Halo Infinite Should Have Never Come Out on Xbox One Systems

You raise a good point about fps…I was going to buy a 4K 120fps monitor having managed to buy an XSX for Christmas…but I was truly shocked to find out that Halo Infinite only supports either 4K 60fps or 1440p 120fps. This made my choice of monitor quite simple as I couldn’t justify spending double the amount on a 4K 120fps monitor when the game I will be mainly playing doesn’t even support it…as such I bought a 1440p monitor and the step up to 120fps from an Xbox One X at less than 60fps is ridiculous.

Also I don’t and never will support crossplay…there’s a very good reason why it has never previously been done (with a few obvious exceptions in recent times) and it will never happen in eSports. We’re all supposed to play on a level playing field…that’s the beauty at the core of a competitive FPS game. Whether you’re playing Halo Infinite or Warzone, neither of these games can be considered “competitive” if crossplay is enabled as we’re playing on the same pitch but with different rules. I said many months ago pre-release that if they don’t give us the option to fully disable crossplay then they can kiss my -Yoink!- and I’ll play something else…I stand by that and they have a few months to sort this mess out before I sell up and buy a PS5 (they need more time than I would like to give them as this broken -Yoink!- game is well beyond how badly broken and incomplete even I thought it would be…it’s actually quite pathetic how broken and incomplete it is).

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Wdym I had no issues getting a series x

Considering theres still semiconductor shortage? Absolutely not. People are still scrambling to get their hands on a series X because scalpers and their bots are snatching them up as soon as they get the chance. Gatekeeping the game would only hurt the player count. 343 is already getting enough flack as is for the way the store is set up. You think the Halo community would take it well if 343 was also telling them “you cant play our new game unless you buy the next gen console that is currently difficult to get at retail price”? Not to mention that would just look so bad for microsoft. People are already crapping their pants over the companies greed, now imagine just how riled uo everyone would get when they can say that Microsoft used Halo as a catalyst to compel people to buy the next gen consoles. Just a bad idea on all fronts. Bad for the community, bad for the companies. Maybe if their wasnt a semiconductor shortage and there were enough series X to go around, i would agree with you. But as it stands, this is not the case.

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Then youre extremely lucky. Most places that restock on it sell out almost immediately. I live in chicago and it took me 6 months to get one at retail. Bots baby. Bots keep snatching em up. Just go look on ebay, you’ll see how many people are bidding $700+ just to get their hands on one. Why would anyone pay $700 for a console they could buy at best buy for $550? Because there arent enough to go around.

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Idk the game looks pretty darn impressive on my pc running it at 1440p while holding a 90-110 fps. I could get more out of the frames if I set it to 1080p but I’m impressed every time i play it. Even the audio is incredible. I could see on older platforms that it’s not great but on my 2070 super it looks amazing.

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Series S’s are in low supply but pretty common and more frequently restocked. Series X’s are like unicorn due to scalpers snagging most of then with their bots.

Consider yourself lucky. Unless you were like be and got it from a scalper for $200 more than the retail price.

I couldn’t be playing Infinite now if it wasn’t on One, so personally I’m glad they did it.

I have ok Internet where I live now and the game runs fairly well. Just takes longer to load things before and after matches.

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Agreed. Should’ve been delayed till 2023 and 343 should’ve ignored all the hype train fanboys who were too impatient to wait for a GOOD game.

“No game that has launched cross gen has been good…”

Just wanna say that Legend of Zelda Twilight Princess launched cross gen between the gamecube and wii and kicks -Yoink!-! A masterpiece of it’s time.

Good game I will not deny. But Wii version came out Nov. 06 and the GC version was polished & ported over in Dec. 06. It was not a simultaneous launch.

Of course it should have been on Xbox One. Xbox killed its own momentum and neutetered its playerbase with the Xbox One and PS4 hoovered up all the scraps. They’ve spent a whole generation trying to build back their brand. Halo is THE Xbox franchise and they’ve developed Infinite to be “a return to form” of sorts and get people excited about Halo again. Which worked. There wasn’t nearly this amount of hype or attention for Halo 4 or 5.

