Halo Infinite store pricing

I think that an armour SET should be 2.50. EVEN 5 IS PUSHING IT as 5 sets = 25 euro = over 1/3 the price of the campaign (5/12ths). If it was 2.50, it would be 12.50 for 5 sets which is how it should have been. I’m not a mindless piggy bank!!! and I think that what I am suggesting here will be far more popular and get everyone buying stuff!!!

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Prices could be slashed in half for sure, especially to make it more affordable to lower income people and other countries with a lower value dollar. The big issue is selling items in bundles, when you only want a single item in that expensive bundle. I’m no stranger to gacha, loot box, and f2p money dump type games, but I really am not a fan of the prices in Infinite for color shaders and visors, when they’re a recolored jpeg that took maybe minutes at most to make, and don’t work across cores. Armors and poses, even nameplates, I can see valued higher.

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Yeah. I made a topic on that. I felt scammed when I bought an e-sports skin and discovered that I can’t put it on my reach spartan which most of the 10 euro battle pass unlocks are for. So I only play as my Reach spartan ATM and this weeks free event armour. I refuse to pay 20 euro for the better version

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Frankly they can price stuff in the store as high as they like, as long as they provide an alternative solution to unlocking at least some of the items on the store.

It’d be real cool if those of us who don’t want to open our wallets for a thigh utility pouch could earn store credits through X mechanism rather than slapping the ol cash on the table.

Unlikely though.

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I can afford it. Am I willing to be scammed though? no! hahahaha

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Even half is ludicrous for some of this stuff. If I could get everything I could possibly want to customize my Spartan for $30, that’s comparable to what I would have been charged for the multiplayer had it not been free to play.

You want all 10 years of content for $30? Come on, man. You can’t have everything you could possibly want for $30. They could give the entire Mark VII armor set to be unlockable for free in the paid campaign, and everything else for the battle passes and shops is optional DLC, but you can’t have literally everything you want for only $30. Even if a million players spent $30, $30 million isn’t even enough to make back what was spent on making the game. It cost $500 million to get the game where it currently is now, and not counting 10 years of content, updates, and maintaining services

But it just makes the point that this is very skewed in terms of what you pay and what you get for it. I don’t really want that, no

I get it, trust me, I do, but their only priority is to recover that $500 million and even double it, so they need a million players to spend $1000. If I dump $100 a year, or only $8 a month, for 10 years, they will get what they need from us. They can survive if a million people only buy battle passes, but they need extra profit to make new content for 10 years. People don’t understand that the game cannot financially survive if everything is free. The prices could be lower though, and armor could be unlockable through campaign. That would satisfy most people enough.

I agree with Kaller. I don’t care what the price is for the stuff in the store… but ONLY if they give us a alternative. Their options are absolutely HORRIBLE in regards to customization, and like someone previously stated, the ESport themes Armor sets that we do have to purchased can’t even be edited!! If you’re going to sell a $20 esport skin at least let us change the Helmets or other things.

They need to fix the customization THEN focus on the store. The store shouldn’t be the main destination to have your spartan represented the way you’d like it to look.

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That’s actually insane. I would be happy if the amount of customization options we had in Reach were obtainable with $40. That accounts for inflation, as $30 then would be $37 now. Of course, they’re gonna have much more available, so how much more times that is what I’d think is reasonable. Otherwise, we’re in the uncomfortable position of this seeming like it has nothing to do with getting more players who don’t have $60 to play the multiplayer, but instead is just to make them more money. We gotta remember, they still have a $60 Campaign. How many Halo players do you think are NOT gonna play the campaign? Not many

Many of us will play it free from Game Pass, and I’m sure Microsoft pays all the Game Pass games some amount of funds based on downloads, but there are a clearly large amount of brand new people playing Infinite as their first Halo, and are only in it for the free multiplayer, so their completely free existence is just more bandwidth costs for the already bad servers. They have no intention of spending a penny and just demand more free stuff. This applies to all free to play games, not just Infinite. They are always funded entirely by the whale players, so 343 is making as much content to sell to a wide audience of tastes as possible. It’s free to play, not free to own everything.

You’re saying they’re depending on blind consumerism?

Not as much as a gacha game, but approaching Destiny 2 levels for sure. Feels a lot like Eververse to me. I say it all the time. Halo Infinite is Destiny 3.

I don’t support that. I won’t support that. I’m hoping you’re wrong and that they aren’t counting on the depravity of addicted consumers, but I’m worried that you’re right.

Hate to take a negative stance on this but what he stated is very likely what is and will continue to happen. I’ve played plenty of great games that died like a -Yoink!- or fell from grace because they couldn’t get their blind whales to buy up for the quality experience.

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It is the unfortunate reality of the modern gaming age

I don’t see them lowering it that much, but I do think they need to at least lower the pricing of all bundles by 60-75%. The current pricing is a total ripoff and everybody knows it.

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But did they die because people didn’t pay for it or because the game wasn’t worth paying for? That’s a chicken or the egg scenario

I leave games early if they feel like -Yoink!- to play. The ones I did play died generally because they had garbage monetization that was so objectively bad that people left en masse because it became more important than the game. So a bit of both.

Like for example PSO2 NGS, I loved the base PSO2 I played that game for years while I was in my “wow Halo is dead” period (shhhh I proxy’d the Japanese servers) and was very excited for NGS. Then the NGS update came out and there was a foundation of a game that could be great and people played it cause “well PSO2 was kinda like this too at first” and then instead of releasing updates to expand on the game they just kept releasing cosmetics that also took steps backwards (Where have I heard this one before) and for months it was just cosmetic banners over and over and over.

Now I find that me and many other people are quitting because the game isn’t being worked on and its been over half a year with just the shell of a game and no major updates. The game isn’t dead but it fell from grace as they prioritized garbage monetization over making the game to a comical extreme degree. It WOULD be a game worth paying for if they had focused down on making a game but they didn’t.

Now here I am with Halo Infinite with a similar but less extreme scenario playing out right in front of me and I don’t want another sci fi franchise I love to do the same thing.

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