Halo infinite possible mechanics etc

Remember in halo 5 we traveled alot in a pelican to various worlds in different missions… maybe in infinite 343 expanded on that and the pilot is like a fast travel mechanic and weapon drops like H2… giving us options to explore different areas in the ring. Maybe some beam towers we have to capture first for that to become active fast travel zones…

Infinite concept art shows some mobile unsc outposts on the ring could this be hinting in scattered unsc forces across the ring that you can regroup with an gather an army to assault the threats ahead. Say like the squad mechanic on H5 but commanding marines to face the oncoming threats around the world…call in reinforcements if things get heavy? would be a little like black ops 2 RTS feature…

If there’s dynamic weather maybe at times it casues you to go on foot or vehicles and some new threats that attack in blizzards at you or friendy forces… imagine the word is “infinite” because the game has infinite possible ways of playing, a story driven game with so many options and routes to take that will either lead to victories or catastrophic events… a world always changing many enemies and allies… hidden secrets, skulls, campaign challengers etc… a game you can win but there’s still side missions that contantly update after you beaten the game… a little bit of open world but with the sandbox and all other elements of previous halo games… large scale ai battles… emotion… depth, sacrifice… sci-fi
Mixed art style… a game that will get the love like MCC new updates and skulls that change allies into enemies etc…
And we sure need campaign theatre back to capture these moments!!

One can dream but this could be the best halo game to date…

Make it available offline too so everyone can enjoy…
If the banished are on it… scarabs on the ring and brutes…
Imagine when the flood are released if they are in the game… the ring and vegetation and animals slowly gets infected and changes in time… we need the swords of sanghelios drop in some spec ops elites to assist against the flood iconic chief and arbiter moments… endless ideas sounds like a cluster -Yoink-… but the battles would be intense… could be possible with the slipspace engine H3 managed huge amounts of AI on screen…
I know its likely not possible but in co op theres just 4 chiefs instead of different characters… but arbiter player 2? Jerome 3 if S.O.F is in the game and 4 buck?

Later on in the game various factions ally with you to fight prometheans and flood…
The universe is at war maybe there’s something about this ring hidden that each faction needs to get to and thats why theres so many factions on one ring eventually… the flood? To use against cortana or some weapon… like i said this is all speculation sorry for the grammar etc… i haven’t started on multiplayer yet! forge AI custom missions firefight etc… i can keep going on!! but i guess we have to wait till E3 to see!!

Just some ideas starts calm and gets more action packed over time… side missions for speed runners… diffrrent styles in the games mechanic that suits different play styles from the community…

Thanks for listening MiNi SeAn XxX signing out!!