Coatings look lackluster. Seasons seem to be a confirmed thing and sadly I won’t be present for the first season.
The hammer thing is a very good point
> 2533274947805189;3:
> The hammer thing is a very good point
Thank you it’s so true though
I reached the limit by of forum posts for today so I’ll reply here
My dream is too have a battlefield like Halo game 32v32 Like they tested out in Bunge halo 3 days. I thought the new engine would be capable of that but sadly not
Player count was confirmed?
> 2533274883147885;1:
> Positives
> - Armours look phenomenal good job - Cinematics look amazing - ragdoll effects when they die is awesome - pretty interesting weapons - Gameplay looks fun - Possible falcon/team base vehicles returning please? - Also I love myself some good AI battles let’s go!Negatives
> - 24 players, sucks big let-down sadly
- Shield Breaking looks like -Yoink- way too bright - Gravity hammer has no weight to it when you hit it looks like a toy
How does the skull have more weight than a gravity hammer???(The skull was cool just comparing)
Where did you get the info of 24 players?
> 2533274836669416;5:
> Player count was confirmed?
Yes sadly in the Hallo infinite news They released a new post
> 2533274809687497;6:
> > 2533274883147885;1:
> > Positives
> > - Armours look phenomenal good job - Cinematics look amazing - ragdoll effects when they die is awesome - pretty interesting weapons - Gameplay looks fun - Possible falcon/team base vehicles returning please? - Also I love myself some good AI battles let’s go!Negatives
> > - 24 players, sucks big let-down sadly
- Shield Breaking looks like -Yoink- way too bright - Gravity hammer has no weight to it when you hit it looks like a toy
How does the skull have more weight than a gravity hammer???(The skull was cool just comparing)
>
> Where did you get the info of 24 players?
https://www.halowaypoint.com/en-us/news/halo-infinite-multiplayer-reveal
“When Halo Infinite releases this holiday, it will also usher in the long-awaited return of Big Team Battle. This classic series stalwart is back, but bigger and better than ever, supporting 24 players on large vehicle-friendly maps tapping into the full extent of the sandbox. BTB is the epitome of the Halo experience and the ultimate Spartan battle fantasy with Pelicans swooping in to deploy fresh vehicles,”
> 2533274883147885;7:
> > 2533274836669416;5:
> > Player count was confirmed?
>
> Yes sadly in the Hallo infinite news They released a new post
What would you have liked to see? Not being combative, just genuinely curious what that magic player number is. 32 players so its 16v16? Larger?
I feel like without knowing the exact map size, player count is hard to judge. If the maps are huge, then yes, more players are needed so it doesn’t feel empty. However, if they’re smaller, then the map feels crowded.
I’m keen to see how the Friend or Foe customizable colours system works out.
Could be cool!
a 12v12 jus doesn’t make sense to me. 8v8 was enough lol.
Copypasta my observations from another thread:
Things I noticed:
- lots of stupid gimmicky -Yoink- in multiplayer - stupid looking outlines because of mEaNiNgFuL cUsToMiSatIoN - most armors look stupid though, especially that samurai - a gun with magnetic bullets…?! Balanced bro, that won’t get abused at all. - BR reticle look stupid as -Yoink- - grapple in multiplayer is going to suck balls based on this footage alone. - shield animations look weird n ridiculous - wtf was that idiotic looking escalator thing - ordinance drops? …yuk - the announcer actually announces a noscope? ugh. - graphics still mediocre at best but whatever - especially the trees…never seen worse looking trees.
> 2644524424069134;13:
> Copypasta my observations from another thread:
>
> Things I noticed:
> - lots of stupid gimmicky -Yoink- in multiplayer - stupid looking outlines because of mEaNiNgFuL cUsToMiSatIoN - most armors look stupid though, especially that samurai - a gun with magnetic bullets…?! Balanced bro, that won’t get abused at all. - BR reticle look stupid as -Yoink- - grapple in multiplayer is going to suck balls based on this footage alone. - shield animations look weird n ridiculous - wtf was that idiotic looking escalator thing - ordinance drops? …yuk - the announcer actually announces a noscope? ugh. - graphics still mediocre at best but whatever - especially the trees…never seen worse looking trees.
Lol.
Also noticed that when using a sniper you give off a light/flash like in battlefield/CoD.
In one way this is better to help with dealing with btb camping snipers who constantly just wait for the sniper to respawn and go back to their camp fire.
> 2644524424069134;13:
> Copypasta my observations from another thread:
>
> Things I noticed:
> - lots of stupid gimmicky -Yoink- in multiplayer - stupid looking outlines because of mEaNiNgFuL cUsToMiSatIoN - most armors look stupid though, especially that samurai - a gun with magnetic bullets…?! Balanced bro, that won’t get abused at all. - BR reticle look stupid as -Yoink- - grapple in multiplayer is going to suck balls based on this footage alone. - shield animations look weird n ridiculous - wtf was that idiotic looking escalator thing - ordinance drops? …yuk - the announcer actually announces a noscope? ugh. - graphics still mediocre at best but whatever - especially the trees…never seen worse looking trees.
You’re ‘observations’ really aren’t worth spamming everywhere, but thanks anyway.
> 2533274808797218;15:
> Also noticed that when using a sniper you give off a light/flash like in battlefield/CoD.
>
> In one way this is better to help with dealing with btb camping snipers who constantly just wait for the sniper to respawn and go back to their camp fire.
I didn’t even think about that…in MCC there is a Halo CE Anniversary big team map(Ridgeline?) that has people doing that all game and it is so frustrating.
I’ve got a few concerns as far as multiplayer goes but none of them are deal breakers. Still willing to give it a fair shake when it drops.
Campaign on the other hand I loved everything they showed. Looks like exactly what I was hoping for.
> 2533274916698000;16:
> > 2644524424069134;13:
> > Copypasta my observations from another thread:
> >
> > Things I noticed:
> > - lots of stupid gimmicky -Yoink- in multiplayer - stupid looking outlines because of mEaNiNgFuL cUsToMiSatIoN - most armors look stupid though, especially that samurai - a gun with magnetic bullets…?! Balanced bro, that won’t get abused at all. - BR reticle look stupid as -Yoink- - grapple in multiplayer is going to suck balls based on this footage alone. - shield animations look weird n ridiculous - wtf was that idiotic looking escalator thing - ordinance drops? …yuk - the announcer actually announces a noscope? ugh. - graphics still mediocre at best but whatever - especially the trees…never seen worse looking trees.
>
> You’re ‘observations’ really aren’t worth spamming everywhere, but thanks anyway.
Posting the same ‘observations’ in all of two threads on the same topic is spam now? Cry me a river Vilhelm.
Gameplay trailers can be very deceptive positively or negatively. I want to play it first before giving my opinion.