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> > > > Halo Infinite needs Battle Royal mode to stay relevant & retain multiplayer player count. BR is not a fade, it will be one of expected mode to successful FPS going forward, even Call of Duty & Battlefield are implementing their own version of BR. Fortnite, as worldwide sensation is becoming one of first FPS they played for lot of audience, not to mention PUBG. That audience will eventually look for other similar games, CoD & BF is doing just that. If Halo does not have BR, they loss the opportunity to bring part of that huge & growing audience, which will be hard to ignore. Halo has a great opportunity to bring futuristic BR mode which no AAA game currently offers.
> > > > One of main problems I see in Halo today is that it is held back by huge baggage of nostalgia, those modes that no longer is relevant & trying to appeal to older generation that no longer plays the game. Grief ball & addition of jet pack is prime example of this. Grief ball which community demanded to be added, which no one plays anyway & jetpack & dash that players hated, which turned out to be great addition to the game. If the game tries to appeal to the old & ignore the upcoming players, it will ultimately fail to capture enough audience to stay relevant.
> > >
> > > Yes, Battle Royal is a fad. Just like survival games, and Zombie games were a fad. Any games in those genres that are still successful today, are that way not because of their genre, but in spite of it. Also, “ThE wIdEr DeMoGrApHiC” isn’t a thing. Chasing fads, and wider demographic alienates your fans like nothing else, which was seen with Halo’s fall from grace. Halo does not need to, and should not copy fads. Especially ones that will be dead by the time the next game rolls around.
> > >
> > > Also, I’d recommend you not point to Battlefield as a great example for your argument, because sales going down 67% doesn’t look like a great argument for battle royal. Mind you, your spelling is somewhat indicative of why you have this mindset, I’d imagine. Not trying to insult you, but I’d wager you’re probably not any older than thirteen. Probably explains your obsession with turning an ARENA shooter, into battle royal. You want battle royal, go play fortnite “the worldwide sensation FPS”
> > >
> > > FPS=First person shooter
> > > Thought I’d put that there, since you don’t know what it means. Calling fortnite an FPS, FFS.
> >
> > A fad is a short lived enthusiasm for something. CoD Zombies has been around for nine or ten years, Battle Royale can be traced back at least eighteen years, the Battle Royale games have been around at least six years. Battle Royale will not disappear or be dead by the time Halo Infinite drops. Halo could have an excellent Battle Royale mode imo, also Battlefield V did not fail because of the inclusion of Battle Royale, the sales are down because EA and Dice made bad choices, calling their community uneducated, and then have the audacity to tell us not to buy it if we didn’t like it. I took their advice.
>
> Lol, I know! I don’t know why people are so resistant to change. Makes them pissy even suggesting something new. Even if 343 makes a playlist and you don’t like it—DON’T PLAY IT. Don’t crap on the other guy just for wanting something different. At least you can play BR Halo-style without having to boot up Fortnite or BO4. Same with micro transactions; I never understood the hate. Don’t want it? Don’t buy it! Most MTs in most games are only cosmetic items anyway.
“Resistant to change”? I wonder if it just simply put isn’t that some people do not like the change which is happening, and what is changing, not just change overall.
Before you go on a typing rampage about how “people” will always complain, is it always the same people? And can you prove it?
As far as “don’t play it if you don’t like it”.
Consider that BO4 lacks a proper campaign.
Consider what Halo 5 lacked at launch, and that it had Warzone.
Consider that i343 has been chasing trends, poorly I might add, for a while and implementing a BR mode would be seen just as that, trend chasing, what if that too is done poorly?
“people” are afraid something will be cut out in favour of a mode they can get to play elsewhere. Something they like may get cut for a new potentially mediocre mode.
So, what exactly would a BR mode in Halo try to do? Chase another demographic? Convey a new experience for the “old” fanbase?
MTs? If the publishers wouldn’t want people to buy them, they wouldn’t have the games try to in some way or another motivate players to purchase these items. Sometimes through the gameplay, like introducing long grinds. Which even affect the players who do not use MTs. Especially in a game which cost 60$. What was it Sterling said? FeeToPay?