The ecosystem is on Xbox One and this generation is built on cross platform play unlike previous. It would be such a terrible business decision to make Halo Xbox Series only considering the state of Xbox at the original projected release of Novemember 2020.

Sure, it could have made for a more graphically impressive game. And perhaps a better game overall. But even PlayStation hasn’t gone full next gen and it obliterated Xbox last gen.

And now with the chip and console shortages it’s even a worse decision to put all your Halo eggs in the Series basket.

The only issue is that if Infinite is to be “a 10 year game” it’s gonna start to look even more dated 5 years from now and might struggle to drum up excitement.

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Let me say “my bad,” what the title should say is “… should not have launched on XB1 systems this year”

When they were developing Infinite they were developing it has a Next Gen Game not a XB1 Game.
They should have waited a month - 6 months to port over this game to XB1.
Launching on for multiple generations at the same time causes issues.
It’s easier to develop for 2 systems + PC than 5 systems and a PC.

By focusing on the series systems, the game would have been better optimized. Not on the graphics but in other areas like the net code, animation, and we might have had co-op and forge as well. Instead time and resources were taken away to accommodate for a simultaneous launch with XB1.

Majority of Sony exclusives were made for PS4 then ported over to PS5 when that came out.
Sony is suffering the same chip shortage yet they are focusing on having Sony IPs be PS5 exclusives starting with Ratchet and Clank. With god of war, horizon, and many more coming later down the line. (3rd parties will do what they feel is best for them)

While it is nice to have player numbers boosted by the XB1, MS should have prioritized their next gen systems the same way Sony is.

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This would always be the case with any game due to the specs of the Series X not being strong enough to pull of 4K at 120fps. Who knows, maybe in 2 years MS will announce a stronger model.

I have an Xbox One X and PC.

I have had pretty much no problems with the Xbox One X. I do not have Infinite on PC.

I have nothing else to base it on other than I was sitting next to my cousin as we played and his PC is a monster and pretty much loaded instantly while I loaded a LOT slower. Sometimes even after the game started.

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The new God of War and Horizon etc are all PS4 games. Halo is much much kore aignificant a brand to Xbox than Ratchet is to PlayStation.

Xbox xant really afford to make Halo a Series only game at this juncture. The benefits of having it cross gen at launch far outwieght any hypothetical positives having it Series only at launch.

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If Halo Infinite was designed for the Series X|S, it wouldn’t have released for another year or two. Games that are specifically made for Series X|S are still in active development. Halo Infinite started development when the Xbox One X wasn’t even a thing. It was always going to be an Xbox One game by design. The notion that the last gen consoles are holding Halo Infinite back, is therefore flawed. It’s the Series X that’s given little to do.

Aside from that. Did you really think MS would release their biggest IP exclusively on consoles that are historically difficult to get? Especially when they’re going F2P and therefore want to reach as big as a consumer base as possible? No matter which way you twist it, Halo Infinite would’ve released on Xbox One regardless.

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I was talking about the sequels that are coming out soon on PS5, not the games that are already out on PS4.

But releasing a game with no co-op, forge, bad net code, no playlists, etc is doing this franchise and xbox a lot of favors?

Are you talking about the Halo game that was being developed at that time and then got scrapped completely.?

Series S are a dime a dozen. X is hard to find, you’re right.

The Xbox One X runs the multiplayer at a nearly perfect 60fps in performance mode. Even the campaign is very playable.

What’s the issue?

The base XB1 is the issue with it’s sub 30fps at 1080.
Constant Crashing.
Making the system sound like it’s smoking 20 packs a day.

ture👍
Released an unfinished game, still open to recharge during the test, I have only seen it before in Bandai NAMCO.
Now 343i is doing the same thing.