Preface, I am not a 343 hater or apologist. With that out of the way here we go.
I’ve been playing a lot of Infinite, mainly BTB, fiesta and a blitz of LSS (which I don’t enjoy as much)
I recently went back and did a mix of MCC and Halo 5 and it got me thinking.
The weapons and by extension sandbox in Infinite just is not…fun.
Weapon balance in Infinite has been praised for how everything has a use and role. The gameplay is tight.
Yet the weapons themselves aren’t fun or really useful outside of their roles.
This is extremely prominent in fiesta, where getting half the weapons or weapons combinations means you’re screwed. The amount of times I’ve gotten a commando and PP, disruptive and skewer the list goes on. I know in fiesta you tend to notice bad weapon combos than good ones, but the bad ones leave you nearly helpless in matches.
If you get a support/niche weapon outside of what they are good for you’re screwed.
I honestly believe the weapon sandbox itself is to blame. From previous game such as H5-and to a lesser extent Halo 2-3-4 all have a level of redundancy with weapons. Plasma rifle for AR, DMR and battle rifle so on and so forth. Yet with niche differences, such as the plasma rifle with the ability to strip shields or forerunner weapons (I might be wrong here) which are effective on shields and un-shielded targets.
It both gives variety and allows more multi role uses. I prefer as a player and someone who loves forge to have more choices. Not (for example) I have a commando and a red to know where’s the closet Battle rifle, or sidekick for mangler and so forth.
I would rather more side-graded weapons to the way infinite works with weapons that just work better than others. IE nearly all the support weapons, Disruptor, shock rifle (which is fun) ravager and the hydra ETC. They all have set roles but outside of that they’re nearly useless and rather frustrating to use outside of their roles.
Another example is the needler, it’s straight up (in my opinion) better than the sentinel beam. (Why is there a reload and range limiter on a beam weapon)
Personally I would like to see more multi role weapons and less set in being used a certain way weapon. Give me a DMR, SMG, Boltshot, light rifle so on and so forth. And if you want to get crazy bring back unique REQ weapons with tweaks. Embrace the craziness that usual defines Halo and -Yoink!- in variety.
More is definitely more.
I’m aware, pros/more ranked players might not like this. (And I hold nothing against them and their opinions) But seeing as the weapons could simply be omitted I’m not going to go that far into balancing them. Or do it like the battle rifle for ranked, different weapons and stats.
(TLDR) Weapons and the amount of weapons are boring. This is a poorly disguised wishlist for new (old) weapons.
Also 343 please bring back the Halo 5 hydra as a new/different weapon, the new one in Infinite isn’t fun and falls into the niche spot that makes the sandbox feel stifling.
Thanks for reading this far!