she’s making her final stand on Zeta Halo. And that is where Halo Infinite picks up. Once Cortana is defeated, the Banished rush in to fill the power vacuum left by The Created Defeat.
>
> It seems to me that 343i can’t settle on a singular enemy. Sidelining the Didact was Halo 5’s largest story disappointment imo. But now that they have the Banished, who everyone seems to like, they’re going to capitalize on that. I just hope they treat the Banished on a galactic scale the way they have on the Ark, ruthless and nearly unstoppable.

I do feel like they need to treat whatever enemies we will face as truly threatening. Halo 5 didn’t show the destructive capabilities of the Guardians, so we need to see how ruthless and powerful out enemies are in Infinite. Really hoping they don’t hold back for “younger audiences” so that we can see carnage/what we are fighting for.

The good thing is, anything could have happened in the time jump between Guardians and Infinite. So old and new players could jump in, and all previous relevant story could be exposed while playing Infinite. And we can pretend other story elements have turned irrelevant and be pushed to the background in order to serve the narrative that’s happening now.

> 2533274823699327;13:
> The good thing is, anything could have happened in the time jump between Guardians and Infinite. So old and new players could jump in, and all previous relevant story could be exposed while playing Infinite. And we can pretend other story elements have turned irrelevant and be pushed to the background in order to serve the narrative that’s happening now.

If 343 could find a good way to tie in H5 story without confusing new players, that’d be great. H5 characters didn’t have much development or personality. Chekhov’s gun is a writing and story telling “rule” that says if something is prominently present in a story but not yet given a role, then it must be given a role or purpose soon after it is first introduced. You can look it up for better explanation. H5 had so many characters that seemed like they were going to be a bigger part of the story, but they never did anything. There was no respect or clear chain of command, either, especially for a sci fi military game (if you look at older halo games there was clear chains of command). If Halo Infinite began developing the characters from 5 (or killed some idk), it would satisfy the long time fans and new fans.

I would like an open world game where the side missions involve helping out characters or groups prepare for a final big battle against the main villian a la mass effect 2. Completing the side missions gives these groups or characters extra abilities or weapons and allows them to survive.

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> I would like an open world game where the side missions involve helping out characters or groups prepare for a final big battle against the main villian a la mass effect 2. Completing the side missions gives these groups or characters extra abilities or weapons and allows them to survive.

Open world is a fairly good idea, but a massive open world I don’t think is my style much. Halo CE felt huge in some parts, but still had the linear story. If they gave us big open areas, that’d be cool, but I’d prefer to keep it smaller than modern open world games. And it would be cool to have side quests either have some kind of impact on the story, or give the player weapon skins or some kind of perk. Sorry if I lost you on the somewhat open world part, but what I mean is not an overwhelming massive world.

Halo was always at its best when the cast of characters were small

I would definitely like side-stories like how they were done in H3:ODST. Keep the main line of missions for the Chief, but having several spin-off missions (or even small series!) for other characters would be neat too. Don’t be afraid to try new things in this context, and perhaps even a few missions where perspective shifts to the antagonists could turn out awesome, IF executed properly.

There’s a huge cast of characters in the Halo universe right now, would be a shame to leave most of it in the dust in my opinion.

Of course, and I’ll emphasise it here again, only if the overarching story does not become a mess as a result.

They better bring back the Didact. With how deep, integral, and tragic his story is to halo, it was a freakin crime to sideline him like that, in a COMIC no less. He’s supposed to be this main overarching villain and although not done perfectly, his entrance in Halo 4 served well enough. There’s already no bringing back Jul M’dama, although he could have provided some teeth to this new covenant faction, but Atriox and the Banished will do instead. Plus, with the way 343i tease that the Didact is still around is just rubbing salt in the wound. I know they still want to use him eventually, and hopefully this whole “Cortana/Created” garbage will be over quickly so we can get back to him.

Oh and can Crawlers actually “crawl” again? That’d be great lol.

Bring back the Didact. It pains me to see unused H5 concept art of him in a decrepit composed Promethean form. As current cannon stands, he is “contained” so they could easily bring him back.
As a composed form, the Didact is essentially an A.I now. he is somehow released and usurps Cortana and takes control of his Promethean Army once again. He teams up with the Warden and Burns Cortana, and the other Created from the Domain, forcing her to make a final stand at Zeta Halo.

There’s a big fight and John is left stranded in space. His goal is to get Cortana (who now severed from the domain, can be contained on an A.I chip and repaired using SPDR.) the Guardian that seemingly jumps in off screen at the end of the trailer is no longer controlled by Cortana, but the Didact.

But how did the Didact get released you ask? Well, there just happens to be a faction that seeks powerful weapons to assert their dominance, and has experience messing with Forerunner tech, The Banished.
In seeking for a way to get their leadership off the Ark, the Banished stumble upon the wreckage of the Composer’s Forge, and contained in that wreckage an intact Promethean storage device, containing the Didact.